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QB64-PE/internal/c/parts/core/glues/src/glues_project.h
2015-10-30 23:18:44 +11:00

87 lines
3.8 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*
* OpenGL ES CM 1.0 port of part of GLU by Mike Gorchak <mike@malva.ua>
*/
#ifndef __GLUES_PROJECT_H__
#define __GLUES_PROJECT_H__
#if defined(__USE_SDL_GLES__)
#include <SDL/SDL_opengles.h>
#ifndef GLAPI
#define GLAPI GL_API
#endif
#elif defined (__QNXNTO__)
#include <GLES/gl.h>
#elif defined(_WIN32) && (defined(_M_IX86) || defined(_M_X64))
/* mainly for PowerVR OpenGL ES 1.x win32 emulator */
#include <GLES\gl.h>
#undef APIENTRY
#define APIENTRY
#if defined(GLUES_EXPORTS)
#define GLAPI __declspec(dllexport)
#else
#define GLAPI __declspec(dllimport)
#endif
#elif defined (ANDROID)
#include <GLES/gl.h>
#include <GLES/glext.h>
#define APIENTRY
#define GLAPI
#else
#error "Platform is unsupported"
#endif
#ifdef __cplusplus
extern "C" {
#endif
GLAPI void APIENTRY gluOrtho2D(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top);
GLAPI void APIENTRY gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar);
GLAPI void APIENTRY gluLookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez,
GLfloat centerx, GLfloat centery, GLfloat centerz,
GLfloat upx, GLfloat upy, GLfloat upz);
GLAPI GLint APIENTRY gluProject(GLfloat objx, GLfloat objy, GLfloat objz,
const GLfloat modelMatrix[16], const GLfloat projMatrix[16],
const GLint viewport[4], GLfloat* winx, GLfloat* winy, GLfloat* winz);
GLAPI GLint APIENTRY gluUnProject(GLfloat winx, GLfloat winy, GLfloat winz,
const GLfloat modelMatrix[16], const GLfloat projMatrix[16],
const GLint viewport[4], GLfloat* objx, GLfloat* objy, GLfloat* objz);
GLAPI GLint APIENTRY gluUnProject4(GLfloat winx, GLfloat winy, GLfloat winz, GLfloat clipw,
const GLfloat modelMatrix[16], const GLfloat projMatrix[16],
const GLint viewport[4], GLclampf nearVal, GLclampf farVal,
GLfloat* objx, GLfloat* objy, GLfloat* objz, GLfloat* objw);
GLAPI void APIENTRY gluPickMatrix(GLfloat x, GLfloat y, GLfloat deltax, GLfloat deltay, GLint viewport[4]);
#ifdef __cplusplus
}
#endif
#endif /* __GLUES_PROJECT_H__ */