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https://github.com/QB64-Phoenix-Edition/QB64pe.git
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b586eafd3b
LINE INPUT will now use the faster method if passed a file handle that has been opened FOR BINARY. As such, the _BLINEINPUT command has been removed. qb64.bas now takes advantage of this for reading from '$include files, at least in Include Manager 1. Some tweaking of internal/source/main.txt was required to get things into a sane state, so I'm holing off changing the compiler any further so the auto-builder can make sure everything's smoothed over. Note: Everything should still compile as normal; I'm just being overcautious.
20 lines
452 B
C
20 lines
452 B
C
#include "glew/include/GL/glew.h"
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#ifdef QB64_MACOSX
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//note: MacOSX uses Apple's GLUT not FreeGLUT
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#include <OpenGL/glext.h>
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#include <GLUT/glut.h>
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#else
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#define CORE_FREEGLUT
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#ifdef QB64_ANDROID
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#include "android_core/include/GL/freeglut.h"
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#else
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#ifdef QB64_BACKSLASH_FILESYSTEM
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#include "src\\freeglut.h"
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#else
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#include "src/freeglut.h"
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#endif
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#endif
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#endif
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