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QB64-PE/internal/source/data100.txt
Luke Ceddia b586eafd3b Integrated _BLINEINPUT into regular LINE INPUT for BINARY files
LINE INPUT will now use the faster method if passed a file handle
that has been opened FOR BINARY. As such, the _BLINEINPUT command
has been removed.

qb64.bas now takes advantage of this for reading from '$include files,
at least in Include Manager 1. Some tweaking of internal/source/main.txt
was required to get things into a sane state, so I'm holing off changing
the compiler any further so the auto-builder can make sure everything's
smoothed over.

Note: Everything should still compile as normal; I'm just being overcautious.
2014-07-27 00:06:17 +10:00

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1.2 KiB
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int32 *_SUB_GL_INCLUDE_CONTENT_LONG_D=NULL;
if(_SUB_GL_INCLUDE_CONTENT_LONG_D==NULL){
_SUB_GL_INCLUDE_CONTENT_LONG_D=(int32*)mem_static_malloc(4);
*_SUB_GL_INCLUDE_CONTENT_LONG_D=0;
}
int64 fornext_value3404;
int64 fornext_finalvalue3404;
int64 fornext_step3404;
uint8 fornext_step_negative3404;
int32 *_SUB_GL_INCLUDE_CONTENT_LONG_I=NULL;
if(_SUB_GL_INCLUDE_CONTENT_LONG_I==NULL){
_SUB_GL_INCLUDE_CONTENT_LONG_I=(int32*)mem_static_malloc(4);
*_SUB_GL_INCLUDE_CONTENT_LONG_I=0;
}
int32 pass3405;
int32 *_SUB_GL_INCLUDE_CONTENT_LONG_C=NULL;
if(_SUB_GL_INCLUDE_CONTENT_LONG_C==NULL){
_SUB_GL_INCLUDE_CONTENT_LONG_C=(int32*)mem_static_malloc(4);
*_SUB_GL_INCLUDE_CONTENT_LONG_C=0;
}
int64 fornext_value3407;
int64 fornext_finalvalue3407;
int64 fornext_step3407;
uint8 fornext_step_negative3407;
void *_SUB_GL_INCLUDE_CONTENT_UDT_G=NULL;
if(_SUB_GL_INCLUDE_CONTENT_UDT_G==NULL){
_SUB_GL_INCLUDE_CONTENT_UDT_G=(void*)mem_static_malloc(216);
memset(_SUB_GL_INCLUDE_CONTENT_UDT_G,0,216);
}
int32 *_SUB_GL_INCLUDE_CONTENT_LONG_S=NULL;
if(_SUB_GL_INCLUDE_CONTENT_LONG_S==NULL){
_SUB_GL_INCLUDE_CONTENT_LONG_S=(int32*)mem_static_malloc(4);
*_SUB_GL_INCLUDE_CONTENT_LONG_S=0;
}