mirror of
https://github.com/QB64-Phoenix-Edition/QB64pe.git
synced 2024-09-07 11:50:15 +00:00
These tests use a variety of sample code (with some of the larger files removed, so they are not complete!) and verifies that they all compile successfully.
457 lines
No EOL
12 KiB
QBasic
457 lines
No EOL
12 KiB
QBasic
DECLARE FUNCTION XWin% (b1 AS INTEGER, b2 AS INTEGER, b3 AS INTEGER, l AS INTEGER)
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DECLARE FUNCTION OWin% (b1 AS INTEGER, b2 AS INTEGER, b3 AS INTEGER, l AS INTEGER)
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DECLARE SUB Winner (Lineup AS INTEGER)
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DECLARE SUB ShowWin (b1 AS INTEGER, b2 AS INTEGER, b3 AS INTEGER)
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DECLARE SUB GetUserSignal ()
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DECLARE SUB EnableMouse (c%)
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DECLARE SUB DrawSCREEN ()
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DECLARE SUB xo (Row%, Col%, symbol%)
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DIM SHARED False AS INTEGER, True AS INTEGER: True = NOT False
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DIM SHARED SymbolBOX(6000) AS INTEGER '<---NOTE
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DIM SHARED cH AS INTEGER: 'Cursor Position Horizontal
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DIM SHARED cV AS INTEGER: 'Cursor Position Vertical
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DIM SHARED click AS INTEGER: ' 0=no click, 1=left click, 2=right
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' EnableMouse 1 = Turn cursor on, return coordinates
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' EnableMouse 0 = Turn cursor off in order to draw stuff, etc.
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DIM SHARED cC AS STRING: 'User pressed key
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' GetUserSignal will set return cC or will return Click
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DIM i AS INTEGER, j AS INTEGER, k AS INTEGER
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DIM WhoWon AS INTEGER
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DIM MadeAMove AS INTEGER, MovesMade AS INTEGER
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' ----------------------------------------------------------
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' Title Screen (Main Program)
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' -----------------------------------------------------------
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SCREEN 12
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RANDOMIZE TIMER
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DIM Command AS INTEGER, Hard AS INTEGER
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GOSUB InitializeScreen
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DO
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DO: GetUserSignal: LOOP UNTIL click = 1
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GOSUB FindClickedCommand
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SELECT CASE Command
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CASE 1:
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Hard = False
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WhoWon = 0
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GOSUB PlayGame
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GOSUB ShowWhoWon
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GOSUB InitializeScreen
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CASE 2:
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Hard = True
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WhoWon = 0
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GOSUB PlayGame
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GOSUB ShowWhoWon
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GOSUB InitializeScreen
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CASE 3:
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GOSUB DoHelp
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GOSUB InitializeScreen
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CASE 4:
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EXIT DO
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END SELECT
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LOOP
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COLOR 7: CLS
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SYSTEM
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' ----------------------------------------------------------
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' Game Screen
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' -----------------------------------------------------------
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DIM SHARED zX(9) AS INTEGER: ' Where all X's are placed
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DIM SHARED zO(9) AS INTEGER: ' Where all O's are placed
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DIM SHARED zE(9) AS INTEGER: ' Where empty squares are
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DIM theRow AS INTEGER, theColumn AS INTEGER, theBox AS INTEGER
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FindClickedPosition:
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CONST Delta = 4
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theRow = 0: theColumn = 0: theBox = 0
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SELECT CASE cH
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CASE IS < 170 + Delta: RETURN
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CASE IS < 269 - Delta: theColumn = 1
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CASE IS < 269 + Delta: RETURN
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CASE IS < 368 - Delta: theColumn = 2
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CASE IS < 368 + Delta: RETURN
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CASE IS < 467 - Delta: theColumn = 3
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CASE ELSE: RETURN
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END SELECT
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SELECT CASE cV
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CASE IS < 91 + Delta: RETURN
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CASE IS < 190 - Delta: theRow = 1
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CASE IS < 190 + Delta: RETURN
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CASE IS < 289 - Delta: theRow = 2
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CASE IS < 289 + Delta: RETURN
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CASE IS < 388 - Delta: theRow = 3
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CASE ELSE: RETURN
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END SELECT
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theBox = (3 * (theRow - 1)) + theColumn
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RETURN
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' ----------------------------------------------------------
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' Play Game
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' -----------------------------------------------------------
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PlayGame:
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DrawSCREEN 'draw the screen and create X and O symbols.
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FOR i = 1 TO 9: zO(i) = False: zX(i) = False: zE(i) = True: NEXT i
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MovesMade = 0
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DO
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GetUserSignal
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IF click THEN
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MadeAMove = False
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GOSUB MakeX
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IF MadeAMove THEN
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WhoWon = 1: GOSUB ComputeWin: IF WhoWon = 1 THEN RETURN
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t% = 0
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FOR i = 1 TO 9: t% = t% + zX(i): NEXT i
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IF t% = -5 THEN WhoWon = 0: RETURN
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MovesMade = MovesMade + 1
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GOSUB MakeO
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WhoWon = 2: GOSUB ComputeWin: IF WhoWon = 2 THEN RETURN
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END IF
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END IF
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IF cC = "d" OR cC = CHR$(27) THEN WhoWon = 3
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IF WhoWon > 0 THEN RETURN
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LOOP
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MakeX:
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GOSUB FindClickedPosition
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IF theBox = 0 THEN RETURN
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IF NOT zE(theBox) THEN RETURN
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xo theRow, theColumn, 1: ' Places an X
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zX(theBox) = True: zE(theBox) = False
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MadeAMove = True
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RETURN
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MakeO:
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GOSUB FindPlaceForO
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SLEEP 1: WHILE INKEY$ <> "": WEND
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xo theRow, theColumn, 0: 'Places an O
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zO(theBox) = True: zE(theBox) = False
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RETURN
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ComputeWin:
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IF WhoWon = 1 THEN
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IF XWin(1, 2, 3, 1) THEN RETURN
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IF XWin(4, 5, 6, 2) THEN RETURN
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IF XWin(7, 8, 9, 3) THEN RETURN
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IF XWin(1, 4, 7, 4) THEN RETURN
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IF XWin(2, 5, 8, 5) THEN RETURN
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IF XWin(3, 6, 9, 6) THEN RETURN
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IF XWin(1, 5, 9, 7) THEN RETURN
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IF XWin(3, 5, 7, 8) THEN RETURN
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ELSE
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IF OWin(1, 2, 3, 1) THEN RETURN
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IF OWin(4, 5, 6, 2) THEN RETURN
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IF OWin(7, 8, 9, 3) THEN RETURN
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IF OWin(1, 4, 7, 4) THEN RETURN
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IF OWin(2, 5, 8, 5) THEN RETURN
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IF OWin(3, 6, 9, 6) THEN RETURN
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IF OWin(1, 5, 9, 7) THEN RETURN
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IF OWin(3, 5, 7, 8) THEN RETURN
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END IF
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WhoWon = 0
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RETURN
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FindPlaceForO:
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' See if there is a win for O. If so, take it.
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' See if there is a threat of a win for X. If so, block it.
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FOR TestType% = 1 TO 2
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theBox = 0
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FOR theRow = 1 TO 3: FOR theColumn = 1 TO 3
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theBox = theBox + 1
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IF zE(theBox) THEN
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tk$ = ""
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SELECT CASE theBox
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CASE 1: tk$ = "234759"
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CASE 2: tk$ = "1358"
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CASE 3: tk$ = "126957"
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CASE 4: tk$ = "1756"
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CASE 5: tk$ = "19283746"
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CASE 6: tk$ = "4539"
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CASE 7: tk$ = "148935"
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CASE 8: tk$ = "2579"
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CASE 9: tk$ = "153678"
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END SELECT
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FOR i = 1 TO LEN(tk$) STEP 2
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j = VAL(MID$(tk$, i, 1))
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k = VAL(MID$(tk$, i + 1, 1))
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IF TestType% = 1 THEN
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IF zO(j) + zO(k) < -1 THEN RETURN
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ELSE
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IF zX(j) + zX(k) < -1 THEN RETURN
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END IF
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NEXT i
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END IF
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NEXT theColumn: NEXT theRow
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NEXT TestType%
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' No move selected above to win or block win, so
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IF Hard THEN
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IF MovesMade = 1 THEN
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IF zE(5) THEN
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theRow = 2: theColumn = 2: theBox = 5
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ELSE
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IF RND > .5 THEN theRow = 1 ELSE theRow = 3
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IF RND > .5 THEN theColumn = 1 ELSE theColumn = 3
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theBox = (3 * (theRow - 1)) + theColumn
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END IF
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RETURN
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ELSEIF MovesMade = 2 THEN
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IF zX(5) THEN
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tk$ = ""
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IF zO(1) AND zX(9) THEN
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tk$ = "37"
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ELSEIF zO(3) AND zX(7) THEN
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tk$ = "19"
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ELSEIF zO(7) AND zX(3) THEN
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tk$ = "19"
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ELSEIF zO(9) AND zX(1) THEN
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tk$ = "37"
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END IF
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IF tk$ <> "" THEN
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IF RND > .5 THEN
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theBox = VAL(LEFT$(tk$, 1))
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ELSE
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theBox = VAL(LEFT$(tk$, 1))
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END IF
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theRow = (theBox + 2) \ 3
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theColumn = theBox - (3 * (theRow - 1))
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RETURN
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END IF
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ELSE
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DO
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DO: theBox = 2 * INT(1 + (RND * 4)): LOOP WHILE NOT zE(theBox)
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SELECT CASE theBox
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CASE 2: IF NOT zX(8) THEN EXIT DO
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CASE 4: IF NOT zX(6) THEN EXIT DO
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CASE 6: IF NOT zX(4) THEN EXIT DO
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CASE 8: IF NOT zX(2) THEN EXIT DO
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END SELECT
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LOOP
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theRow = (theBox + 2) \ 3
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theColumn = theBox - (3 * (theRow - 1))
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RETURN
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END IF
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END IF
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END IF
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' OK, no good move was found. Make a random one
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DO: theBox = 1 + INT(RND * 9): LOOP WHILE NOT zE(theBox)
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theRow = (theBox + 2) \ 3
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theColumn = theBox - (3 * (theRow - 1))
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RETURN
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Shuffle:
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DO WHILE LEN(w1$) < 4
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r% = 1 + INT(RND * 4)
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IF MID$(w2$, r%, 1) <> "x" THEN
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w1$ = w1$ + MID$(w2$, r%, 1)
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MID$(w2$, r%, 1) = "x"
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END IF
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LOOP
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RETURN
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ShowWhoWon:
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SELECT CASE WhoWon
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CASE 0: c$ = "Tie! "
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CASE 1: c$ = "YOU WIN! "
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CASE 2: c$ = "YOU LOSE! "
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CASE 3: c$ = "YOU RESIGNED?"
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END SELECT
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IF WhoWon < 3 THEN SLEEP 2: WHILE INKEY$ <> "": WEND
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CLS
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FOR i = 1 TO 30
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COLOR 1 + INT(RND * 15)
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LOCATE i, i + 20
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PRINT c$;
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NEXT i
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SLEEP 3: WHILE INKEY$ <> "": WEND
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RETURN
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InitializeScreen:
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CLS
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COLOR 15
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LOCATE 4, 23: PRINT "TIC TAC TOE by Paul Meyer & TheBOB"
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LOCATE 6, 27: PRINT "(C) 2004 - 2007 Dos-Id Games"
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COLOR 3
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ds% = 131: dd% = 97: dz% = 75
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LINE (ds%, 343)-(ds% + dz%, 380), , BF
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LINE (ds% + (1 * dd%), 343)-(ds% + (1 * dd%) + dz%, 380), , BF
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LINE (ds% + (2 * dd%), 343)-(ds% + (2 * dd%) + dz%, 380), , BF
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LINE (ds% + (3 * dd%), 343)-(ds% + (3 * dd%) + dz%, 380), , BF
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LOCATE 23, 19: PRINT " Easy ";
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LOCATE , 31: PRINT " Hard ";
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LOCATE , 43: PRINT " Info ";
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LOCATE , 55: PRINT " Quit "
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RETURN
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FindClickedCommand:
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Command = 0
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SELECT CASE cV
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CASE IS < 343: RETURN
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CASE IS > 380: RETURN
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END SELECT
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SELECT CASE cH
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CASE IS < 130: RETURN
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CASE IS < 205: Command = 1
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CASE IS < 227: RETURN
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CASE IS < 303: Command = 2
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CASE IS < 325: RETURN
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CASE IS < 400: Command = 3
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CASE IS < 421: RETURN
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CASE IS < 497: Command = 4
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END SELECT
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RETURN
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DoHelp:
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CLS
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COLOR 2
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LOCATE 3, 1
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PRINT "Credits"
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PRINT "-------"
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PRINT "This game was created by Paul Meyer in the year 2007."
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PRINT : PRINT "Graphics by TheBob"
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PRINT : PRINT "Improved mouse driver, modularity, machine play-to-win";
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PRINT " by QBasic Mac"
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PRINT : PRINT "History:"
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PRINT "http://www.network54.com/Forum/190883/message/1175106480"
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PRINT
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PRINT "This is freeware, you may change this as much as you want"
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PRINT "as long as you don't claim it as yours."
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PRINT
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PRINT
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PRINT "About"
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PRINT "-----"
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PRINT "This is just a simple TIC TAC TOE game with mouse drivers."
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PRINT "This game was created in QuickBasic."
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CALL GetUserSignal
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CLS
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RETURN
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SUB DrawSCREEN
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DIM x AS INTEGER, y AS INTEGER
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STATIC Finished AS INTEGER
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CLS
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OUT &H3C8, 0: OUT &H3C9, 0: OUT &H3C9, 0: OUT &H3C9, 18
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OUT &H3C8, 4: OUT &H3C9, 63: OUT &H3C9, 0: OUT &H3C9, 0
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OUT &H3C8, 9: OUT &H3C9, 0: OUT &H3C9, 12: OUT &H3C9, 48
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OUT &H3C8, 11: OUT &H3C9, 0: OUT &H3C9, 18: OUT &H3C9, 54
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COLOR 7: LOCATE 3, 31: PRINT "T I C - T A C - T O E"
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LINE (170, 90)-(490, 410), 0, BF
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LINE (160, 81)-(479, 399), 1, BF
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LINE (155, 76)-(483, 404), 8, B
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LINE (152, 73)-(487, 407), 8, B
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LINE (160, 81)-(160, 399), 9
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LINE (160, 81)-(479, 81), 9
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LINE (371, 92)-(372, 393), 0, B
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LINE (271, 92)-(272, 392), 0, B
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LINE (171, 191)-(472, 192), 0, B
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LINE (171, 291)-(472, 292), 0, B
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LINE (369, 90)-(370, 390), 13, B
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LINE (269, 90)-(270, 390), 13, B
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LINE (169, 189)-(470, 190), 13, B
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LINE (169, 289)-(470, 290), 13, B
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LINE (5, 5)-(634, 474), 8, B
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LINE (10, 10)-(629, 469), 8, B
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IF Finished THEN EXIT SUB
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Finished = True
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FOR x = 194 TO 500
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FOR y = 32 TO 46
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IF POINT(x, y) = 8 THEN PSET (x, y), 7
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NEXT y
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NEXT x
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PSET (188, 108), 0
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DRAW "E3 F30 E30 F6 G30 F30 G6 H30 G30 H6 E30 H30 E3 BF2 P0,0"
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PSET (186, 106), 10
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DRAW "E3 F30 E30 F6 G30 F30 G6 H30 G30 H6 E30 H30 E3 BF2 P10,10"
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CIRCLE (322, 141), 31, 0
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CIRCLE (322, 141), 37, 0
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PAINT STEP(0, 35), 0
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PSET STEP(0, -35), 0
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CIRCLE (320, 139), 31, 4
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CIRCLE (320, 139), 37, 4
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PAINT STEP(0, 35), 4
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PSET STEP(0, -35), 1
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GET STEP(-40, -40)-STEP(81, 81), SymbolBOX
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GET (179, 98)-(260, 178), SymbolBOX(3000)
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xo 1, 1, 2: xo 1, 2, 2
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END SUB
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SUB EnableMouse (c%)
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STATIC Status AS INTEGER
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IF Status = 0 AND c% = 0 THEN EXIT SUB
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STATIC Mx AS STRING
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IF Mx = "" THEN
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m$ = "58E85080585080585080850815510C358508058508085080850815C00"
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n$ = "595BECB70BEAB70BE8BFBE6B7B8E7D33BEC978BEA97BE89FBE697DA80"
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Mx = SPACE$(57)
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FOR i% = 1 TO 57
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H$ = CHR$(VAL("&H" + MID$(m$, i%, 1) + MID$(n$, i%, 1)))
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MID$(Mx, i%, 1) = H$
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NEXT i%
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END IF
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IF c% = 0 THEN
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CALL Absolute(2, click, cH, cV, SADD(Mx))
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Status = 0
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EXIT SUB
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END IF
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IF Status = 0 THEN CALL Absolute(1, click, cH, cV, SADD(Mx))
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Status = 1
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CALL Absolute(3, click, cH, cV, SADD(Mx))
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END SUB
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SUB GetUserSignal
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DO
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IF 0 THEN ' Set to 1 for Debugging printout, otherwise 0
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LOCATE 2, 1
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PRINT click; "<Click"
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PRINT cH; "ch (Horizontal)"
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PRINT cV; "cv (Verticle)"
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END IF
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EnableMouse 1
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IF click > 0 THEN
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k% = click
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WHILE click <> 0: EnableMouse 1: WEND
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click = k%
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EXIT DO
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END IF
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cC = INKEY$
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LOOP WHILE cC = ""
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EnableMouse 0
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END SUB
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FUNCTION OWin% (b1 AS INTEGER, b2 AS INTEGER, b3 AS INTEGER, l AS INTEGER)
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IF zO(b1) = 0 OR zO(b2) = 0 OR zO(b3) = 0 THEN EXIT FUNCTION
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Winner l
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OWin% = -1
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END FUNCTION
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SUB Winner (Lineup AS INTEGER)
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SELECT CASE Lineup
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CASE 1: LINE (200, 140)-(440, 142), 14, BF: LINE (200, 143)-(440, 144), 0, B
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CASE 2: LINE (200, 240)-(440, 242), 14, BF: LINE (200, 243)-(440, 244), 0, B
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CASE 3: LINE (200, 340)-(440, 342), 14, BF: LINE (200, 343)-(440, 344), 0, B
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CASE 4: LINE (220, 120)-(222, 360), 14, BF: LINE (223, 120)-(223, 360), 0
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CASE 5: LINE (320, 120)-(322, 360), 14, BF: LINE (323, 120)-(323, 360), 0
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CASE 6: LINE (420, 120)-(422, 360), 14, BF: LINE (423, 120)-(423, 360), 0
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CASE 7: PSET (200, 120), 14: DRAW "F240 d H240 d F240 d H240 d C0 F240 d H240"
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CASE 8: PSET (440, 120), 14: DRAW "G240 d E240 d G240 d E240 d C0 G240 d E240"
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END SELECT
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END SUB
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SUB xo (Row AS INTEGER, Col AS INTEGER, symbol AS INTEGER)
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DIM Index AS INTEGER, x AS INTEGER, y AS INTEGER
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x = (Col - 1) * 100 + 180
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y = (Row - 1) * 100 + 100
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Index = symbol * 3000
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IF Index < 6000 THEN
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PUT (x, y), SymbolBOX(Index), PSET
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ELSE
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LINE (x, y)-(x + 80, y + 80), 1, BF
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END IF
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END SUB
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FUNCTION XWin% (b1 AS INTEGER, b2 AS INTEGER, b3 AS INTEGER, l AS INTEGER)
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IF zX(b1) = 0 OR zX(b2) = 0 OR zX(b3) = 0 THEN EXIT FUNCTION
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Winner l
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XWin% = -1
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END FUNCTION |