mirror of
https://github.com/QB64-Phoenix-Edition/QB64pe.git
synced 2024-09-09 12:50:17 +00:00
75 lines
3.3 KiB
C
75 lines
3.3 KiB
C
//----------------------------------------------------------------------------------------------------
|
|
// ___ ___ __ _ _ ___ ___ _ _ _ ___ _
|
|
// / _ \| _ ) / /| | || _ \ __| /_\ _ _ __| (_)___ | __|_ _ __ _(_)_ _ ___
|
|
// | (_) | _ \/ _ \_ _| _/ _| / _ \ || / _` | / _ \ | _|| ' \/ _` | | ' \/ -_)
|
|
// \__\_\___/\___/ |_||_| |___| /_/ \_\_,_\__,_|_\___/ |___|_||_\__, |_|_||_\___|
|
|
// |___/
|
|
//
|
|
// QB64-PE Audio Engine powered by miniaudio (https://miniaud.io/)
|
|
//
|
|
//-----------------------------------------------------------------------------------------------------
|
|
|
|
#pragma once
|
|
|
|
#include <stdint.h>
|
|
#include <stdio.h>
|
|
|
|
#if defined(AUDIO_DEBUG) && AUDIO_DEBUG > 0
|
|
# ifdef _MSC_VER
|
|
# define AUDIO_DEBUG_PRINT(_fmt_, ...) fprintf(stderr, "DEBUG: %s:%d:%s(): " _fmt_ "\n", __FILE__, __LINE__, __func__, __VA_ARGS__)
|
|
# else
|
|
# define AUDIO_DEBUG_PRINT(_fmt_, _args_...) fprintf(stderr, "DEBUG: %s:%d:%s(): " _fmt_ "\n", __FILE__, __LINE__, __func__, ##_args_)
|
|
# endif
|
|
# define AUDIO_DEBUG_CHECK(_exp_) \
|
|
if (!(_exp_)) \
|
|
AUDIO_DEBUG_PRINT("Condition (%s) failed", #_exp_)
|
|
#else
|
|
# ifdef _MSC_VER
|
|
# define AUDIO_DEBUG_PRINT(_fmt_, ...) // Don't do anything in release builds
|
|
# else
|
|
# define AUDIO_DEBUG_PRINT(_fmt_, _args_...) // Don't do anything in release builds
|
|
# endif
|
|
# define AUDIO_DEBUG_CHECK(_exp_) // Don't do anything in release builds
|
|
#endif
|
|
|
|
// We always use 48000
|
|
#define MA_DEFAULT_SAMPLE_RATE 48000
|
|
|
|
struct qbs;
|
|
struct mem_block;
|
|
|
|
void sub_sound(double frequency, double lengthInClockTicks, double volume, double panning, int32_t waveform, int32_t passed);
|
|
void sub_beep();
|
|
void sub_play(const qbs *str);
|
|
int32_t func_play(int32_t ignore);
|
|
|
|
int32_t func__sndrate();
|
|
int32_t func__sndopen(qbs *fileName, qbs *requirements, int32_t passed);
|
|
void sub__sndclose(int32_t handle);
|
|
int32_t func__sndcopy(int32_t src_handle);
|
|
void sub__sndplay(int32_t handle);
|
|
void sub__sndplaycopy(int32_t src_handle, double volume, double x, double y, double z, int32_t passed);
|
|
void sub__sndplayfile(qbs *fileName, int32_t sync, double volume, int32_t passed);
|
|
void sub__sndpause(int32_t handle);
|
|
int32_t func__sndplaying(int32_t handle);
|
|
int32_t func__sndpaused(int32_t handle);
|
|
void sub__sndvol(int32_t handle, float volume);
|
|
void sub__sndloop(int32_t handle);
|
|
void sub__sndbal(int32_t handle, double x, double y, double z, int32_t channel, int32_t passed);
|
|
double func__sndlen(int32_t handle);
|
|
double func__sndgetpos(int32_t handle);
|
|
void sub__sndsetpos(int32_t handle, double seconds);
|
|
void sub__sndlimit(int32_t handle, double limit);
|
|
void sub__sndstop(int32_t handle);
|
|
|
|
int32_t func__sndopenraw();
|
|
void sub__sndraw(float left, float right, int32_t handle, int32_t passed);
|
|
void sub__sndrawdone(int32_t handle, int32_t passed);
|
|
double func__sndrawlen(int32_t handle, int32_t passed);
|
|
|
|
mem_block func__memsound(int32_t handle, int32_t targetChannel, int32_t passed);
|
|
int32_t func__sndnew(int32_t frames, int32_t channels, int32_t bits);
|
|
|
|
void snd_init();
|
|
void snd_un_init();
|
|
void snd_mainloop();
|