mirror of
https://github.com/QB64-Phoenix-Edition/QB64pe.git
synced 2024-09-07 17:40:16 +00:00
964 lines
28 KiB
C++
964 lines
28 KiB
C++
/*
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* gdipluspath.h
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*
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* GDI+ GraphicsPath class
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*
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* This file is part of the w32api package.
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*
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* Contributors:
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* Created by Markus Koenig <markus@stber-koenig.de>
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*
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* THIS SOFTWARE IS NOT COPYRIGHTED
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*
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* This source code is offered for use in the public domain. You may
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* use, modify or distribute it freely.
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*
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* This code is distributed in the hope that it will be useful but
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* WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
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* DISCLAIMED. This includes but is not limited to warranties of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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*/
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#ifndef __GDIPLUS_PATH_H
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#define __GDIPLUS_PATH_H
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#if __GNUC__ >=3
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#pragma GCC system_header
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#endif
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#ifndef __cplusplus
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#error "A C++ compiler is required to include gdipluspath.h."
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#endif
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// Note that some methods of GraphicsPath are implemented in gdiplusimpl.h.
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// This avoids a cyclic dependency on Graphics and Pen.
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class GraphicsPath: public GdiplusBase
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{
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friend class CustomLineCap;
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friend class Graphics;
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friend class GraphicsPathIterator;
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friend class PathGradientBrush;
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friend class Region;
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public:
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GraphicsPath(FillMode fillMode = FillModeAlternate):
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nativePath(NULL), lastStatus(Ok)
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{
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lastStatus = DllExports::GdipCreatePath(fillMode, &nativePath);
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}
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GraphicsPath(const PointF *points, const BYTE *types, INT count,
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FillMode fillMode = FillModeAlternate):
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nativePath(NULL), lastStatus(Ok)
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{
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lastStatus = DllExports::GdipCreatePath2(
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points, types, count, fillMode, &nativePath);
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}
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GraphicsPath(const Point *points, const BYTE *types, INT count,
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FillMode fillMode = FillModeAlternate):
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nativePath(NULL), lastStatus(Ok)
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{
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lastStatus = DllExports::GdipCreatePath2I(
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points, types, count, fillMode, &nativePath);
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}
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~GraphicsPath()
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{
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DllExports::GdipDeletePath(nativePath);
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}
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GraphicsPath* Clone() const
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{
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GpPath *clonePath = NULL;
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Status status = updateStatus(DllExports::GdipClonePath(
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nativePath, &clonePath));
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if (status == Ok) {
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GraphicsPath *result = new GraphicsPath(clonePath, lastStatus);
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if (!result) {
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DllExports::GdipDeletePath(clonePath);
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lastStatus = OutOfMemory;
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}
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return result;
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} else {
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return NULL;
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}
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}
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Status AddArc(REAL x, REAL y, REAL width, REAL height,
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REAL startAngle, REAL sweepAngle)
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{
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return updateStatus(DllExports::GdipAddPathArc(nativePath,
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x, y, width, height, startAngle, sweepAngle));
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}
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Status AddArc(INT x, INT y, INT width, INT height,
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REAL startAngle, REAL sweepAngle)
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{
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return updateStatus(DllExports::GdipAddPathArcI(nativePath,
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x, y, width, height, startAngle, sweepAngle));
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}
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Status AddArc(const RectF& rect, REAL startAngle, REAL sweepAngle)
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{
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return updateStatus(DllExports::GdipAddPathArc(nativePath,
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rect.X, rect.Y, rect.Width, rect.Height,
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startAngle, sweepAngle));
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}
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Status AddArc(const Rect& rect, REAL startAngle, REAL sweepAngle)
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{
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return updateStatus(DllExports::GdipAddPathArcI(nativePath,
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rect.X, rect.Y, rect.Width, rect.Height,
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startAngle, sweepAngle));
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}
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Status AddBezier(REAL x1, REAL y1, REAL x2, REAL y2,
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REAL x3, REAL y3, REAL x4, REAL y4)
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{
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return updateStatus(DllExports::GdipAddPathBezier(nativePath,
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x1, y1, x2, y2, x3, y3, x4, y4));
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}
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Status AddBezier(INT x1, INT y1, INT x2, INT y2,
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INT x3, INT y3, INT x4, INT y4)
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{
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return updateStatus(DllExports::GdipAddPathBezierI(nativePath,
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x1, y1, x2, y2, x3, y3, x4, y4));
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}
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Status AddBezier(const PointF& pt1, const PointF& pt2,
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const PointF& pt3, const PointF& pt4)
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{
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return updateStatus(DllExports::GdipAddPathBezier(nativePath,
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pt1.X, pt1.Y, pt2.X, pt2.Y,
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pt3.X, pt3.Y, pt4.X, pt4.Y));
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}
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Status AddBezier(const Point& pt1, const Point& pt2,
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const Point& pt3, const Point& pt4)
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{
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return updateStatus(DllExports::GdipAddPathBezierI(nativePath,
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pt1.X, pt1.Y, pt2.X, pt2.Y,
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pt3.X, pt3.Y, pt4.X, pt4.Y));
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}
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Status AddBeziers(const PointF *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathBeziers(
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nativePath, points, count));
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}
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Status AddBeziers(const Point *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathBeziersI(
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nativePath, points, count));
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}
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Status AddClosedCurve(const PointF *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathClosedCurve(
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nativePath, points, count));
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}
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Status AddClosedCurve(const Point *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathClosedCurveI(
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nativePath, points, count));
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}
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Status AddClosedCurve(const PointF *points, INT count, REAL tension)
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{
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return updateStatus(DllExports::GdipAddPathClosedCurve2(
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nativePath, points, count, tension));
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}
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Status AddClosedCurve(const Point *points, INT count, REAL tension)
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{
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return updateStatus(DllExports::GdipAddPathClosedCurve2I(
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nativePath, points, count, tension));
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}
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Status AddCurve(const PointF *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathCurve(
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nativePath, points, count));
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}
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Status AddCurve(const Point *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathCurveI(
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nativePath, points, count));
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}
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Status AddCurve(const PointF *points, INT count, REAL tension)
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{
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return updateStatus(DllExports::GdipAddPathCurve2(
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nativePath, points, count, tension));
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}
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Status AddCurve(const Point *points, INT count, REAL tension)
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{
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return updateStatus(DllExports::GdipAddPathCurve2I(
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nativePath, points, count, tension));
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}
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Status AddCurve(const PointF *points, INT count, INT offset,
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INT numberOfSegments, REAL tension)
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{
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return updateStatus(DllExports::GdipAddPathCurve3(
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nativePath, points, count,
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offset, numberOfSegments, tension));
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}
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Status AddCurve(const Point *points, INT count, INT offset,
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INT numberOfSegments, REAL tension)
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{
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return updateStatus(DllExports::GdipAddPathCurve3I(
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nativePath, points, count,
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offset, numberOfSegments, tension));
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}
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Status AddEllipse(REAL x, REAL y, REAL width, REAL height)
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{
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return updateStatus(DllExports::GdipAddPathEllipse(nativePath,
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x, y, width, height));
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}
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Status AddEllipse(INT x, INT y, INT width, INT height)
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{
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return updateStatus(DllExports::GdipAddPathEllipseI(nativePath,
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x, y, width, height));
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}
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Status AddEllipse(const RectF& rect)
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{
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return updateStatus(DllExports::GdipAddPathEllipse(nativePath,
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rect.X, rect.Y, rect.Width, rect.Height));
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}
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Status AddEllipse(const Rect& rect)
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{
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return updateStatus(DllExports::GdipAddPathEllipseI(nativePath,
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rect.X, rect.Y, rect.Width, rect.Height));
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}
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Status AddLine(REAL x1, REAL y1, REAL x2, REAL y2)
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{
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return updateStatus(DllExports::GdipAddPathLine(nativePath,
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x1, y1, x2, y2));
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}
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Status AddLine(INT x1, INT y1, INT x2, INT y2)
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{
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return updateStatus(DllExports::GdipAddPathLineI(nativePath,
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x1, y1, x2, y2));
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}
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Status AddLine(const PointF& pt1, const PointF& pt2)
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{
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return updateStatus(DllExports::GdipAddPathLine(nativePath,
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pt1.X, pt1.Y, pt2.X, pt2.Y));
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}
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Status AddLine(const Point& pt1, const Point& pt2)
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{
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return updateStatus(DllExports::GdipAddPathLineI(nativePath,
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pt1.X, pt1.Y, pt2.X, pt2.Y));
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}
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Status AddLines(const PointF *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathLine2(nativePath,
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points, count));
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}
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Status AddLines(const Point *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathLine2I(nativePath,
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points, count));
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}
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Status AddPath(const GraphicsPath *addingPath, BOOL connect)
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{
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return updateStatus(DllExports::GdipAddPathPath(nativePath,
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addingPath ? addingPath->nativePath : NULL,
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connect));
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}
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Status AddPie(REAL x, REAL y, REAL width, REAL height,
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REAL startAngle, REAL sweepAngle)
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{
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return updateStatus(DllExports::GdipAddPathPie(nativePath,
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x, y, width, height, startAngle, sweepAngle));
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}
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Status AddPie(INT x, INT y, INT width, INT height,
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REAL startAngle, REAL sweepAngle)
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{
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return updateStatus(DllExports::GdipAddPathPieI(nativePath,
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x, y, width, height, startAngle, sweepAngle));
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}
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Status AddPie(const RectF& rect, REAL startAngle, REAL sweepAngle)
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{
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return updateStatus(DllExports::GdipAddPathPie(nativePath,
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rect.X, rect.Y, rect.Width, rect.Height,
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startAngle, sweepAngle));
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}
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Status AddPie(const Rect& rect, REAL startAngle, REAL sweepAngle)
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{
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return updateStatus(DllExports::GdipAddPathPieI(nativePath,
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rect.X, rect.Y, rect.Width, rect.Height,
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startAngle, sweepAngle));
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}
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Status AddPolygon(const PointF *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathPolygon(nativePath,
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points, count));
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}
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Status AddPolygon(const Point *points, INT count)
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{
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return updateStatus(DllExports::GdipAddPathPolygonI(nativePath,
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points, count));
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}
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Status AddRectangle(const RectF& rect)
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{
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return updateStatus(DllExports::GdipAddPathRectangle(nativePath,
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rect.X, rect.Y, rect.Width, rect.Height));
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}
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Status AddRectangle(const Rect& rect)
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{
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return updateStatus(DllExports::GdipAddPathRectangleI(
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nativePath,
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rect.X, rect.Y, rect.Width, rect.Height));
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}
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Status AddRectangles(const RectF *rects, INT count)
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{
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return updateStatus(DllExports::GdipAddPathRectangles(
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nativePath, rects, count));
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}
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Status AddRectangles(const Rect *rects, INT count)
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{
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return updateStatus(DllExports::GdipAddPathRectanglesI(
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nativePath, rects, count));
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}
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Status AddString(const WCHAR *string, INT length,
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const FontFamily *family, INT style, REAL emSize,
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const PointF& origin, const StringFormat *format)
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{
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RectF layoutRect(origin, SizeF(0.0f, 0.0f));
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return updateStatus(DllExports::GdipAddPathString(nativePath,
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string, length,
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family ? family->nativeFontFamily : NULL,
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style, emSize, &layoutRect,
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format ? format->nativeStringFormat : NULL));
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}
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Status AddString(const WCHAR *string, INT length,
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const FontFamily *family, INT style, REAL emSize,
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const Point& origin, const StringFormat *format)
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{
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Rect layoutRect(origin, Size(0, 0));
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return updateStatus(DllExports::GdipAddPathStringI(nativePath,
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string, length,
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family ? family->nativeFontFamily : NULL,
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style, emSize, &layoutRect,
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format ? format->nativeStringFormat : NULL));
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}
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Status AddString(const WCHAR *string, INT length,
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const FontFamily *family, INT style, REAL emSize,
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const RectF& layoutRect, const StringFormat *format)
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{
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return updateStatus(DllExports::GdipAddPathString(nativePath,
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string, length,
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family ? family->nativeFontFamily : NULL,
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style, emSize, &layoutRect,
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format ? format->nativeStringFormat : NULL));
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}
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Status AddString(const WCHAR *string, INT length,
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const FontFamily *family, INT style, REAL emSize,
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const Rect& layoutRect, const StringFormat *format)
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{
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return updateStatus(DllExports::GdipAddPathStringI(nativePath,
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string, length,
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family ? family->nativeFontFamily : NULL,
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style, emSize, &layoutRect,
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format ? format->nativeStringFormat : NULL));
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}
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Status ClearMarkers()
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{
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return updateStatus(DllExports::GdipClearPathMarkers(
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nativePath));
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}
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Status CloseAllFigures()
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{
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return updateStatus(DllExports::GdipClosePathFigures(
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nativePath));
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}
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Status CloseFigure()
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{
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return updateStatus(DllExports::GdipClosePathFigure(
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nativePath));
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}
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Status Flatten(const Matrix *matrix = NULL,
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REAL flatness = FlatnessDefault)
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{
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return updateStatus(DllExports::GdipFlattenPath(nativePath,
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matrix ? matrix->nativeMatrix : NULL,
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flatness));
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}
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Status GetBounds(RectF *bounds, const Matrix *matrix = NULL,
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const Pen *pen = NULL) const
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{
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return updateStatus(DllExports::GdipGetPathWorldBounds(
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nativePath, bounds,
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matrix ? matrix->nativeMatrix : NULL,
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pen ? pen->nativePen : NULL));
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}
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Status GetBounds(Rect *bounds, const Matrix *matrix = NULL,
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const Pen *pen = NULL) const
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{
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return updateStatus(DllExports::GdipGetPathWorldBoundsI(
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nativePath, bounds,
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matrix ? matrix->nativeMatrix : NULL,
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pen ? pen->nativePen : NULL));
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}
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FillMode GetFillMode() const
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{
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FillMode result = FillModeAlternate;
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updateStatus(DllExports::GdipGetPathFillMode(nativePath,
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&result));
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return result;
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}
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Status GetLastPoint(PointF *lastPoint) const
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{
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return updateStatus(DllExports::GdipGetPathLastPoint(
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nativePath, lastPoint));
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}
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Status GetLastStatus() const
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{
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Status result = lastStatus;
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lastStatus = Ok;
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return result;
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}
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Status GetPathData(PathData *pathData) const
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{
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if (!pathData) return lastStatus = InvalidParameter;
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Status status;
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INT count;
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status = updateStatus(DllExports::GdipGetPointCount(
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nativePath, &count));
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if (status != Ok) return status;
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status = updateStatus(pathData->AllocateArrays(count));
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if (status != Ok) return status;
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return updateStatus(DllExports::GdipGetPathData(
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nativePath, (GpPathData*) pathData));
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}
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Status GetPathPoints(PointF *points, INT count) const
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{
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return updateStatus(DllExports::GdipGetPathPoints(nativePath,
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points, count));
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}
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Status GetPathPoints(Point *points, INT count) const
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{
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return updateStatus(DllExports::GdipGetPathPointsI(nativePath,
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points, count));
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}
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Status GetPathTypes(BYTE *types, INT count) const
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{
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return updateStatus(DllExports::GdipGetPathTypes(nativePath,
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types, count));
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}
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INT GetPointCount() const
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{
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INT result = 0;
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updateStatus(DllExports::GdipGetPointCount(nativePath,
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&result));
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return result;
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}
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BOOL IsOutlineVisible(REAL x, REAL y, const Pen *pen,
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const Graphics *g = NULL) const;
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BOOL IsOutlineVisible(INT x, INT y, const Pen *pen,
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const Graphics *g = NULL) const;
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BOOL IsOutlineVisible(const PointF& point, const Pen *pen,
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const Graphics *g = NULL) const;
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BOOL IsOutlineVisible(const Point& point, const Pen *pen,
|
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const Graphics *g = NULL) const;
|
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BOOL IsVisible(REAL x, REAL y, const Graphics *g = NULL) const;
|
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BOOL IsVisible(INT x, INT y, const Graphics *g = NULL) const;
|
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BOOL IsVisible(const PointF& point, const Graphics *g = NULL) const;
|
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BOOL IsVisible(const Point& point, const Graphics *g = NULL) const;
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Status Outline(const Matrix *matrix = NULL,
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REAL flatness = FlatnessDefault)
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{
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return updateStatus(DllExports::GdipWindingModeOutline(
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nativePath,
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matrix ? matrix->nativeMatrix : NULL,
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flatness));
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}
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Status Reset()
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{
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return updateStatus(DllExports::GdipResetPath(nativePath));
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}
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Status Reverse()
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{
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return updateStatus(DllExports::GdipReversePath(nativePath));
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}
|
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Status SetFillMode(FillMode fillMode)
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{
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return updateStatus(DllExports::GdipSetPathFillMode(
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nativePath, fillMode));
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}
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Status SetMarker()
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{
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return updateStatus(DllExports::GdipSetPathMarker(nativePath));
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}
|
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Status StartFigure()
|
|
{
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return updateStatus(DllExports::GdipStartPathFigure(
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nativePath));
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}
|
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Status Transform(const Matrix *matrix)
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|
{
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return updateStatus(DllExports::GdipTransformPath(
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nativePath,
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matrix ? matrix->nativeMatrix : NULL));
|
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}
|
|
Status Warp(const PointF *destPoints, INT count, const RectF& srcRect,
|
|
const Matrix *matrix = NULL,
|
|
WarpMode warpMode = WarpModePerspective,
|
|
REAL flatness = FlatnessDefault)
|
|
{
|
|
return updateStatus(DllExports::GdipWarpPath(nativePath,
|
|
matrix ? matrix->nativeMatrix : NULL,
|
|
destPoints, count,
|
|
srcRect.X, srcRect.Y,
|
|
srcRect.Width, srcRect.Height,
|
|
warpMode, flatness));
|
|
}
|
|
Status Widen(const Pen *pen, const Matrix *matrix = NULL,
|
|
REAL flatness = FlatnessDefault)
|
|
{
|
|
return updateStatus(DllExports::GdipWidenPath(nativePath,
|
|
pen ? pen->nativePen : NULL,
|
|
matrix ? matrix->nativeMatrix : NULL,
|
|
flatness));
|
|
}
|
|
|
|
private:
|
|
GraphicsPath(GpPath *path, Status status):
|
|
nativePath(path), lastStatus(status) {}
|
|
GraphicsPath(const GraphicsPath&);
|
|
GraphicsPath& operator=(const GraphicsPath&);
|
|
|
|
Status updateStatus(Status newStatus) const
|
|
{
|
|
if (newStatus != Ok) lastStatus = newStatus;
|
|
return newStatus;
|
|
}
|
|
|
|
GpPath *nativePath;
|
|
mutable Status lastStatus;
|
|
};
|
|
|
|
class GraphicsPathIterator: public GdiplusBase
|
|
{
|
|
public:
|
|
GraphicsPathIterator(GraphicsPath *path):
|
|
nativePathIterator(NULL), lastStatus(Ok)
|
|
{
|
|
lastStatus = DllExports::GdipCreatePathIter(
|
|
&nativePathIterator,
|
|
path ? path->nativePath : NULL);
|
|
}
|
|
~GraphicsPathIterator()
|
|
{
|
|
DllExports::GdipDeletePathIter(nativePathIterator);
|
|
}
|
|
|
|
INT CopyData(PointF *points, BYTE *types, INT startIndex, INT endIndex)
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterCopyData(
|
|
nativePathIterator, &result,
|
|
points, types, startIndex, endIndex));
|
|
return result;
|
|
}
|
|
INT Enumerate(PointF *points, BYTE *types, INT count)
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterEnumerate(
|
|
nativePathIterator, &result,
|
|
points, types, count));
|
|
return result;
|
|
}
|
|
INT GetCount() const
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterGetCount(
|
|
nativePathIterator, &result));
|
|
return result;
|
|
}
|
|
Status GetLastStatus() const
|
|
{
|
|
Status result = lastStatus;
|
|
lastStatus = Ok;
|
|
return result;
|
|
}
|
|
INT GetSubpathCount() const
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterGetSubpathCount(
|
|
nativePathIterator, &result));
|
|
return result;
|
|
}
|
|
BOOL HasCurve() const
|
|
{
|
|
BOOL result = FALSE;
|
|
updateStatus(DllExports::GdipPathIterHasCurve(
|
|
nativePathIterator, &result));
|
|
return result;
|
|
}
|
|
INT NextMarker(INT *startIndex, INT *endIndex)
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterNextMarker(
|
|
nativePathIterator, &result,
|
|
startIndex, endIndex));
|
|
return result;
|
|
}
|
|
INT NextMarker(GraphicsPath *path)
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterNextMarkerPath(
|
|
nativePathIterator, &result,
|
|
path ? path->nativePath : NULL));
|
|
return result;
|
|
}
|
|
INT NextPathType(BYTE *pathType, INT *startIndex, INT *endIndex)
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterNextPathType(
|
|
nativePathIterator, &result,
|
|
pathType, startIndex, endIndex));
|
|
return result;
|
|
}
|
|
INT NextSubpath(INT *startIndex, INT *endIndex, BOOL *isClosed)
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterNextSubpath(
|
|
nativePathIterator, &result,
|
|
startIndex, endIndex, isClosed));
|
|
return result;
|
|
}
|
|
INT NextSubpath(GraphicsPath *path, BOOL *isClosed)
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipPathIterNextSubpathPath(
|
|
nativePathIterator, &result,
|
|
path ? path->nativePath : NULL, isClosed));
|
|
return result;
|
|
}
|
|
VOID Rewind()
|
|
{
|
|
updateStatus(DllExports::GdipPathIterRewind(
|
|
nativePathIterator));
|
|
}
|
|
|
|
private:
|
|
GraphicsPathIterator(GpPathIterator *pathIterator, Status status):
|
|
nativePathIterator(pathIterator), lastStatus(status) {}
|
|
GraphicsPathIterator(const GraphicsPathIterator&);
|
|
GraphicsPathIterator& operator=(const GraphicsPathIterator&);
|
|
|
|
Status updateStatus(Status newStatus) const
|
|
{
|
|
if (newStatus != Ok) lastStatus = newStatus;
|
|
return newStatus;
|
|
}
|
|
|
|
GpPathIterator *nativePathIterator;
|
|
mutable Status lastStatus;
|
|
};
|
|
|
|
class PathGradientBrush: public Brush
|
|
{
|
|
public:
|
|
PathGradientBrush(const PointF *points, INT count,
|
|
WrapMode wrapMode = WrapModeClamp)
|
|
{
|
|
GpPathGradient *nativePathGradient = NULL;
|
|
lastStatus = DllExports::GdipCreatePathGradient(
|
|
points, count, wrapMode, &nativePathGradient);
|
|
nativeBrush = nativePathGradient;
|
|
}
|
|
PathGradientBrush(const Point *points, INT count,
|
|
WrapMode wrapMode = WrapModeClamp)
|
|
{
|
|
GpPathGradient *nativePathGradient = NULL;
|
|
lastStatus = DllExports::GdipCreatePathGradientI(
|
|
points, count, wrapMode, &nativePathGradient);
|
|
nativeBrush = nativePathGradient;
|
|
}
|
|
PathGradientBrush(const GraphicsPath *path)
|
|
{
|
|
GpPathGradient *nativePathGradient = NULL;
|
|
lastStatus = DllExports::GdipCreatePathGradientFromPath(
|
|
path ? path->nativePath : NULL,
|
|
&nativePathGradient);
|
|
nativeBrush = nativePathGradient;
|
|
}
|
|
virtual PathGradientBrush *Clone() const
|
|
{
|
|
GpBrush *cloneBrush = NULL;
|
|
Status status = updateStatus(DllExports::GdipCloneBrush(
|
|
nativeBrush, &cloneBrush));
|
|
if (status == Ok) {
|
|
PathGradientBrush *result =
|
|
new PathGradientBrush(cloneBrush, lastStatus);
|
|
if (!result) {
|
|
DllExports::GdipDeleteBrush(cloneBrush);
|
|
updateStatus(OutOfMemory);
|
|
}
|
|
return result;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
Status GetBlend(REAL *blendFactors, REAL *blendPositions,
|
|
INT count) const
|
|
{
|
|
return updateStatus(DllExports::GdipGetPathGradientBlend(
|
|
(GpPathGradient*) nativeBrush,
|
|
blendFactors, blendPositions, count));
|
|
}
|
|
INT GetBlendCount() const
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipGetPathGradientBlendCount(
|
|
(GpPathGradient*) nativeBrush, &result));
|
|
return result;
|
|
}
|
|
Status GetCenterColor(Color *color) const
|
|
{
|
|
return updateStatus(DllExports::GdipGetPathGradientCenterColor(
|
|
(GpPathGradient*) nativeBrush,
|
|
color ? &color->Value : NULL));
|
|
}
|
|
Status GetCenterPoint(PointF *point) const
|
|
{
|
|
return updateStatus(DllExports::GdipGetPathGradientCenterPoint(
|
|
(GpPathGradient*) nativeBrush, point));
|
|
}
|
|
Status GetCenterPoint(Point *point) const
|
|
{
|
|
return updateStatus(DllExports::GdipGetPathGradientCenterPointI(
|
|
(GpPathGradient*) nativeBrush, point));
|
|
}
|
|
Status GetFocusScales(REAL *xScale, REAL *yScale) const
|
|
{
|
|
return updateStatus(DllExports::GdipGetPathGradientFocusScales(
|
|
(GpPathGradient*) nativeBrush, xScale, yScale));
|
|
}
|
|
BOOL GetGammaCorrection() const
|
|
{
|
|
BOOL result = FALSE;
|
|
updateStatus(DllExports::GdipGetPathGradientGammaCorrection(
|
|
(GpPathGradient*) nativeBrush, &result));
|
|
return result;
|
|
}
|
|
//Status GetGraphicsPath(GraphicsPath *path) const
|
|
//{
|
|
// // TODO: implement PathGradientBrush::GetGraphicsPath
|
|
// return updateStatus(NotImplemented);
|
|
//}
|
|
INT GetInterpolationColorCount() const
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipGetPathGradientPresetBlendCount(
|
|
(GpPathGradient*) nativeBrush, &result));
|
|
return result;
|
|
}
|
|
Status GetInterpolationColors(Color *presetColors,
|
|
REAL *blendPositions, INT count) const
|
|
{
|
|
if (!presetColors || count <= 0)
|
|
return lastStatus = InvalidParameter;
|
|
|
|
ARGB *presetArgb =
|
|
(ARGB*) DllExports::GdipAlloc(count * sizeof(ARGB));
|
|
if (!presetArgb)
|
|
return lastStatus = OutOfMemory;
|
|
|
|
Status status = updateStatus(DllExports::GdipGetPathGradientPresetBlend(
|
|
(GpPathGradient*) nativeBrush,
|
|
presetArgb, blendPositions, count));
|
|
for (INT i = 0; i < count; ++i) {
|
|
presetColors[i].SetValue(presetArgb[i]);
|
|
}
|
|
DllExports::GdipFree((void*) presetArgb);
|
|
return status;
|
|
}
|
|
INT GetPointCount() const
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipGetPathGradientPointCount(
|
|
(GpPathGradient*) nativeBrush, &result));
|
|
return result;
|
|
}
|
|
Status GetRectangle(RectF *rect) const
|
|
{
|
|
return updateStatus(DllExports::GdipGetPathGradientRect(
|
|
(GpPathGradient*) nativeBrush, rect));
|
|
}
|
|
Status GetRectangle(Rect *rect) const
|
|
{
|
|
return updateStatus(DllExports::GdipGetPathGradientRectI(
|
|
(GpPathGradient*) nativeBrush, rect));
|
|
}
|
|
INT GetSurroundColorCount() const
|
|
{
|
|
INT result = 0;
|
|
updateStatus(DllExports::GdipGetPathGradientSurroundColorCount(
|
|
(GpPathGradient*) nativeBrush, &result));
|
|
return result;
|
|
}
|
|
Status GetSurroundColors(Color *colors, INT *count)
|
|
{
|
|
if (!colors || !count || *count <= 0)
|
|
return lastStatus = InvalidParameter;
|
|
|
|
ARGB *colorsArgb =
|
|
(ARGB*) DllExports::GdipAlloc(*count * sizeof(ARGB));
|
|
if (!colorsArgb)
|
|
return lastStatus = OutOfMemory;
|
|
|
|
Status status = updateStatus(DllExports::GdipGetPathGradientSurroundColorsWithCount(
|
|
(GpPathGradient*) nativeBrush,
|
|
colorsArgb, count));
|
|
for (INT i = 0; i < *count; ++i) {
|
|
colors[i].SetValue(colorsArgb[i]);
|
|
}
|
|
DllExports::GdipFree((void*) colorsArgb);
|
|
return status;
|
|
}
|
|
Status GetTransform(Matrix *matrix) const
|
|
{
|
|
return updateStatus(DllExports::GdipGetPathGradientTransform(
|
|
(GpPathGradient*) nativeBrush,
|
|
matrix ? matrix->nativeMatrix : NULL));
|
|
}
|
|
WrapMode GetWrapMode() const
|
|
{
|
|
WrapMode result = WrapModeTile;
|
|
updateStatus(DllExports::GdipGetPathGradientWrapMode(
|
|
(GpPathGradient*) nativeBrush, &result));
|
|
return result;
|
|
}
|
|
Status MultiplyTransform(const Matrix *matrix,
|
|
MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
return updateStatus(DllExports::GdipMultiplyPathGradientTransform(
|
|
(GpPathGradient*) nativeBrush,
|
|
matrix ? matrix->nativeMatrix : NULL, order));
|
|
}
|
|
Status ResetTransform()
|
|
{
|
|
return updateStatus(DllExports::GdipResetPathGradientTransform(
|
|
(GpPathGradient*) nativeBrush));
|
|
}
|
|
Status RotateTransform(REAL angle,
|
|
MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
return updateStatus(DllExports::GdipRotatePathGradientTransform(
|
|
(GpPathGradient*) nativeBrush, angle, order));
|
|
}
|
|
Status ScaleTransform(REAL sx, REAL sy,
|
|
MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
return updateStatus(DllExports::GdipScalePathGradientTransform(
|
|
(GpPathGradient*) nativeBrush, sx, sy, order));
|
|
}
|
|
Status SetBlend(REAL *blendFactors, REAL *blendPositions, INT count)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientBlend(
|
|
(GpPathGradient*) nativeBrush,
|
|
blendFactors, blendPositions, count));
|
|
}
|
|
Status SetBlendBellShape(REAL focus, REAL scale = 1.0f)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientSigmaBlend(
|
|
(GpPathGradient*) nativeBrush, focus, scale));
|
|
}
|
|
Status SetBlendTriangularShape(REAL focus, REAL scale = 1.0f)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientLinearBlend(
|
|
(GpPathGradient*) nativeBrush, focus, scale));
|
|
}
|
|
Status SetCenterColor(const Color& color)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientCenterColor(
|
|
(GpPathGradient*) nativeBrush,
|
|
color.GetValue()));
|
|
}
|
|
Status SetCenterPoint(const PointF& point)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientCenterPoint(
|
|
(GpPathGradient*) nativeBrush, &point));
|
|
}
|
|
Status SetCenterPoint(const Point& point)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientCenterPointI(
|
|
(GpPathGradient*) nativeBrush, &point));
|
|
}
|
|
Status SetFocusScales(REAL xScale, REAL yScale)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientFocusScales(
|
|
(GpPathGradient*) nativeBrush, xScale, yScale));
|
|
}
|
|
Status SetGammaCorrection(BOOL useGammaCorrection)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientGammaCorrection(
|
|
(GpPathGradient*) nativeBrush,
|
|
useGammaCorrection));
|
|
}
|
|
//Status SetGraphicsPath(const GraphicsPath *path)
|
|
//{
|
|
// // TODO: implement PathGradientBrush::SetGraphicsPath
|
|
// return updateStatus(NotImplemented);
|
|
//}
|
|
Status SetInterpolationColors(const Color *presetColors,
|
|
REAL *blendPositions, INT count)
|
|
{
|
|
if (!presetColors || count <= 0)
|
|
return lastStatus = InvalidParameter;
|
|
|
|
ARGB *presetArgb =
|
|
(ARGB*) DllExports::GdipAlloc(count * sizeof(ARGB));
|
|
if (!presetArgb)
|
|
return lastStatus = OutOfMemory;
|
|
for (INT i = 0; i < count; ++i) {
|
|
presetArgb[i] = presetColors[i].GetValue();
|
|
}
|
|
|
|
Status status = updateStatus(DllExports::GdipSetPathGradientPresetBlend(
|
|
(GpPathGradient*) nativeBrush,
|
|
presetArgb, blendPositions, count));
|
|
DllExports::GdipFree((void*) presetArgb);
|
|
return status;
|
|
}
|
|
Status SetSurroundColors(const Color *colors, INT *count)
|
|
{
|
|
if (!colors || !count || *count <= 0)
|
|
return lastStatus = InvalidParameter;
|
|
|
|
ARGB *colorsArgb =
|
|
(ARGB*) DllExports::GdipAlloc(*count * sizeof(ARGB));
|
|
if (!colorsArgb)
|
|
return lastStatus = OutOfMemory;
|
|
for (INT i = 0; i < *count; ++i) {
|
|
colorsArgb[i] = colors[i].GetValue();
|
|
}
|
|
|
|
Status status = updateStatus(DllExports::GdipSetPathGradientSurroundColorsWithCount(
|
|
(GpPathGradient*) nativeBrush,
|
|
colorsArgb, count));
|
|
DllExports::GdipFree((void*) colorsArgb);
|
|
return status;
|
|
}
|
|
Status SetTransform(const Matrix *matrix)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientTransform(
|
|
(GpPathGradient*) nativeBrush,
|
|
matrix ? matrix->nativeMatrix : NULL));
|
|
}
|
|
Status SetWrapMode(WrapMode wrapMode)
|
|
{
|
|
return updateStatus(DllExports::GdipSetPathGradientWrapMode(
|
|
(GpPathGradient*) nativeBrush, wrapMode));
|
|
}
|
|
Status TranslateTransform(REAL dx, REAL dy,
|
|
MatrixOrder order = MatrixOrderPrepend)
|
|
{
|
|
return updateStatus(DllExports::GdipTranslatePathGradientTransform(
|
|
(GpPathGradient*) nativeBrush, dx, dy, order));
|
|
}
|
|
|
|
private:
|
|
PathGradientBrush(GpBrush *brush, Status status): Brush(brush, status) {}
|
|
PathGradientBrush(const PathGradientBrush&);
|
|
PathGradientBrush& operator=(const PathGradientBrush&);
|
|
};
|
|
|
|
|
|
|
|
#endif /* __GDIPLUS_PATH_H */
|