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QB64-PE/internal/c/parts/video/font/font.cpp
2023-04-28 00:35:47 +05:30

1416 lines
58 KiB
C++

//----------------------------------------------------------------------------------------------------------------------
// QB64-PE Font Library
// Powered by FreeType 2.4.12 (https://github.com/vinniefalco/FreeTypeAmalgam)
//----------------------------------------------------------------------------------------------------------------------
#define FONT_DEBUG 0
#include "font.h"
#include "../../../libqb.h"
#include "freetypeamalgam.h"
#include "gui.h"
#include "libqb-common.h"
#include <cmath>
#include <cstdio>
#include <unordered_map>
#include <vector>
// QB64 expects invalid font handles to be zero
#define IS_FONT_HANDLE_VALID(_handle_) ((_handle_) > INVALID_FONT_HANDLE && (_handle_) < fontManager.fonts.size() && fontManager.fonts[_handle_]->isUsed)
// These are from libqb.cpp
extern const img_struct *write_page;
extern const int32_t *font;
extern const int32_t *fontflags;
extern const int32_t lastfont;
extern const uint8_t charset8x8[256][8][8];
extern const uint8_t charset8x16[256][16][8];
void pset_and_clip(int32_t x, int32_t y, uint32_t col);
/// @brief A simple class that manages conversions from various encodings to UTF32
struct UTF32 {
FT_ULong *codepoint; // UTF32 dynamic codepoint buffer used for conversion from ASCII / UTF-8 / UTF-16
FT_ULong codepoints; // the number of codepoints in the buffer
// See DecodeUTF8() below for more details
enum UTF8DecoderState { ACCEPT = 0, REJECT = 1 };
UTF32(const UTF32 &) = delete;
UTF32(UTF32 &&) = delete;
UTF32 &operator=(const UTF32 &) = delete;
UTF32 &operator=(UTF32 &&) = delete;
/// @brief Initialize some critical stuff
UTF32() {
codepoint = nullptr;
codepoints = 0;
}
/// @brief Frees the UTF32 dynamic buffer if it was allocated
~UTF32() {
// Free any UTF32 conversion buffer
free(codepoint);
FONT_DEBUG_PRINT("UTF32 conversion buffer freed");
}
/// @brief See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.
/// Copyright (c) 2008-2009 Bjoern Hoehrmann <bjoern@hoehrmann.de>
/// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation
/// files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy,
/// modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software
/// is furnished to do so, subject to the following conditions:
/// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
/// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
/// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
/// IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/// @param state The current state of the decoder
/// @param codep The decoded codepoint after state changes to UTF8DecodeState::ACCEPT
/// @param byte The next UTF-8 byte in the input stream
/// @return UTF8DecodeState::ACCEPT if enough bytes have been read for a character,
/// UTF8DecodeState::REJECT if the byte is not allowed to occur at its position,
/// and some other positive value if more bytes have to be read
uint32_t DecodeUTF8(uint32_t *state, FT_ULong *codep, uint32_t byte) {
// clang-format off
static const uint8_t utf8d[] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 40..5f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 60..7f
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, // 80..9f
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, // a0..bf
8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, // c0..df
0xa,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x4,0x3,0x3, // e0..ef
0xb,0x6,0x6,0x6,0x5,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, // f0..ff
0x0,0x1,0x2,0x3,0x5,0x8,0x7,0x1,0x1,0x1,0x4,0x6,0x1,0x1,0x1,0x1, // s0..s0
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,1, // s1..s2
1,2,1,1,1,1,1,2,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1, // s3..s4
1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,3,1,1,1,1,1,1, // s5..s6
1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // s7..s8
};
// clang-format on
uint32_t type = utf8d[byte];
*codep = (*state != UTF8DecoderState::ACCEPT) ? (byte & 0x3fu) | (*codep << 6) : (0xff >> type) & (byte);
*state = utf8d[256 + *state * 16 + type];
return *state;
}
/// @brief Resizes the UTF32 conversion buffer
/// @param count New codepoints required
/// @return True if the buffer was allocated correctly
bool ResizeCodepointBuffer(FT_ULong count) {
if (count <= codepoints || !count) {
codepoints = count;
return codepoint != nullptr;
}
auto *tempBuffer = (FT_ULong *)realloc(codepoint, count * sizeof(FT_ULong));
if (!tempBuffer)
return false;
codepoint = tempBuffer;
FONT_DEBUG_PRINT("UTF32 conversion buffer resized from %i to %i", codepoints, count);
codepoints = count;
return true;
}
/// @brief Converts an ASCII array to UTF-32
/// @param str The ASCII array
/// @param byte_len The size of the array in bytes
/// @return The number of codepoints that were converted
FT_ULong ConvertASCII(const FT_Bytes str, FT_ULong byte_len) {
// Resize the codepoint buffer
if (ResizeCodepointBuffer(byte_len)) {
// Convert the ASCII string
for (FT_ULong i = 0; i < byte_len; i++)
codepoint[i] = codepage437_to_unicode16[str[i]];
return byte_len;
}
return 0;
}
/// @brief Converts an UTF-8 array to UTF-32. This does not check for BOM
/// @param str The UTF-8 array
/// @param byte_len The size of the array in bytes
/// @return The number of codepoints that were converted
FT_ULong ConvertUTF8(const FT_Bytes str, FT_ULong byte_len) {
FT_ULong count = 0; // we'll keep a count of the actual codepoints
// We'll assume the worst case scenario and resize the buffer so that it is byte_len codepoints long
if (ResizeCodepointBuffer(byte_len)) {
FT_ULong cp;
uint32_t prevState = UTF8DecoderState::ACCEPT, currentState = UTF8DecoderState::ACCEPT;
for (FT_ULong i = 0; i < byte_len; i++, prevState = currentState) {
switch (DecodeUTF8(&currentState, &cp, str[i])) {
case UTF8DecoderState::ACCEPT:
// Good codepoint
codepoint[count] = cp;
++count;
break;
case UTF8DecoderState::REJECT:
// Codepoint would be U+FFFD (replacement character)
cp = 0xFFFD;
currentState = UTF8DecoderState::ACCEPT;
if (prevState != UTF8DecoderState::ACCEPT)
--i;
codepoint[count] = cp;
++count;
break;
default:
// Need to read continuation bytes
continue;
break;
}
}
// Resize the buffer again. But this time to the correct size
ResizeCodepointBuffer(count);
}
return count;
}
/// @brief Converts an UTF-16LE array to UTF-32. This does not check for BOM
/// @param str The UTF-16LE array
/// @param byte_len The size of the array in bytes
/// @return The number of codepoints that were converted
FT_ULong ConvertUTF16(const FT_Bytes str, FT_ULong byte_len) {
FT_ULong count = 0; // we keep a count of the actual codepoints
// We'll assume the worst case scenario and allocate a buffer that is byte_len / 2 codepoints long
auto len16 = byte_len / sizeof(uint16_t);
if (ResizeCodepointBuffer(len16)) {
auto str16 = (const uint16_t *)str;
FT_ULong cp;
for (FT_ULong i = 0; i < len16; i++) {
auto ch = str16[i];
// If the character is a surrogate, we need to combine it with the next character to get the actual codepoint
if (ch >= 0xD800 && ch <= 0xDBFF && i + 1 < len16) {
auto ch2 = str16[i + 1];
if (ch2 >= 0xDC00 && ch2 <= 0xDFFF) {
cp = ((ch - 0xD800) << 10) + (ch2 - 0xDC00) + 0x10000;
++i; // skip the second surrogate
} else {
cp = 0xFFFD; // invalid surrogate pair
}
} else if (ch >= 0xDC00 && ch <= 0xDFFF) {
cp = 0xFFFD; // invalid surrogate pair
} else {
cp = ch;
}
codepoint[count] = cp;
++count;
}
// Resize the buffer again. But this time to the correct size
ResizeCodepointBuffer(count);
}
return count;
}
};
/// @brief This class manages all font handles, bitmaps, hashmaps of glyph bitmaps etc.
struct FontManager {
FT_Library library; // FreeType library object
int32_t lowestFreeHandle; // the lowest free handle that can be allocated
int32_t reservedHandle; // this is set to handle 0 so that it is not returned to QB64
/// @brief Manages a single font
struct Font {
bool isUsed; // is this handle in use?
FT_Byte *fontData; // raw font data (we always store a copy as long as the font is in use)
FT_Face face; // FreeType face object
FT_Pos monospaceWidth; // the monospace width (if font was loaded as monospace, else zero)
FT_Pos defaultHeight; // default (max) pixel height the user wants
FT_Pos baseline; // font baeline in pixels
/// @brief Manages a single glyph in a font
struct Glyph {
FT_UInt index; // glyph index
FT_Byte *bitmapMono; // raw monochrome bitmap in 8-bit format
FT_Byte *bitmapGray; // raw anti-aliased bitamp in 8-bit format
FT_Byte *bitmap; // the current selected bitmap (mono / gray)
FT_Vector size; // bitmap width & height in pixels
FT_Pos advanceWidth; // glyph advance width in pixels
FT_Vector bearing; // glyph left and top side bearing in pixels
// Delete copy and move constructors and assignments
Glyph(const Glyph &) = delete;
Glyph &operator=(const Glyph &) = delete;
Glyph(Glyph &&) = delete;
Glyph &operator=(Glyph &&) = delete;
/// @brief Just initialize everything
Glyph() {
bitmapMono = bitmapGray = bitmap = nullptr;
size.x = size.y = index = advanceWidth = bearing.x = bearing.y = 0;
}
/// @brief Frees any cached glyph bitmap
~Glyph() {
FONT_DEBUG_PRINT("Freeing bitmaps %p, %p", bitmapMono, bitmapGray);
free(bitmapGray);
free(bitmapMono);
}
/// @brief Caches a glyph bitmap with a given codepoint and this happens only once
/// @param codepoint A valid UTF-32 codepoint
/// @param parentFont The parent font object
/// @return True if successful or if bitmap is already cached
bool CacheBitmap(FT_ULong codepoint, Font *parentFont) {
if (!bitmap) {
// Get the glyph index first and store it
// Note that this can return a valid glyph index but the index need not have any glyph bitmap
index = FT_Get_Char_Index(parentFont->face, codepoint);
if (!index) {
FONT_DEBUG_PRINT("Got glyph index zero for codepoint %lu", codepoint);
}
// Load the glyph to query details and render
if (FT_Load_Glyph(parentFont->face, index, FT_LOAD_DEFAULT)) {
FONT_DEBUG_PRINT("Failed to load glyph for codepoint %lu (%u)", codepoint, index);
}
// We'll attemot to render the monochrome font first
if (FT_Render_Glyph(parentFont->face->glyph, FT_RENDER_MODE_MONO)) {
FONT_DEBUG_PRINT("Failed to render glyph for codepoint %lu (%u)", codepoint, index);
}
size.x = parentFont->face->glyph->bitmap.width; // get the width of the bitmap
size.y = parentFont->face->glyph->bitmap.rows; // get the height of the bitmap
advanceWidth = parentFont->face->glyph->advance.x / 64; // get the advance width of the glyph
bearing.x = parentFont->face->glyph->bitmap_left; // get the bitmap left side bearing
bearing.y = parentFont->face->glyph->bitmap_top; // get the bitmap top side bearing
if (!parentFont->face->glyph->bitmap.buffer || size.x < 1 || size.y < 1 ||
(parentFont->face->glyph->bitmap.pixel_mode != FT_PIXEL_MODE_MONO &&
parentFont->face->glyph->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY)) {
// Ok, this means the font does not have a glyph for the codepoint index
// Simply make a blank bitmap and update width and height
FONT_DEBUG_PRINT("Entering missing glyph path");
size.x = std::max(advanceWidth, size.x);
if (size.x < 1) {
FONT_DEBUG_PRINT("Failed to get default size for empty glyph");
return false; // something seriously went wrong
}
size.y = parentFont->defaultHeight;
FONT_DEBUG_PRINT("Creating empty %i x %i glyph for missing codepoint %u (%i)", size.x, size.y, codepoint, index);
// Allocate zeroed memory for monochrome and gray bitmaps
bitmapGray = (uint8_t *)calloc(size.x, size.y);
if (bitmapGray) {
bitmapMono = (uint8_t *)calloc(size.x, size.y);
if (!bitmapMono) {
free(bitmapGray);
bitmapGray = nullptr;
}
}
} else {
FONT_DEBUG_PRINT("(%i x %i) glyph found ", size.x, size.y);
// Allocate zeroed memory for monochrome and gray bitmaps
bitmapGray = (uint8_t *)calloc(size.x, size.y);
if (bitmapGray) {
bitmapMono = (uint8_t *)calloc(size.x, size.y);
if (!bitmapMono) {
free(bitmapGray);
bitmapGray = nullptr;
}
}
// Proceed only if both allocations were successful
if (bitmapGray && bitmapMono) {
// We already have the mono bitmap rendered so simply copy that first
// We simply use 255 for 1 and 0 for 0 with nothing in between
auto src = parentFont->face->glyph->bitmap.buffer;
auto dst = bitmapMono;
for (FT_Pos y = 0; y < size.y; y++, src += parentFont->face->glyph->bitmap.pitch, dst += size.x) {
for (FT_Pos x = 0; x < size.x; x++) {
dst[x] = (((src[x / 8]) >> (7 - (x & 7))) & 1) * 255; // this looks at each bit and then sets the pixel
}
}
// Render the bitmap in gray mode
if (FT_Load_Char(parentFont->face, codepoint, FT_LOAD_RENDER) || FT_Render_Glyph(parentFont->face->glyph, FT_RENDER_MODE_NORMAL)) {
FONT_DEBUG_PRINT("Failed to render gray glyph for codepoint %lu (%u)", codepoint, index);
// Simply copy the mono one to the gray as a fallback
memcpy(bitmapGray, bitmapMono, size.x * size.y);
FONT_DEBUG_PRINT("Using monochrome bitmap for gray");
} else {
// Now copy the 8-bit bitmap
auto src = parentFont->face->glyph->bitmap.buffer;
auto dst = bitmapGray;
for (FT_Pos y = 0; y < size.y; y++, src += parentFont->face->glyph->bitmap.pitch, dst += size.x) {
memcpy(dst, src, size.x); // simply copy the line
}
}
}
}
FONT_DEBUG_PRINT("Bitmap cached (%p, %p) for codepoint %u", bitmapGray, bitmapMono, codepoint);
FONT_DEBUG_PRINT("I = %i, W = %i, H = %i, AW = %i, BX = %i, BY = %i", index, size.x, size.y, advanceWidth, bearing.x, bearing.y);
bitmap = bitmapGray; // set bitmap to gray bitmap by default
}
return bitmap != nullptr;
}
/// @brief Renders the glyph bitmap to the target bitmap using "alpha blending"
/// @param dst The target bitmap to render to
/// @param dstW The width of the target bitmap
/// @param dstH The height of the target bitmap
/// @param dstL The x position on the target bitmap where the rendering should start
/// @param dstT The y position on the target bitmap where the rendering should start
/// @return True if successful
void RenderBitmap(uint8_t *dst, FT_Pos dstW, FT_Pos dstH, FT_Pos dstL, FT_Pos dstT) {
FONT_DEBUG_CHECK(bitmap && dst);
auto dstR = dstL + size.x; // right of dst + 1 where we will end
auto dstB = dstT + size.y; // bottom of dst + 1 where we will end
auto alphaSrc = bitmap;
for (FT_Pos dy = dstT; dy < dstB; dy++) {
for (FT_Pos dx = dstL; dx < dstR; dx++) {
if (dx >= 0 && dx < dstW && dy >= 0 && dy < dstH) { // if we are not clipped
auto dstP = (dst + dstW * dy + dx); // dst pointer
if (*alphaSrc > *dstP) // blend both alpha and save to dst pointer
*dstP = *alphaSrc;
++alphaSrc;
}
}
}
}
};
std::unordered_map<uint32_t, Glyph *> glyphs; // holds pointers to cached glyph data for codepoints
// Delete copy and move constructors and assignments
Font(const Font &) = delete;
Font &operator=(const Font &) = delete;
Font(Font &&) = delete;
Font &operator=(Font &&) = delete;
/// @brief Initializes all members
Font() {
isUsed = false;
fontData = nullptr;
face = nullptr;
monospaceWidth = defaultHeight = baseline = 0;
}
/// @brief Frees any cached glyph
~Font() {
// Free the FreeType face object
if (FT_Done_Face(face)) {
FONT_DEBUG_PRINT("Failed to free FreeType face object (%p)", face);
} else {
FONT_DEBUG_PRINT("FreeType face object freed");
}
// Free the buffered font data
free(fontData);
FONT_DEBUG_PRINT("Raw font data buffer freed");
FONT_DEBUG_PRINT("Freeing cached glyphs");
// Free any allocated glyph manager
// This should also call the glyphs destructor freeing the bitmap data
for (auto &it : glyphs)
delete it.second;
}
/// @brief Creates a glyph belonging to a codepoint, caches its bitmap + info and adds it to the hash map
/// @param codepoint A valid UTF-32 codepoint
/// @return True if successful or if the glyph is already in the map
bool CacheGlyph(FT_ULong codepoint) {
if (glyphs.count(codepoint) == 0) {
auto newGlyph = new Glyph;
if (!newGlyph) {
FONT_DEBUG_PRINT("Failed to allocate mmemory");
return false; // failed to allocate memory
}
// Cache the glyph info and bitmap
if (!newGlyph->CacheBitmap(codepoint, this)) {
delete newGlyph;
FONT_DEBUG_PRINT("Failed to cache glyph data");
return false; // failed to cache bitmap
}
// Ok we are good. Save the Glyph address to the map using the codepoint as key
glyphs[codepoint] = newGlyph;
FONT_DEBUG_PRINT("Glyph data for codepoint %u successfully cached", codepoint);
}
return true; // we already have the glyph cached or the above went well
}
/// @brief This returns the length of a UTF32 codepoint array in pixels.
/// This does not check for monospace and always accounts for kerning
/// @param codepoint The codepoint array (string)
/// @param codepoints The number of codepoints in the array
/// @return The length of the string in pixels
FT_Pos GetStringPixelWidth(const FT_ULong *codepoint, FT_ULong codepoints) {
if (monospaceWidth) // return monospace width simply by multiplying the fixed width by the codepoints
return monospaceWidth * codepoints;
FT_Pos width = 0; // the calculated width in pixel
auto hasKerning = FT_HAS_KERNING(face); // set to true if font has kerning info
Glyph *glyph = nullptr;
Glyph *previousGlyph = nullptr;
for (FT_ULong i = 0; i < codepoints; i++) {
auto cp = codepoint[i];
if (CacheGlyph(cp)) {
glyph = glyphs[cp];
// Add kerning advance width if kerning table is available
if (hasKerning && previousGlyph && glyph) {
FT_Vector delta;
FT_Get_Kerning(face, previousGlyph->index, glyph->index, FT_KERNING_DEFAULT, &delta);
width += delta.x / 64;
}
width += glyph->advanceWidth; // add advance width
previousGlyph = glyph; // save the current glyph pointer for use later
}
}
// Adjust for the last glyph
if (glyph) {
auto adjust = glyph->advanceWidth;
if (adjust < glyph->size.x)
adjust = glyph->size.x;
if (glyph->bearing.x > 0 && (glyph->size.x + glyph->bearing.x) > adjust)
adjust = glyph->size.x + glyph->bearing.x;
width = (width - glyph->advanceWidth) + adjust;
}
return width;
}
};
std::vector<Font *> fonts; // vector that holds all font objects
FontManager(const FontManager &) = delete;
FontManager(FontManager &&) = delete;
FontManager &operator=(const FontManager &) = delete;
FontManager &operator=(FontManager &&) = delete;
/// @brief Initializes important stuff and reserves font handle 0
FontManager() {
if (FT_Init_FreeType(&library)) {
gui_alert("Failed to initialize FreeType!");
exit(5633);
}
FONT_DEBUG_PRINT("FreeType library v%i.%i.%i initialized", FREETYPE_MAJOR, FREETYPE_MINOR, FREETYPE_PATCH);
lowestFreeHandle = 0;
reservedHandle = -1; // we cannot set 0 here since 0 is a valid internal handle
// Reserve handle 0 so that nothing else can use it
// We are doing this becase QB64 treats handle 0 as invalid
reservedHandle = CreateHandle();
FONT_DEBUG_CHECK(reservedHandle == 0); // the first handle must return 0
}
/// @brief Frees any used resources
~FontManager() {
// Free all font handles here
for (size_t handle = 0; handle < fonts.size(); handle++) {
ReleaseHandle(handle); // release the handle first
delete fonts[handle]; // now free the object created by CreateHandle()
}
// Now that all fonts are closed and font objects are freed, clear the vector
fonts.clear();
if (FT_Done_FreeType(library)) {
gui_alert("Failed to finalize FreeType!");
exit(5633);
}
FONT_DEBUG_PRINT("FreeType library finalized");
}
/// @brief Creates are recycles a font handle
/// @return An unused font handle
int32_t CreateHandle() {
size_t h, vectorSize = fonts.size(); // save the vector size
// Scan the vector starting from lowestFreeHandle
// This will help us quickly allocate a free handle
for (h = lowestFreeHandle; h < vectorSize; h++) {
if (!fonts[h]->isUsed) {
FONT_DEBUG_PRINT("Recent font handle %i recycled", h);
break;
}
}
if (h >= vectorSize) {
// Scan through the entire vector and return a slot that is not being used
// Ideally this should execute in extremely few (if at all) senarios
// Also, this loop should not execute if size is 0
for (h = 0; h < vectorSize; h++) {
if (!fonts[h]->isUsed) {
FONT_DEBUG_PRINT("Font handle %i recycled", h);
break;
}
}
}
if (h >= vectorSize) {
// If we have reached here then either the vector is empty or there are no empty slots
// Simply create a new handle at the back of the vector
auto newHandle = new Font; // allocate and initialize
if (!newHandle)
return -1; // we cannot return 0 here since 0 is a valid internal handle
fonts.push_back(newHandle);
size_t newVectorSize = fonts.size();
// If newVectorSize == vectorSize then push_back() failed
if (newVectorSize <= vectorSize) {
delete newHandle;
return -1; // we cannot return 0 here since 0 is a valid internal handle
}
h = newVectorSize - 1; // the handle is simply newVectorSize - 1
FONT_DEBUG_PRINT("Font handle %i created", h);
}
FONT_DEBUG_CHECK(fonts[h]->isUsed == false);
fonts[h]->fontData = nullptr;
fonts[h]->face = nullptr;
fonts[h]->monospaceWidth = 0;
fonts[h]->defaultHeight = 0;
fonts[h]->baseline = 0;
fonts[h]->isUsed = true;
lowestFreeHandle = h + 1; // set lowestFreeHandle to allocated handle + 1
FONT_DEBUG_PRINT("Font handle %i returned", h);
return (int32_t)h;
}
/// @brief This will mark a handle as free so that it's put up for recycling
/// @param handle A font handle
void ReleaseHandle(int32_t handle) {
if (handle >= 0 && handle < fonts.size() && fonts[handle]->isUsed) {
// Free the FreeType face object
if (FT_Done_Face(fonts[handle]->face)) {
FONT_DEBUG_PRINT("Failed to free FreeType face object (%p)", fonts[handle]->face);
} else {
FONT_DEBUG_PRINT("FreeType face object freed");
}
fonts[handle]->face = nullptr;
// Free the buffered font data
free(fonts[handle]->fontData);
fonts[handle]->fontData = nullptr;
FONT_DEBUG_PRINT("Raw font data buffer freed");
FONT_DEBUG_PRINT("Freeing cached glyphs");
// Free cached glyph data
// This should also call the glyphs destructor freeing the bitmap data
for (auto &it : fonts[handle]->glyphs)
delete it.second;
// Reset the hash map
fonts[handle]->glyphs.clear();
FONT_DEBUG_PRINT("Hash map cleared");
// Now simply set the 'isUsed' member to false so that the handle can be recycled
fonts[handle]->isUsed = false;
// Save the free handle to lowestFreeHandle if it is lower than lowestFreeHandle
if (handle < lowestFreeHandle)
lowestFreeHandle = handle;
FONT_DEBUG_PRINT("Font handle %i marked as free", handle);
}
}
};
/// @brief Global font manager object
static FontManager fontManager;
/// @brief Global utf32 object
static UTF32 utf32;
/// @brief Loads a whole font file from disk to memory.
/// This will search for the file in known places if it is not found in the current directory
/// @param file_path_name The font file name. This can be a relative path
/// @param out_bytes The size of the data that was loaded. This cannot be NULL
/// @return A pointer to a buffer with the data. NULL on failure. The caller is responsible for freeing this memory
uint8_t *FontLoadFileToMemory(const char *file_path_name, int32_t *out_bytes) {
// This is simply a list of known locations to look for a font
static const char *const FONT_PATHS[][2] = {
#ifdef QB64_WINDOWS
{"%s/Microsoft/Windows/Fonts/%s", "LOCALAPPDATA"}, {"%s/Fonts/%s", "SystemRoot"}
#elif defined(QB64_MACOSX)
{"%s/Library/Fonts/%s", "HOME"}, {"%s/Library/Fonts/%s", nullptr}, {"%s/System/Library/Fonts/%s", nullptr}
#elif defined(QB64_LINUX)
{"%s/.fonts/%s", "HOME"},
{"%s/.local/share/fonts/%s", "HOME"},
{"%s/usr/local/share/fonts/%s", nullptr},
{"%s/usr/share/fonts/%s", nullptr},
{"%s/usr/share/fonts/opentype/%s", nullptr},
{"%s/usr/share/fonts/truetype/%s", nullptr}
#endif
};
// Attempt to open the file with the current file pathname
auto fontFile = fopen(file_path_name, "rb");
if (!fontFile) {
FONT_DEBUG_PRINT("Failed to open font file: %s", file_path_name);
FONT_DEBUG_PRINT("Attempting to load font file using known paths");
static const auto PATH_BUFFER_SIZE = 4096;
auto pathName = (char *)malloc(PATH_BUFFER_SIZE);
if (!pathName) {
FONT_DEBUG_PRINT("Failed to allocate working buffer");
return nullptr;
}
FONT_DEBUG_PRINT("Allocate working buffer");
// Go over the known locations and see what works
for (auto i = 0; i < (sizeof(FONT_PATHS) / sizeof(uintptr_t) / 2); i++) {
memset(pathName, 0, PATH_BUFFER_SIZE);
if (FONT_PATHS[i][1] && getenv(FONT_PATHS[i][1]))
std::snprintf(pathName, PATH_BUFFER_SIZE, FONT_PATHS[i][0], getenv(FONT_PATHS[i][1]), file_path_name);
else
std::snprintf(pathName, PATH_BUFFER_SIZE, FONT_PATHS[i][0], "", file_path_name);
FONT_DEBUG_PRINT("Attempting to load %s", pathName);
fontFile = fopen(pathName, "rb");
if (fontFile)
break; // exit the loop if something worked
}
free(pathName);
FONT_DEBUG_PRINT("Working buffer freed");
if (!fontFile) {
FONT_DEBUG_PRINT("No know locations worked");
return nullptr; // return NULL if all attempts failed
}
}
if (fseek(fontFile, 0, SEEK_END) != 0) {
FONT_DEBUG_PRINT("Failed to seek end of font file: %s", file_path_name);
fclose(fontFile);
return nullptr;
}
*out_bytes = ftell(fontFile);
if (*out_bytes < 0) {
FONT_DEBUG_PRINT("Failed to determine size of font file: %s", file_path_name);
fclose(fontFile);
return nullptr;
}
if (fseek(fontFile, 0, SEEK_SET) != 0) {
FONT_DEBUG_PRINT("Failed to seek beginning of font file: %s", file_path_name);
fclose(fontFile);
return nullptr;
}
auto buffer = (uint8_t *)malloc(*out_bytes);
if (!buffer) {
FONT_DEBUG_PRINT("Failed to allocate memory for font file: %s", file_path_name);
fclose(fontFile);
return nullptr;
}
if (fread(buffer, *out_bytes, 1, fontFile) != 1) {
FONT_DEBUG_PRINT("Failed to read font file: %s", file_path_name);
fclose(fontFile);
free(buffer);
return nullptr;
}
fclose(fontFile);
FONT_DEBUG_PRINT("Successfully loaded font file: %s", file_path_name);
return buffer;
}
/// @brief Loads a FreeType font from memory. The font data is locally copied and is kept alive while in use
/// @param content_original The original font data in memory that is copied
/// @param content_bytes The length of the data in bytes
/// @param default_pixel_height The maximum rendering height of the font
/// @param which_font The font index in a font collection (< 0 means default)
/// @param options 16=monospace (all old flags are ignored like it always was since forever)
/// @return A valid font handle (> 0) or 0 on failure
int32_t FontLoad(const uint8_t *content_original, int32_t content_bytes, int32_t default_pixel_height, int32_t which_font, int32_t options) {
// Allocate a font handle
auto h = fontManager.CreateHandle();
if (h <= INVALID_FONT_HANDLE)
return INVALID_FONT_HANDLE;
// Allocate memory to duplicate content
// Note: You must not deallocate the memory before calling FT_Done_Face
fontManager.fonts[h]->fontData = (uint8_t *)malloc(content_bytes);
// Return invalid handle if memory allocation failed
if (!fontManager.fonts[h]->fontData) {
fontManager.ReleaseHandle(h);
FONT_DEBUG_PRINT("Failed to allocate memory");
return INVALID_FONT_HANDLE;
}
memcpy(fontManager.fonts[h]->fontData, content_original, content_bytes); // duplicate content
// Adjust font index
if (which_font < 1)
which_font = 0;
// Attempt to initialize the font for use
if (FT_New_Memory_Face(fontManager.library, fontManager.fonts[h]->fontData, content_bytes, which_font, &fontManager.fonts[h]->face)) {
fontManager.ReleaseHandle(h); // this will also free the memory allocated above
FONT_DEBUG_PRINT("FT_New_Memory_Face() failed");
return INVALID_FONT_HANDLE;
}
// Set the font pixel height
if (FT_Set_Pixel_Sizes(fontManager.fonts[h]->face, 0, default_pixel_height)) {
fontManager.ReleaseHandle(h); // this will also free the memory allocated above
FONT_DEBUG_PRINT("FT_Set_Pixel_Sizes() failed");
return INVALID_FONT_HANDLE;
}
fontManager.fonts[h]->defaultHeight = default_pixel_height; // save default pixel height
fontManager.fonts[h]->baseline =
lroundf((((float)fontManager.fonts[h]->face->size->metrics.ascender / 64.0f) / ((float)fontManager.fonts[h]->face->size->metrics.height / 64.0f)) *
(float)default_pixel_height);
if (options & FONT_LOAD_MONOSPACE) {
// Get the width of upper case W
if (FT_Load_Char(fontManager.fonts[h]->face, 'W', FT_LOAD_DEFAULT)) {
FONT_DEBUG_PRINT("FT_Load_Char() 'W' failed");
}
fontManager.fonts[h]->monospaceWidth =
std::max(fontManager.fonts[h]->face->glyph->advance.x / 64, (FT_Pos)fontManager.fonts[h]->face->glyph->bitmap.width); // save the width
// Get the width of upper case M
if (FT_Load_Char(fontManager.fonts[h]->face, 'M', FT_LOAD_DEFAULT)) {
FONT_DEBUG_PRINT("FT_Load_Char() 'M' failed");
}
fontManager.fonts[h]->monospaceWidth =
std::max(fontManager.fonts[h]->monospaceWidth, std::max(fontManager.fonts[h]->face->glyph->advance.x / 64,
(FT_Pos)fontManager.fonts[h]->face->glyph->bitmap.width)); // save the max width
FONT_DEBUG_PRINT("Monospace font (width = %li) requested", fontManager.fonts[h]->monospaceWidth);
}
FONT_DEBUG_PRINT("Font (height = %i, index = %i) successfully initialized", default_pixel_height, which_font);
return h;
}
/// @brief Frees the font and any locally cached data
/// @param fh A valid font handle
void FontFree(int32_t fh) {
if (IS_FONT_HANDLE_VALID(fh))
fontManager.ReleaseHandle(fh);
}
/// @brief Returns the font width
/// @param fh A valid font handle
/// @return The width of the font if the font is monospaced or zero otherwise
int32_t FontWidth(int32_t fh) {
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(fh));
if (fontManager.fonts[fh]->monospaceWidth)
return fontManager.fonts[fh]->monospaceWidth;
FONT_DEBUG_PRINT("Font width for variable width font %i requested", fh);
return 0;
}
/// @brief Returns the length of an UTF32 codepoint string in pixels
/// @param fh A valid font
/// @param codepoint The UTF32 codepoint array
/// @param codepoints The number of codepoints
/// @return Length in pixels
int32_t FontPrintWidthUTF32(int32_t fh, const uint32_t *codepoint, int32_t codepoints) {
if (codepoints > 0) {
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(fh));
// Get the actual width in pixels
return fontManager.fonts[fh]->GetStringPixelWidth((FT_ULong *)codepoint, codepoints);
}
return 0;
}
/// @brief Returns the length of an ASCII codepoint string in pixels
/// @param fh A valid font
/// @param codepoint The ASCII codepoint array
/// @param codepoints The number of codepoints
/// @return Length in pixels
int32_t FontPrintWidthASCII(int32_t fh, const uint8_t *codepoint, int32_t codepoints) {
if (codepoints > 0) {
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(fh));
// Atempt to convert the string to UTF32
if (utf32.ConvertASCII(codepoint, codepoints)) {
// Get the actual width in pixels
return FontPrintWidthUTF32(fh, (uint32_t *)utf32.codepoint, utf32.codepoints);
}
}
return 0;
}
/// @brief Master rendering routine (to be called by all other functions). None of the pointer args can be NULL
/// @param fh A valid font handle
/// @param codepoint A pointer to an array of UTF-32 codepoints that needs to be rendered
/// @param codepoints The number of codepoints in the array
/// @param options 1 = monochrome where black is 0 & white is 255 with nothing in between
/// @param out_data A pointer to a pointer to the output pixel data (alpha values)
/// @param out_x A pointer to the output width of the rendered text in pixels
/// @param out_y A pointer to the output height of the rendered text in pixels
/// @return success = 1, failure = 0
bool FontRenderTextUTF32(int32_t fh, const uint32_t *codepoint, int32_t codepoints, int32_t options, uint8_t **out_data, int32_t *out_x, int32_t *out_y) {
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(fh));
auto fnt = fontManager.fonts[fh];
// Safety
*out_data = nullptr;
*out_x = 0;
*out_y = fnt->defaultHeight;
if (codepoints <= 0)
return codepoints == 0; // true if zero, false if -ve
auto isMonochrome = options & FONT_RENDER_MONOCHROME; // do we need to do monochrome rendering?
FT_Vector strPixSize = {
fnt->GetStringPixelWidth((FT_ULong *)codepoint, codepoints), // get the total buffer width
fnt->defaultHeight // height is always set by the QB64
};
auto outBuf = (uint8_t *)calloc(strPixSize.x, strPixSize.y);
if (!outBuf)
return false;
FONT_DEBUG_PRINT("Allocated (%llu x %llu) buffer", strPixSize.x, strPixSize.y);
FT_Pos penX = 0;
if (fnt->monospaceWidth) {
for (FT_ULong i = 0; i < codepoints; i++) {
auto cp = codepoint[i];
if (fnt->CacheGlyph(cp)) {
auto glyph = fnt->glyphs[cp];
glyph->bitmap = isMonochrome ? glyph->bitmapMono : glyph->bitmapGray; // select monochrome or gray bitmap
glyph->RenderBitmap(outBuf, strPixSize.x, strPixSize.y, penX + glyph->bearing.x + fnt->monospaceWidth / 2 - glyph->advanceWidth / 2,
fnt->baseline - glyph->bearing.y);
penX += fnt->monospaceWidth;
}
}
} else {
auto hasKerning = FT_HAS_KERNING(fnt->face); // set to true if font has kerning info
FontManager::Font::Glyph *glyph = nullptr;
FontManager::Font::Glyph *previousGlyph = nullptr;
for (FT_ULong i = 0; i < codepoints; i++) {
auto cp = codepoint[i];
if (fnt->CacheGlyph(cp)) {
glyph = fnt->glyphs[cp];
// Add kerning advance width if kerning table is available
if (hasKerning && previousGlyph && glyph) {
FT_Vector delta;
FT_Get_Kerning(fnt->face, previousGlyph->index, glyph->index, FT_KERNING_DEFAULT, &delta);
penX += delta.x / 64;
}
glyph->bitmap = isMonochrome ? glyph->bitmapMono : glyph->bitmapGray; // select monochrome or gray bitmap
glyph->RenderBitmap(outBuf, strPixSize.x, strPixSize.y, penX + glyph->bearing.x, fnt->baseline - glyph->bearing.y);
penX += glyph->advanceWidth; // add advance width
previousGlyph = glyph; // save the current glyph pointer for use later
}
}
}
FONT_DEBUG_PRINT("Buffer width = %li, render width = %li", strPixSize.x, penX);
*out_data = outBuf;
*out_x = strPixSize.x;
*out_y = strPixSize.y;
return true;
}
/// @brief This will call FontRenderTextUTF32() after converting the ASCII codepoint array to UTF-32. None of the pointer args can be NULL
/// @param fh A valid font handle
/// @param codepoint A pointer to an array of ASCII codepoints that needs to be rendered
/// @param codepoints The number of codepoints in the array
/// @param options 1 = monochrome where black is 0 & white is 255 with nothing in between
/// @param out_data A pointer to a pointer to the output pixel data (alpha values)
/// @param out_x A pointer to the output width of the rendered text in pixels
/// @param out_y A pointer to the output height of the rendered text in pixels
/// @return success = 1, failure = 0
bool FontRenderTextASCII(int32_t fh, const uint8_t *codepoint, int32_t codepoints, int32_t options, uint8_t **out_data, int32_t *out_x, int32_t *out_y) {
if (codepoints > 0) {
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(fh));
// Atempt to convert the string to UTF32
if (utf32.ConvertASCII(codepoint, codepoints)) {
// Forward to FontRenderTextUTF32()
return FontRenderTextUTF32(fh, (uint32_t *)utf32.codepoint, utf32.codepoints, options, out_data, out_x, out_y);
}
}
return false;
}
/// @brief Return the true font height in pixel
/// @param qb64_fh A QB64 font handle (this can be a builtin font as well)
/// @param passed Optional arguments flag
/// @return The height in pixels
int32_t func__UFontHeight(int32_t qb64_fh, int32_t passed) {
if (new_error)
return 0;
if (passed) {
// Check if a valid font handle was passed
if (qb64_fh != 8 && qb64_fh != 14 && qb64_fh != 16 && !(qb64_fh >= 32 && qb64_fh <= lastfont && font[qb64_fh])) {
error(258);
return 0;
}
} else {
qb64_fh = write_page->font; // else get the current write page font handle
}
// For buint-in fonts return the handle value (which is = font height)
if (qb64_fh < 32)
return qb64_fh;
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(font[qb64_fh]));
// Else we will return the FreeType font height
auto fnt = fontManager.fonts[font[qb64_fh]];
auto face = fnt->face;
return lroundf((float)(face->ascender - face->descender) / (float)face->units_per_EM * (float)fnt->defaultHeight);
}
/// @brief Returns the text widht in pixels
/// @param text The text to calculate the width for
/// @param utf_encoding The UTF encoding of the text (0 = ASCII, 8 = UTF-8, 16 - UTF-16, 32 = UTF-32)
/// @param qb64_fh A QB64 font handle (this can be a builtin font as well)
/// @param passed Optional arguments flag
/// @return The width in pixels
int32_t func__UPrintWidth(const qbs *text, int32_t utf_encoding, int32_t qb64_fh, int32_t passed) {
if (new_error || !text->len)
return 0;
// Check UTF argument
if (passed & 1) {
if (utf_encoding != 0 && utf_encoding != 8 && utf_encoding != 16 && utf_encoding != 32) {
error(5);
return 0;
}
} else {
utf_encoding = 0;
}
// Check if a valid font handle was passed
if (passed & 2) {
if (qb64_fh != 8 && qb64_fh != 14 && qb64_fh != 16 && !(qb64_fh >= 32 && qb64_fh <= lastfont && font[qb64_fh])) {
error(258);
return 0;
}
} else {
qb64_fh = write_page->font; // else get the current write page font handle
}
// Convert the string to UTF-32 if needed
FT_ULong const *str32 = nullptr;
FT_ULong codepoints = 0;
switch (utf_encoding) {
case 32: // UTF-32: no conversion needed
str32 = (FT_ULong *)text->chr;
codepoints = text->len / sizeof(uint32_t);
break;
case 16: // UTF-16: conversion required
codepoints = utf32.ConvertUTF16(text->chr, text->len);
if (codepoints)
str32 = utf32.codepoint;
break;
case 8: // UTF-8: conversion required
codepoints = utf32.ConvertUTF8(text->chr, text->len);
if (codepoints)
str32 = utf32.codepoint;
break;
default: // ASCII: conversion required
codepoints = utf32.ConvertASCII(text->chr, text->len);
if (codepoints)
str32 = utf32.codepoint;
}
if (qb64_fh < 32)
return codepoints * 8; // VGA ROM fonts are 8 pixels wide
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(font[qb64_fh]));
return (int32_t)fontManager.fonts[font[qb64_fh]]->GetStringPixelWidth(str32, codepoints);
}
/// @brief Returns the vertical line spacing in pixels (font height + extra pixels if any)
/// @param qb64_fh A QB64 font handle (this can be a builtin font as well)
/// @param passed Optional arguments flag
/// @return The vertical spacing in pixels
int32_t func__ULineSpacing(int32_t qb64_fh, int32_t passed) {
if (new_error)
return 0;
if (passed) {
// Check if a valid font handle was passed
if (qb64_fh != 8 && qb64_fh != 14 && qb64_fh != 16 && !(qb64_fh >= 32 && qb64_fh <= lastfont && font[qb64_fh])) {
error(258);
return 0;
}
} else {
qb64_fh = write_page->font; // else get the current write page font handle
}
// For buint-in fonts return the handle value (which is = font height)
if (qb64_fh < 32)
return qb64_fh;
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(font[qb64_fh]));
auto fnt = fontManager.fonts[font[qb64_fh]];
auto face = fnt->face;
return lroundf(((float)(face->height) / (float)face->units_per_EM * (float)fnt->defaultHeight) + 2.0f);
}
/// @brief This renders text on an active destination (graphics mode only) using the currently selected color
/// @param start_x The starting x position
/// @param start_y The starting y position
/// @param text The text that needs to be rendered
/// @param max_width The maximum width of the text (rendering will be clipped beyond width)
/// @param utf_encoding The UTF encoding of the text (0 = ASCII, 8 = UTF-8, 16 - UTF-16, 32 = UTF-32)
/// @param qb64_fh A QB64 font handle (this can be a builtin font as well)
/// @param passed Optional arguments flag
void sub__UPrintString(int32_t start_x, int32_t start_y, const qbs *text, int32_t max_width, int32_t utf_encoding, int32_t qb64_fh, int32_t passed) {
if (new_error || !text->len)
return;
// Check if we are in text mode and generate an error if we are
if (write_page->text) {
error(5);
return;
}
// Check max width
if (passed & 1) {
if (max_width < 1)
return;
} else {
max_width = 0;
}
// Check UTF argument
if (passed & 2) {
if (utf_encoding != 0 && utf_encoding != 8 && utf_encoding != 16 && utf_encoding != 32) {
error(5);
return;
}
} else {
utf_encoding = 0;
}
// Check if a valid font handle was passed
if (passed & 4) {
if (qb64_fh != 8 && qb64_fh != 14 && qb64_fh != 16 && !(qb64_fh >= 32 && qb64_fh <= lastfont && font[qb64_fh])) {
error(258);
return;
}
} else {
qb64_fh = write_page->font; // else get the current write page font handle
}
// Convert the string to UTF-32 if needed
FT_ULong const *str32 = nullptr;
FT_ULong codepoints = 0;
switch (utf_encoding) {
case 32: // UTF-32: no conversion needed
str32 = (FT_ULong *)text->chr;
codepoints = text->len / sizeof(uint32_t);
break;
case 16: // UTF-16: conversion required
codepoints = utf32.ConvertUTF16(text->chr, text->len);
if (codepoints)
str32 = utf32.codepoint;
break;
case 8: // UTF-8: conversion required
codepoints = utf32.ConvertUTF8(text->chr, text->len);
if (codepoints)
str32 = utf32.codepoint;
break;
default: // ASCII: conversion required
codepoints = utf32.ConvertASCII(text->chr, text->len);
if (codepoints)
str32 = utf32.codepoint;
}
FontManager::Font *fnt = nullptr;
FT_Face face = nullptr;
FT_Vector strPixSize;
if (qb64_fh < 32) {
strPixSize.x = codepoints * 8;
strPixSize.y = qb64_fh;
} else {
FONT_DEBUG_CHECK(IS_FONT_HANDLE_VALID(font[qb64_fh]));
fnt = fontManager.fonts[font[qb64_fh]];
face = fnt->face;
strPixSize.x = fnt->GetStringPixelWidth(str32, codepoints);
strPixSize.y = lroundf((float)(face->ascender - face->descender) / (float)face->units_per_EM * (float)fnt->defaultHeight);
}
if (max_width && max_width < strPixSize.x)
strPixSize.x = max_width;
auto drawBuf = (uint8_t *)calloc(strPixSize.x, strPixSize.y);
if (!drawBuf)
return;
FONT_DEBUG_PRINT("Allocated (%llu x %llu) buffer", strPixSize.x, strPixSize.y);
auto isMonochrome = (write_page->bytes_per_pixel == 1) || ((write_page->bytes_per_pixel == 4) && (write_page->alpha_disabled)) ||
(fontflags[qb64_fh] & FONT_LOAD_DONTBLEND); // do we need to do monochrome rendering?
FT_Vector pen = {0, 0}; // set to buffer start
if (qb64_fh < 32) {
// Render using a built-in font
FT_Vector draw, pixmap;
uint8_t const *builtinFont = nullptr;
pen.y += 2;
for (FT_ULong i = 0; i < codepoints; i++) {
auto cp = str32[i];
if (cp > 255)
cp = 32; // our built-in fonts only has ASCII glyphs
if (max_width && pen.x + 8 > start_x + max_width)
break;
switch (qb64_fh) {
case 8:
builtinFont = &charset8x8[cp][0][0];
break;
case 14:
builtinFont = &charset8x16[cp][1][0];
break;
case 16:
builtinFont = &charset8x16[cp][0][0];
break;
}
for (draw.y = pen.y, pixmap.y = 0; pixmap.y < qb64_fh; draw.y++, pixmap.y++) {
for (draw.x = pen.x, pixmap.x = 0; pixmap.x < 8; draw.x++, pixmap.x++) {
*(drawBuf + strPixSize.x * draw.y + draw.x) = *builtinFont++;
}
}
pen.x += 8;
}
} else {
// Render using custom font
pen.y += lroundf((float)face->ascender / (float)face->units_per_EM * (float)fnt->defaultHeight);
if (fnt->monospaceWidth) {
// Monospace rendering
for (FT_ULong i = 0; i < codepoints; i++) {
auto cp = str32[i];
if (fnt->CacheGlyph(cp)) {
auto glyph = fnt->glyphs[cp];
if (max_width && pen.x + fnt->monospaceWidth > start_x + max_width)
break;
glyph->bitmap = isMonochrome ? glyph->bitmapMono : glyph->bitmapGray; // select monochrome or gray bitmap
glyph->RenderBitmap(drawBuf, strPixSize.x, strPixSize.y, pen.x + glyph->bearing.x + fnt->monospaceWidth / 2 - glyph->advanceWidth / 2,
pen.y - glyph->bearing.y);
pen.x += fnt->monospaceWidth;
}
}
} else {
// Variable width rendering
auto hasKerning = FT_HAS_KERNING(fnt->face); // set to true if font has kerning info
FontManager::Font::Glyph *glyph = nullptr;
FontManager::Font::Glyph *previousGlyph = nullptr;
for (FT_ULong i = 0; i < codepoints; i++) {
auto cp = str32[i];
if (fnt->CacheGlyph(cp)) {
glyph = fnt->glyphs[cp];
if (max_width && pen.x + glyph->size.x > start_x + max_width)
break;
// Add kerning advance width if kerning table is available
if (hasKerning && previousGlyph && glyph) {
FT_Vector delta;
FT_Get_Kerning(fnt->face, previousGlyph->index, glyph->index, FT_KERNING_DEFAULT, &delta);
pen.x += delta.x / 64;
}
glyph->bitmap = isMonochrome ? glyph->bitmapMono : glyph->bitmapGray; // select monochrome or gray bitmap
glyph->RenderBitmap(drawBuf, strPixSize.x, strPixSize.y, pen.x + glyph->bearing.x, pen.y - glyph->bearing.y);
pen.x += glyph->advanceWidth; // add advance width
previousGlyph = glyph; // save the current glyph pointer for use later
}
}
}
}
auto alphaSrc = drawBuf;
// 8-bit / alpha-disabled 32-bit / dont-blend (alpha may still be applied)
if (isMonochrome) {
switch (write_page->print_mode) {
case 3:
for (pen.y = 0; pen.y < strPixSize.y; pen.y++) {
for (pen.x = 0; pen.x < strPixSize.x; pen.x++) {
if (*alphaSrc++)
pset_and_clip(start_x + pen.x, start_y + pen.y, write_page->color);
else
pset_and_clip(start_x + pen.x, start_y + pen.y, write_page->background_color);
}
}
break;
case 1:
for (pen.y = 0; pen.y < strPixSize.y; pen.y++) {
for (pen.x = 0; pen.x < strPixSize.x; pen.x++) {
if (*alphaSrc++)
pset_and_clip(start_x + pen.x, start_y + pen.y, write_page->color);
}
}
break;
case 2:
for (pen.y = 0; pen.y < strPixSize.y; pen.y++) {
for (pen.x = 0; pen.x < strPixSize.x; pen.x++) {
if (!(*alphaSrc++))
pset_and_clip(start_x + pen.x, start_y + pen.y, write_page->background_color);
}
}
}
} else {
auto a = (write_page->color >> 24) + 1;
auto a2 = (write_page->background_color >> 24) + 1;
auto z = write_page->color & 0xFFFFFF;
auto z2 = write_page->background_color & 0xFFFFFF;
switch (write_page->print_mode) {
case 3: {
float alpha1 = (write_page->color >> 24) & 255;
float r1 = (write_page->color >> 16) & 255;
float g1 = (write_page->color >> 8) & 255;
float b1 = write_page->color & 255;
float alpha2 = (write_page->background_color >> 24) & 255;
float r2 = (write_page->background_color >> 16) & 255;
float g2 = (write_page->background_color >> 8) & 255;
float b2 = write_page->background_color & 255;
float dr = r2 - r1;
float dg = g2 - g1;
float db = b2 - b1;
float da = alpha2 - alpha1;
float cw =
alpha1 ? alpha2 / alpha1 : 100000; // color weight multiplier, avoids seeing black when transitioning from RGBA(?,?,?,255) to RGBA(0,0,0,0)
float d;
for (pen.y = 0; pen.y < strPixSize.y; pen.y++) {
for (pen.x = 0; pen.x < strPixSize.x; pen.x++) {
d = *alphaSrc++;
d = 255 - d;
d /= 255.0;
float alpha3 = alpha1 + da * d;
d *= cw;
if (d > 1.0)
d = 1.0;
float r3 = r1 + dr * d;
float g3 = g1 + dg * d;
float b3 = b1 + db * d;
int32_t r4 = lroundf(r3);
int32_t g4 = lroundf(g3);
int32_t b4 = lroundf(b3);
int32_t alpha4 = lroundf(alpha3);
pset_and_clip(start_x + pen.x, start_y + pen.y, b4 + (g4 << 8) + (r4 << 16) + (alpha4 << 24));
}
}
} break;
case 1:
for (pen.y = 0; pen.y < strPixSize.y; pen.y++) {
for (pen.x = 0; pen.x < strPixSize.x; pen.x++) {
if (*alphaSrc)
pset_and_clip(start_x + pen.x, start_y + pen.y, ((*alphaSrc * a) >> 8 << 24) + z);
++alphaSrc;
}
}
break;
case 2:
for (pen.y = 0; pen.y < strPixSize.y; pen.y++) {
for (pen.x = 0; pen.x < strPixSize.x; pen.x++) {
if (*alphaSrc != 255)
pset_and_clip(start_x + pen.x, start_y + pen.y, (((255 - *alphaSrc) * a2) >> 8 << 24) + z2);
++alphaSrc;
}
}
}
}
free(drawBuf);
}