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QB64-PE/internal/help/_glDeleteTextures.txt
2021-01-04 15:46:51 -03:00

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'''_glDeleteTextures:''' delete named textures
{{PageSyntax}}
: SUB _glDeleteTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG)
: void '''_glDeleteTextures'''(GLsizei {{Parameter|n}}, const GLuint * {{Parameter|textures}});
; n
: Specifies the number of textures to be deleted.
; textures
: Specifies an array of textures to be deleted.
{{PageDescription}}
'''_glDeleteTextures''' deletes {{Parameter|n}} textures named by the elements of the array {{Parameter|textures}}. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by {{KW|_glGenTextures}}). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).
'''_glDeleteTextures''' silently ignores 0's and names that do not correspond to existing textures.
{{PageErrors}}
{{KW|_GL_INVALID_VALUE}} is generated if {{Parameter|n}} is negative.
{{PageUseWith}}
{{KW|_glIsTexture}}
{{PageSeeAlso}}
[[_GL|SUB _GL]]
{{KW|_glBindTexture}}, {{KW|_glGenTextures}}, {{KW|_glIsTexture}}
{{PageCopyright}}