.. |
audio.h
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Make _MEMSOUND channel parameter optional
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2023-09-22 19:14:30 +05:30 |
buffer.h
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Add append-only buffer API
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2022-06-11 22:47:06 -04:00 |
completion.h
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Add completion API
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2022-06-11 22:47:06 -04:00 |
compression.h
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Replace MinGW intrinsic zlib with miniz
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2023-03-19 02:28:05 +05:30 |
condvar.h
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Add generic thread, mutex, and condvar API
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2022-06-11 22:47:06 -04:00 |
datetime.h
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Replace time() with std::chrono, fix startup delay
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2023-01-08 20:24:25 -05:00 |
event.h
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Reorg. game controller and update libstem_gamepad
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2023-09-26 02:01:35 +05:30 |
extended_math.h
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Final fixes to math stuff (I hope)
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2023-10-31 11:32:22 -04:00 |
filepath.h
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Simplify sub_kill()
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2023-12-12 15:40:35 +05:30 |
filesystem.h
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Change _FQN$ to _FULLPATH$
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2023-12-30 23:35:06 +05:30 |
font.h
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Add _UCHARPOS() to get individual char pixel position
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2023-05-07 22:12:47 +05:30 |
game_controller.h
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Add include guard to game_controller.h
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2023-09-26 03:41:16 +05:30 |
glut-thread.h
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Fix random seg faults on exit
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2022-11-29 20:04:54 -05:00 |
gui.h
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Improve dialog functions using #305 & make string options case insensitive
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2023-05-02 00:19:33 +05:30 |
http.h
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Add _StatusCode command for HTTP handles
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2022-11-20 04:04:02 -05:00 |
image.h
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Implement _SAVEIMAGE
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2023-09-17 11:52:54 +05:30 |
keyhandler.h
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Move GLUT initialization logic into separate .cpp file
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2022-11-29 20:04:53 -05:00 |
libqb-common.h
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Initial WoA64 and MingW-LLVM support
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2023-10-01 08:08:58 +05:30 |
mutex.h
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Add generic thread, mutex, and condvar API
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2022-06-11 22:47:06 -04:00 |
rounding.h
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Replace time() with std::chrono, fix startup delay
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2023-01-08 20:24:25 -05:00 |
thread.h
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Add generic thread, mutex, and condvar API
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2022-06-11 22:47:06 -04:00 |