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QB64-PE/internal/help/_glClearDepth.txt

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'''_glClearDepth:''' specify the clear value for the depth buffer
{{PageSyntax}}
SUB _glClearDepth (BYVAL depth AS DOUBLE)
void '''_glClearDepth'''(GLdouble {{Parameter|depth}});
void '''_glClearDepthf'''(GLfloat {{Parameter|depth}});
; depth
: Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
{{PageDescription}}
'''_glClearDepth''' specifies the depth value used by {{KW|_glClear}} to clear the depth buffer. Values specified by '''_glClearDepth''' are clamped to the range [0, 1].
{{PageNotes}}
The type of the {{Parameter|depth}} parameter was changed from GLclampf to GLfloat for '''_glClearDepthf''' and from GLclampd to GLdouble for '''_glClearDepth'''. This change is transparent to user code.
{{PageUseWith}}
{{KW|_glGet}} with argument {{KW|_GL_DEPTH_CLEAR_VALUE}}
{{PageSeeAlso}}
{{KW|_GL}}
{{KW|_glClear}}
{{PageCopyright}}
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].