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mirror of https://github.com/QB64-Phoenix-Edition/QB64pe.git synced 2024-09-19 15:35:01 +00:00
QB64-PE/internal/source/data99.txt
SMcNeill 6e01fc8dce Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
Added new _STRCMP and _STRICMP commands for quick string comparisons.
Cleaned up QB64 to finish removing the QUI (quick user insert) code and folders.
Altered UCASE and LCASE routines to be faster in some situations for us.
2014-09-22 08:19:03 -04:00

162 lines
7.8 KiB
Text

int32 *_SUB_GL_SCAN_HEADER_LONG_HK=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_HK==NULL){
_SUB_GL_SCAN_HEADER_LONG_HK=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_HK=0;
}
int32 *_SUB_GL_SCAN_HEADER_LONG_D=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_D==NULL){
_SUB_GL_SCAN_HEADER_LONG_D=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_D=0;
}
qbs *_SUB_GL_SCAN_HEADER_STRING_A2=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_A2)_SUB_GL_SCAN_HEADER_STRING_A2=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_H=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_H==NULL){
_SUB_GL_SCAN_HEADER_LONG_H=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_H=0;
}
qbs *_SUB_GL_SCAN_HEADER_STRING_A=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_A)_SUB_GL_SCAN_HEADER_STRING_A=qbs_new(0,0);
byte_element_struct *byte_element_3351=NULL;
if (!byte_element_3351){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3351=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3351=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_SUB_GL_SCAN_HEADER_LONG_X=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_X==NULL){
_SUB_GL_SCAN_HEADER_LONG_X=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_X=0;
}
int64 fornext_value3353;
int64 fornext_finalvalue3353;
int64 fornext_step3353;
uint8 fornext_step_negative3353;
byte_element_struct *byte_element_3354=NULL;
if (!byte_element_3354){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3354=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3354=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_SUB_GL_SCAN_HEADER_LONG_C=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_C==NULL){
_SUB_GL_SCAN_HEADER_LONG_C=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_C=0;
}
int32 *_SUB_GL_SCAN_HEADER_LONG_X2=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_X2==NULL){
_SUB_GL_SCAN_HEADER_LONG_X2=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_X2=0;
}
int64 fornext_value3356;
int64 fornext_finalvalue3356;
int64 fornext_step3356;
uint8 fornext_step_negative3356;
byte_element_struct *byte_element_3357=NULL;
if (!byte_element_3357){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3357=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3357=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_SUB_GL_SCAN_HEADER_LONG_C2=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_C2==NULL){
_SUB_GL_SCAN_HEADER_LONG_C2=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_C2=0;
}
qbs *_SUB_GL_SCAN_HEADER_STRING_VALUE=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VALUE)_SUB_GL_SCAN_HEADER_STRING_VALUE=qbs_new(0,0);
byte_element_struct *byte_element_3358=NULL;
if (!byte_element_3358){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3358=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3358=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3359=NULL;
if (!byte_element_3359){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3359=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3359=(byte_element_struct*)mem_static_malloc(12);
}
int64 *_SUB_GL_SCAN_HEADER_INTEGER64_VALUE=NULL;
if(_SUB_GL_SCAN_HEADER_INTEGER64_VALUE==NULL){
_SUB_GL_SCAN_HEADER_INTEGER64_VALUE=(int64*)mem_static_malloc(8);
*_SUB_GL_SCAN_HEADER_INTEGER64_VALUE=0;
}
byte_element_struct *byte_element_3360=NULL;
if (!byte_element_3360){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3360=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3360=(byte_element_struct*)mem_static_malloc(12);
}
int32 *_SUB_GL_SCAN_HEADER_LONG_I=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_I==NULL){
_SUB_GL_SCAN_HEADER_LONG_I=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_I=0;
}
int64 fornext_value3362;
int64 fornext_finalvalue3362;
int64 fornext_step3362;
uint8 fornext_step_negative3362;
qbs *_SUB_GL_SCAN_HEADER_STRING_L=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_L)_SUB_GL_SCAN_HEADER_STRING_L=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_RET_TYPE=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_RET_TYPE)_SUB_GL_SCAN_HEADER_STRING_RET_TYPE=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_IS_FUNC=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_IS_FUNC==NULL){
_SUB_GL_SCAN_HEADER_LONG_IS_FUNC=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_IS_FUNC=0;
}
qbs *_SUB_GL_SCAN_HEADER_STRING_HC=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_HC)_SUB_GL_SCAN_HEADER_STRING_HC=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_HD=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_HD)_SUB_GL_SCAN_HEADER_STRING_HD=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_NEED_HELPER_FUNCTION=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_NEED_HELPER_FUNCTION==NULL){
_SUB_GL_SCAN_HEADER_LONG_NEED_HELPER_FUNCTION=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_NEED_HELPER_FUNCTION=0;
}
qbs *_SUB_GL_SCAN_HEADER_STRING_PROC_NAME=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_PROC_NAME)_SUB_GL_SCAN_HEADER_STRING_PROC_NAME=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_POINTER=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_POINTER==NULL){
_SUB_GL_SCAN_HEADER_LONG_POINTER=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_POINTER=0;
}
qbs *_SUB_GL_SCAN_HEADER_STRING_T=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_T)_SUB_GL_SCAN_HEADER_STRING_T=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_S=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_S)_SUB_GL_SCAN_HEADER_STRING_S=qbs_new(0,0);
int32 *_SUB_GL_SCAN_HEADER_LONG_TYP=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_TYP==NULL){
_SUB_GL_SCAN_HEADER_LONG_TYP=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_TYP=0;
}
qbs *_SUB_GL_SCAN_HEADER_STRING_CTYP=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_CTYP)_SUB_GL_SCAN_HEADER_STRING_CTYP=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_NAME)_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=qbs_new(0,0);
byte_element_struct *byte_element_3369=NULL;
if (!byte_element_3369){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3369=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3369=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3370=NULL;
if (!byte_element_3370){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3370=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3370=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP=qbs_new(0,0);
byte_element_struct *byte_element_3371=NULL;
if (!byte_element_3371){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3371=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3371=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3372=NULL;
if (!byte_element_3372){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3372=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3372=(byte_element_struct*)mem_static_malloc(12);
}
qbs *_SUB_GL_SCAN_HEADER_STRING_QB_TYPE=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_QB_TYPE)_SUB_GL_SCAN_HEADER_STRING_QB_TYPE=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_ARG=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_ARG)_SUB_GL_SCAN_HEADER_STRING_ARG=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_LETTER=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_LETTER)_SUB_GL_SCAN_HEADER_STRING_LETTER=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_H=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_H)_SUB_GL_SCAN_HEADER_STRING_H=qbs_new(0,0);
int64 fornext_value3379;
int64 fornext_finalvalue3379;
int64 fornext_step3379;
uint8 fornext_step_negative3379;
int32 *_SUB_GL_SCAN_HEADER_LONG_FH=NULL;
if(_SUB_GL_SCAN_HEADER_LONG_FH==NULL){
_SUB_GL_SCAN_HEADER_LONG_FH=(int32*)mem_static_malloc(4);
*_SUB_GL_SCAN_HEADER_LONG_FH=0;
}