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Updated 'samples'.

This commit is contained in:
Cory Smith 2022-06-13 09:49:40 -05:00
parent 684f0cc36e
commit 4ef29c0b54
43 changed files with 306 additions and 15 deletions

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@ -50,7 +50,6 @@
- **[Filled Circles and Ellipses](samples/filled-circles-and-ellipses/index.md)** • [QB64 Team 2018](samples/qb64-team-2018.md) <span style="float: right;">[filled circle](samples/filled-circle.md), [ellipse](samples/ellipse.md)</span>
- **[Fire 13](samples/fire-13/index.md)** • [*missing*](samples/author-missing.md) <span style="float: right;">[fire](samples/fire.md), [graphics](samples/graphics.md)</span>
- **[Fire Demo](samples/fire-demo/index.md)** • [harixxx](samples/harixxx.md) <span style="float: right;">[graphics](samples/graphics.md), [fire](samples/fire.md)</span>
- **[Flappy Bird](samples/flappy-bird/index.md)** • [Terry Ritchie](samples/terry-ritchie.md) <span style="float: right;">[game](samples/game.md), [flappy bird](samples/flappy-bird.md)</span>
- **[Floormaper](samples/floormaper/index.md)** • [Antoni Gual](samples/antoni-gual.md) <span style="float: right;">[graphics](samples/graphics.md), [floorscape](samples/floorscape.md)</span>
- **[Four Player Pong](samples/four-player-pong/index.md)** • [Matthew](samples/matthew.md) <span style="float: right;">[game](samples/game.md), [pong](samples/pong.md)</span>
- **[Fractal](samples/fractal/index.md)** • [RhoSigma](samples/rhosigma.md) <span style="float: right;">[screenblanker](samples/screenblanker.md)</span>

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@ -14,6 +14,14 @@
Various experiments in software 3D graphics. Warning: Uses no functions or subs!
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "3dctrwgraph_fb64.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/3d-engine-prototypes/src/3dctrwgraph_fb64.bas)
* [RUN "3dctrwgraph_fb64.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/3d-engine-prototypes/src/3dctrwgraph_fb64.bas)
* [PLAY "3dctrwgraph_fb64.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/3d-engine-prototypes/src/3dctrwgraph_fb64.bas)
### File(s)
* [3dctrwgraph_fb64.bas](src/3dctrwgraph_fb64.bas)

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@ -14,6 +14,14 @@
A 2D platformer game by Tsiplacov Sergey
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "arcdemo.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/arc-demo/src/arcdemo.bas)
* [RUN "arcdemo.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/arc-demo/src/arcdemo.bas)
* [PLAY "arcdemo.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/arc-demo/src/arcdemo.bas)
### File(s)
* [arc-demo.zip](src/arc-demo.zip)

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@ -14,6 +14,14 @@
This is a game of weapons and destruction that relies upon the properties of physics as well as your skill. There can be up to 4 players on up to 4 teams playing at one time. Each player controls a tank that is equiped with various weapons. You can set the amount of ammo for each of these devices in the Configuration. You can also use the Configuration to set the amount of health you start with, player names, teams, control keys, and other options...
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "assault.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/assault/src/assault.bas)
* [RUN "assault.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/assault/src/assault.bas)
* [PLAY "assault.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/assault/src/assault.bas)
### File(s)
* [assault.bas](src/assault.bas)

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@ -2,4 +2,4 @@
## AUTHORS
[Microsoft:31](microsoft.md) • [Fellippe Heitor:27](fellippe-heitor.md) • [Antoni Gual:25](antoni-gual.md) • [*missing*:23](author-missing.md) • [STxAxTIC:23](stxaxtic.md) • [Rho Sigma:19](rho-sigma.md) • [qbguy:11](qbguy.md) • [A&A De Pasquale:9](a&a-de-pasquale.md) • [bplus:9](bplus.md) • [Bob Seguin:7](bob-seguin.md) • [Terry Ritchie:7](terry-ritchie.md) • [Hardin Brothers:5](hardin-brothers.md) • [Relsoft:5](relsoft.md) • [Richard Frost:5](richard-frost.md) • [Zom-B:5](zom-b.md) • [Alan Zeichick:3](alan-zeichick.md) • [Ashish Kushwaha:3](ashish-kushwaha.md) • [Cyperium:3](cyperium.md) • [Dav:3](dav.md) • [vince:3](vince.md) • [Artelius:1](artelius.md) • [Brian Murphy:1](brian-murphy.md) • [Chris Chadwick:1](chris-chadwick.md) • [Cobalt:1](cobalt.md) • [Danilin:1](danilin.md) • [darokin:1](darokin.md) • [David Bannon:1](david-bannon.md) • [David Ferrier:1](david-ferrier.md) • [David Joffe:1](david-joffe.md) • [Dietmar Moritz:1](dietmar-moritz.md) • [Douglas Park:1](douglas-park.md) • [Folker Fritz:1](folker-fritz.md) • [Galleon:1](galleon.md) • [Glenn Powell:1](glenn-powell.md) • [harixxx:1](harixxx.md) • [Jeh:1](jeh.md) • [Jeremy Munn:1](jeremy-munn.md) • [JKC:1](jkc.md) • [John Wolfskill:1](john-wolfskill.md) • [Kevin:1](kevin.md) • [kinem:1](kinem.md) • [Leif J. Burrow:1](leif-j.-burrow.md) • [Lucid:1](lucid.md) • [Luke:1](luke.md) • [Matt Bross:1](matt-bross.md) • [Matthew:1](matthew.md) • [Matthew River Knight:1](matthew-river-knight.md) • [Mennonite:1](mennonite.md) • [Michael Fogleman:1](michael-fogleman.md) • [Nathan Thomas:1](nathan-thomas.md) • [Paul Meyer:1](paul-meyer.md) • [pcluddite:1](pcluddite.md) • [Petr:1](petr.md) • [Philipp Strathausen:1](philipp-strathausen.md) • [QB64 Team 2018:1](qb64-team-2018.md) • [RETROQB45:1](retroqb45.md) • [RhoSigma:1](rhosigma.md) • [rpgfan3233:1](rpgfan3233.md) • [Steve M.:1](steve-m..md) • [Timothy Baxendale:1](timothy-baxendale.md) • [Tor Myklebust:1](tor-myklebust.md) • [TrialAndTerror:1](trialandterror.md) • [triggered:1](triggered.md) • [Tsiplacov Sergey:1](tsiplacov-sergey.md) • [TylerDarko:1](tylerdarko.md) • [William Loughner:1](william-loughner.md) • [Yu:1](yu.md) • [Zack Johnson:1](zack-johnson.md)
[Microsoft:31](microsoft.md) • [Fellippe Heitor:27](fellippe-heitor.md) • [Antoni Gual:25](antoni-gual.md) • [*missing*:23](author-missing.md) • [STxAxTIC:23](stxaxtic.md) • [Rho Sigma:19](rho-sigma.md) • [qbguy:11](qbguy.md) • [A&A De Pasquale:9](a&a-de-pasquale.md) • [bplus:9](bplus.md) • [Bob Seguin:7](bob-seguin.md) • [Hardin Brothers:5](hardin-brothers.md) • [Relsoft:5](relsoft.md) • [Richard Frost:5](richard-frost.md) • [Terry Ritchie:5](terry-ritchie.md) • [Zom-B:5](zom-b.md) • [Alan Zeichick:3](alan-zeichick.md) • [Ashish Kushwaha:3](ashish-kushwaha.md) • [Cyperium:3](cyperium.md) • [Dav:3](dav.md) • [vince:3](vince.md) • [Artelius:1](artelius.md) • [Brian Murphy:1](brian-murphy.md) • [Chris Chadwick:1](chris-chadwick.md) • [Cobalt:1](cobalt.md) • [Danilin:1](danilin.md) • [darokin:1](darokin.md) • [David Bannon:1](david-bannon.md) • [David Ferrier:1](david-ferrier.md) • [David Joffe:1](david-joffe.md) • [Dietmar Moritz:1](dietmar-moritz.md) • [Douglas Park:1](douglas-park.md) • [Folker Fritz:1](folker-fritz.md) • [Galleon:1](galleon.md) • [Glenn Powell:1](glenn-powell.md) • [harixxx:1](harixxx.md) • [Jeh:1](jeh.md) • [Jeremy Munn:1](jeremy-munn.md) • [JKC:1](jkc.md) • [John Wolfskill:1](john-wolfskill.md) • [Kevin:1](kevin.md) • [kinem:1](kinem.md) • [Leif J. Burrow:1](leif-j.-burrow.md) • [Lucid:1](lucid.md) • [Luke:1](luke.md) • [Matt Bross:1](matt-bross.md) • [Matthew:1](matthew.md) • [Matthew River Knight:1](matthew-river-knight.md) • [Mennonite:1](mennonite.md) • [Michael Fogleman:1](michael-fogleman.md) • [Nathan Thomas:1](nathan-thomas.md) • [Paul Meyer:1](paul-meyer.md) • [pcluddite:1](pcluddite.md) • [Petr:1](petr.md) • [Philipp Strathausen:1](philipp-strathausen.md) • [QB64 Team 2018:1](qb64-team-2018.md) • [RETROQB45:1](retroqb45.md) • [RhoSigma:1](rhosigma.md) • [rpgfan3233:1](rpgfan3233.md) • [Steve M.:1](steve-m..md) • [Timothy Baxendale:1](timothy-baxendale.md) • [Tor Myklebust:1](tor-myklebust.md) • [TrialAndTerror:1](trialandterror.md) • [triggered:1](triggered.md) • [Tsiplacov Sergey:1](tsiplacov-sergey.md) • [TylerDarko:1](tylerdarko.md) • [William Loughner:1](william-loughner.md) • [Yu:1](yu.md) • [Zack Johnson:1](zack-johnson.md)

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@ -18,6 +18,14 @@
'**
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "revenge.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/bad-box-revenge/src/revenge.bas)
* [RUN "revenge.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/bad-box-revenge/src/revenge.bas)
* [PLAY "revenge.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/bad-box-revenge/src/revenge.bas)
### File(s)
* [revenge.bas](src/revenge.bas)

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@ -24,6 +24,14 @@
'**
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "badbox.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/bad-boxes/src/badbox.bas)
* [RUN "badbox.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/bad-boxes/src/badbox.bas)
* [PLAY "badbox.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/bad-boxes/src/badbox.bas)
### File(s)
* [badbox.bas](src/badbox.bas)

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@ -23,6 +23,14 @@
' ***Hit `F5' to play!!***
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "beatdown.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/beatdown/src/beatdown.bas)
* [RUN "beatdown.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/beatdown/src/beatdown.bas)
* [PLAY "beatdown.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/beatdown/src/beatdown.bas)
### File(s)
* [beatdown.bas](src/beatdown.bas)

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@ -17,6 +17,14 @@
'****************************************************************************'
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "biochart.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/biorhythm-chart/src/biochart.bas)
* [RUN "biochart.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/biorhythm-chart/src/biochart.bas)
* [PLAY "biochart.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/biorhythm-chart/src/biochart.bas)
### File(s)
* [biochart.bas](src/biochart.bas)

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@ -16,6 +16,14 @@ Can't Contain Me is a game developed in QB64.
The pieces are trying to escape your screen and the container that'll hold them back from leaving is in the center of the window. Drag as many fugitives as you can into the cell (even multiple at once) so you can win.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "ccm.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/cant-contain-me/src/ccm.bas)
* [RUN "ccm.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/cant-contain-me/src/ccm.bas)
* [PLAY "ccm.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/cant-contain-me/src/ccm.bas)
### File(s)
* [cant-contain-me.zip](src/cant-contain-me.zip)

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@ -14,6 +14,14 @@
Eccentric chess implementation by Richard Frost.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "chess.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/chess/src/chess.bas)
* [RUN "chess.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/chess/src/chess.bas)
* [PLAY "chess.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/chess/src/chess.bas)
### File(s)
* [chess.bas](src/chess.bas)

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@ -14,6 +14,14 @@
A clone of 'Shades' which was originally developed by UOVO.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "shades.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/cloned-shades/src/shades.bas)
* [RUN "shades.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/cloned-shades/src/shades.bas)
* [PLAY "shades.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/cloned-shades/src/shades.bas)
### File(s)
* [shades.bas](src/shades.bas)

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@ -25,6 +25,14 @@
'____________________________________________________________ßÜÜÜÜÜÜ
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "didris.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/didris/src/didris.bas)
* [RUN "didris.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/didris/src/didris.bas)
* [PLAY "didris.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/didris/src/didris.bas)
### File(s)
* [didris.bas](src/didris.bas)

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@ -23,6 +23,14 @@
' -----------------------------------------------
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "fbird.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/flappy-bird/src/fbird.bas)
* [RUN "fbird.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/flappy-bird/src/fbird.bas)
* [PLAY "fbird.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/flappy-bird/src/fbird.bas)
### File(s)
* [fbird.bas](src/fbird.bas)

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@ -14,6 +14,14 @@
A clone of Frostbite for the Atari 2600, originally designed by Steve Cartwright and published by Activision in 1983. Written in QB64.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "frostbite.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/frostbite/src/frostbite.bas)
* [RUN "frostbite.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/frostbite/src/frostbite.bas)
* [PLAY "frostbite.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/frostbite/src/frostbite.bas)
### File(s)
* [frostbite.bas](src/frostbite.bas)

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@ -98,12 +98,6 @@ A clone of 'Shades' which was originally developed by UOVO.
QB64 version of Nintendo Dragon Quest (Dragon Warrior). The time has come to go on your quest to...
**[Flappy Bird](flappy-bird/index.md)**
[🐝 Terry Ritchie](terry-ritchie.md) 🔗 [game](game.md), [flappy bird](flappy-bird.md)
' ----------------------------------------------- ' QB64 FlappyBird Clone by Terry Ritchie 02/28/...
**[Four Player Pong](four-player-pong/index.md)**
[🐝 Matthew](matthew.md) 🔗 [game](game.md), [pong](pong.md)

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@ -15,6 +15,14 @@
A shooting game created in QB64
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "main.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/hunters-revenge/src/main.bas)
* [RUN "main.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/hunters-revenge/src/main.bas)
* [PLAY "main.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/hunters-revenge/src/main.bas)
### File(s)
* [main.bas](src/main.bas)

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@ -18,6 +18,14 @@
'https://en.wikipedia.org/wiki/Lights_Out_(game)
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "lightson.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/lightson/src/lightson.bas)
* [RUN "lightson.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/lightson/src/lightson.bas)
* [PLAY "lightson.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/lightson/src/lightson.bas)
### File(s)
* [lightson.bas](src/lightson.bas)

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@ -14,6 +14,14 @@
Money manager by Microsoft.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "money.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/money/src/money.bas)
* [RUN "money.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/money/src/money.bas)
* [PLAY "money.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/money/src/money.bas)
### File(s)
* [money.bas](src/money.bas)

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@ -17,6 +17,14 @@ Controls:
The multifarious keyboard controls are given by pressing F1 (Help) when the program is run.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "l64.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/moon-lander/src/l64.bas)
* [RUN "l64.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/moon-lander/src/l64.bas)
* [PLAY "l64.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/moon-lander/src/l64.bas)
### File(s)
* [l64.bas](src/l64.bas)

View file

@ -14,6 +14,14 @@
Simple phone directory by Microsoft.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "phone.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/ms-phone/src/phone.bas)
* [RUN "phone.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/ms-phone/src/phone.bas)
* [PLAY "phone.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/ms-phone/src/phone.bas)
### File(s)
* [phone.bas](src/phone.bas)

View file

@ -14,6 +14,14 @@
Progress toward a Minecraft clone.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "mycraft_0_001.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/mycraft/src/mycraft_0_001.bas)
* [RUN "mycraft_0_001.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/mycraft/src/mycraft_0_001.bas)
* [PLAY "mycraft_0_001.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/mycraft/src/mycraft_0_001.bas)
### File(s)
* [mycraft_0_001.bas](src/mycraft_0_001.bas)

View file

@ -63,6 +63,14 @@ For further details on NAMES.BAS, see "Building a QBasic Database" (DRG #6,
November 1992, page 65).
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "names.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/names/src/names.bas)
* [RUN "names.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/names/src/names.bas)
* [PLAY "names.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/names/src/names.bas)
### File(s)
* [names.bas](src/names.bas)

View file

@ -14,6 +14,14 @@
My attempt at creating something drawing inspiration from Fire Rides by Voodoo. Made with QB64.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "pendulum.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/pendulum-game/src/pendulum.bas)
* [RUN "pendulum.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/pendulum-game/src/pendulum.bas)
* [PLAY "pendulum.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/pendulum-game/src/pendulum.bas)
### File(s)
* [pendulum-master.zip](src/pendulum-master.zip)

View file

@ -55,6 +55,14 @@ For further details on PHONE.BAS, see "Elementary Steps to Programming" (DRG
#4, page 63).
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "phone.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/phone/src/phone.bas)
* [RUN "phone.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/phone/src/phone.bas)
* [PLAY "phone.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/phone/src/phone.bas)
### File(s)
* [phone.bas](src/phone.bas)

View file

@ -20,6 +20,14 @@
'NOTE: Formally called MazeConnect Prototype on the forum.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "pipes.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/pipes-puzzle/src/pipes.bas)
* [RUN "pipes.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/pipes-puzzle/src/pipes.bas)
* [PLAY "pipes.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/pipes-puzzle/src/pipes.bas)
### File(s)
* [pipes-puzzle.zip](src/pipes-puzzle.zip)

View file

@ -45,6 +45,14 @@
'~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "usersubs.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/pixelplus/src/usersubs.bas)
* [RUN "usersubs.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/pixelplus/src/usersubs.bas)
* [PLAY "usersubs.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/pixelplus/src/usersubs.bas)
### File(s)
* [pp256img.zip](src/pp256img.zip)

View file

@ -23,6 +23,14 @@ There are some issues with disk storage, writing seems fine, but reading doesn't
Here's some screens! Running for the first time in almost 20 years using [qb64]
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "nventory.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/qb-nventory/src/nventory.bas)
* [RUN "nventory.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/qb-nventory/src/nventory.bas)
* [PLAY "nventory.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/qb-nventory/src/nventory.bas)
### File(s)
* [nventory.bas](src/nventory.bas)

View file

@ -42,6 +42,14 @@
'tank beyond repair, with a single strike.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "tcv2.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/qb-tank-commander/src/tcv2.bas)
* [RUN "tcv2.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/qb-tank-commander/src/tcv2.bas)
* [PLAY "tcv2.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/qb-tank-commander/src/tcv2.bas)
### File(s)
* [tcv2.bas](src/tcv2.bas)

View file

@ -14,6 +14,14 @@
A simple database using a cardfile user interface by Microsoft.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "qcards.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/qcards/src/qcards.bas)
* [RUN "qcards.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/qcards/src/qcards.bas)
* [PLAY "qcards.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/qcards/src/qcards.bas)
### File(s)
* [qcards.bas](src/qcards.bas)

View file

@ -14,6 +14,14 @@
A DIGGER game clone by RETROQB45.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "qdigger.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/qdigger/src/qdigger.bas)
* [RUN "qdigger.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/qdigger/src/qdigger.bas)
* [PLAY "qdigger.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/qdigger/src/qdigger.bas)
### File(s)
* [qdigger.bas](src/qdigger.bas)

View file

@ -14,6 +14,14 @@
Snake clone by Bob Seguin.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "rattler.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/rattler/src/rattler.bas)
* [RUN "rattler.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/rattler/src/rattler.bas)
* [PLAY "rattler.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/rattler/src/rattler.bas)
### File(s)
* [rattler.bas](src/rattler.bas)

View file

@ -17,6 +17,14 @@
Robo Raider is Copyright 2004 by Kevin
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "roboraid.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/robo-raider/src/roboraid.bas)
* [RUN "roboraid.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/robo-raider/src/roboraid.bas)
* [PLAY "roboraid.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/robo-raider/src/roboraid.bas)
### File(s)
* [roboraid.bas](src/roboraid.bas)

View file

@ -49,6 +49,14 @@ This program was influenced by examples from the book "Tandy Graphics and Sound
QB64 does not target DOS. Due to changes made in the code to get it running under QB64 it probably does not build in QuickBasic anymore. I may at some point revisit this and set up some sort of build system which comments/uncomments different parts in order to allow building in QuickBasic again.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "schemat.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/schemat/src/schemat.bas)
* [RUN "schemat.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/schemat/src/schemat.bas)
* [PLAY "schemat.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/schemat/src/schemat.bas)
### File(s)
* [schemat.bas](src/schemat.bas)

View file

@ -14,6 +14,14 @@
A hot game. Let's make Adele proud.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "setfire.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/set-fire-to-rain/src/setfire.bas)
* [RUN "setfire.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/set-fire-to-rain/src/setfire.bas)
* [PLAY "setfire.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/set-fire-to-rain/src/setfire.bas)
### File(s)
* [set-fire-to-the-rain.zip](src/set-fire-to-the-rain.zip)

View file

@ -10,6 +10,14 @@
1945-style shooter.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "shoot.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/shooter/src/shoot.bas)
* [RUN "shoot.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/shooter/src/shoot.bas)
* [PLAY "shoot.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/shooter/src/shoot.bas)
### File(s)
* [shoot.bas](src/shoot.bas)

View file

@ -14,6 +14,14 @@
Snake clone by pcluddite.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "snake.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/snake-basic/src/snake.bas)
* [RUN "snake.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/snake-basic/src/snake.bas)
* [PLAY "snake.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/snake-basic/src/snake.bas)
### File(s)
* [snake-basic.zip](src/snake-basic.zip)

View file

@ -10,6 +10,14 @@
Stock Watcher program.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "qb64stocks.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/stock-watcher/src/qb64stocks.bas)
* [RUN "qb64stocks.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/stock-watcher/src/qb64stocks.bas)
* [PLAY "qb64stocks.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/stock-watcher/src/qb64stocks.bas)
### File(s)
* [qb64stocks.bas](src/qb64stocks.bas)

View file

@ -14,6 +14,14 @@
Super Mario Jump!
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "supermariojump.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/super-mario-jump/src/supermariojump.bas)
* [RUN "supermariojump.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/super-mario-jump/src/supermariojump.bas)
* [PLAY "supermariojump.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/super-mario-jump/src/supermariojump.bas)
### File(s)
* [supermariojump.bas](src/supermariojump.bas)

View file

@ -2,4 +2,4 @@
## TAGS
[game:58](game.md) • [dos world:14](dos-world.md) • [screensaver:12](screensaver.md) • [3d:11](3d.md) • [screenblanker:11](screenblanker.md) • [fractal:10](fractal.md) • [9 lines:8](9-lines.md) • [graphics:8](graphics.md) • [data management:6](data-management.md) • [geometry:5](geometry.md) • [mandelbrot:5](mandelbrot.md) • [art:4](art.md) • [intersections:4](intersections.md) • [2d:3](2d.md) • [breakout:3](breakout.md) • [drawing:3](drawing.md) • [maze:3](maze.md) • [physics:3](physics.md) • [snake:3](snake.md) • [space shooter:3](space-shooter.md) • [starfield:3](starfield.md) • [tetris:3](tetris.md) • [trigonometry:3](trigonometry.md) • [artillery:2](artillery.md) • [ascii:2](ascii.md) • [bad boxes:2](bad-boxes.md) • [clock:2](clock.md) • [collisions:2](collisions.md) • [fire:2](fire.md) • [image processing:2](image-processing.md) • [julia set:2](julia-set.md) • [legacy:2](legacy.md) • [particles:2](particles.md) • [pendulum:2](pendulum.md) • [plasma:2](plasma.md) • [pong:2](pong.md) • [puzzle:2](puzzle.md) • [ray tracer:2](ray-tracer.md) • [ray tracing:2](ray-tracing.md) • [shooter:2](shooter.md) • [tic tac toe:2](tic-tac-toe.md) • [tui:2](tui.md) • [zen:2](zen.md) • [2 player:1](2-player.md) • [abacus:1](abacus.md) • [ai:1](ai.md) • [arithmetic:1](arithmetic.md) • [automata:1](automata.md) • [binary:1](binary.md) • [biorhythms:1](biorhythms.md) • [bitmap:1](bitmap.md) • [calculator:1](calculator.md) • [calendar:1](calendar.md) • [chess:1](chess.md) • [circuits:1](circuits.md) • [color picker:1](color-picker.md) • [conway:1](conway.md) • [counter:1](counter.md) • [cube:1](cube.md) • [curve:1](curve.md) • [defense:1](defense.md) • [desktop:1](desktop.md) • [digger:1](digger.md) • [draw:1](draw.md) • [editor:1](editor.md) • [eliza:1](eliza.md) • [ellipse:1](ellipse.md) • [fern:1](fern.md) • [fibonacci:1](fibonacci.md) • [filled circle:1](filled-circle.md) • [finance:1](finance.md) • [flappy bird:1](flappy-bird.md) • [flight:1](flight.md) • [floorscape:1](floorscape.md) • [frogger:1](frogger.md) • [frostbite:1](frostbite.md) • [gl:1](gl.md) • [graph:1](graph.md) • [gravity:1](gravity.md) • [hangman:1](hangman.md) • [hex:1](hex.md) • [image manipulation:1](image-manipulation.md) • [interface:1](interface.md) • [interpolation:1](interpolation.md) • [interpreter:1](interpreter.md) • [isometric:1](isometric.md) • [jpeg:1](jpeg.md) • [lander:1](lander.md) • [letter:1](letter.md) • [lights:1](lights.md) • [lisp:1](lisp.md) • [lorenz:1](lorenz.md) • [maptriangle:1](maptriangle.md) • [mario:1](mario.md) • [math:1](math.md) • [matrix:1](matrix.md) • [measure:1](measure.md) • [minecraft:1](minecraft.md) • [money:1](money.md) • [mosaic:1](mosaic.md) • [multiplayer:1](multiplayer.md) • [music:1](music.md) • [pdf:1](pdf.md) • [platform:1](platform.md) • [platformer:1](platformer.md) • [raycaster:1](raycaster.md) • [reflections:1](reflections.md) • [ripple:1](ripple.md) • [roguelike:1](roguelike.md) • [rotations:1](rotations.md) • [rpg:1](rpg.md) • [schematics:1](schematics.md) • [simulation:1](simulation.md) • [sort:1](sort.md) • [sound:1](sound.md) • [sphere:1](sphere.md) • [spiral:1](spiral.md) • [stocks:1](stocks.md) • [tank:1](tank.md) • [tic tac toe rings:1](tic-tac-toe-rings.md) • [torus:1](torus.md) • [tower:1](tower.md) • [tunnel:1](tunnel.md) • [turtle graphics:1](turtle-graphics.md) • [vectors:1](vectors.md) • [wave motion:1](wave-motion.md) • [wireframe:1](wireframe.md)
[game:57](game.md) • [dos world:14](dos-world.md) • [screensaver:12](screensaver.md) • [3d:11](3d.md) • [screenblanker:11](screenblanker.md) • [fractal:10](fractal.md) • [9 lines:8](9-lines.md) • [graphics:8](graphics.md) • [data management:6](data-management.md) • [geometry:5](geometry.md) • [mandelbrot:5](mandelbrot.md) • [art:4](art.md) • [intersections:4](intersections.md) • [2d:3](2d.md) • [breakout:3](breakout.md) • [drawing:3](drawing.md) • [maze:3](maze.md) • [physics:3](physics.md) • [snake:3](snake.md) • [space shooter:3](space-shooter.md) • [starfield:3](starfield.md) • [tetris:3](tetris.md) • [trigonometry:3](trigonometry.md) • [artillery:2](artillery.md) • [ascii:2](ascii.md) • [bad boxes:2](bad-boxes.md) • [clock:2](clock.md) • [collisions:2](collisions.md) • [fire:2](fire.md) • [image processing:2](image-processing.md) • [julia set:2](julia-set.md) • [legacy:2](legacy.md) • [particles:2](particles.md) • [pendulum:2](pendulum.md) • [plasma:2](plasma.md) • [pong:2](pong.md) • [puzzle:2](puzzle.md) • [ray tracer:2](ray-tracer.md) • [ray tracing:2](ray-tracing.md) • [shooter:2](shooter.md) • [tic tac toe:2](tic-tac-toe.md) • [tui:2](tui.md) • [zen:2](zen.md) • [2 player:1](2-player.md) • [abacus:1](abacus.md) • [ai:1](ai.md) • [arithmetic:1](arithmetic.md) • [automata:1](automata.md) • [binary:1](binary.md) • [biorhythms:1](biorhythms.md) • [bitmap:1](bitmap.md) • [calculator:1](calculator.md) • [calendar:1](calendar.md) • [chess:1](chess.md) • [circuits:1](circuits.md) • [color picker:1](color-picker.md) • [conway:1](conway.md) • [counter:1](counter.md) • [cube:1](cube.md) • [curve:1](curve.md) • [defense:1](defense.md) • [desktop:1](desktop.md) • [digger:1](digger.md) • [draw:1](draw.md) • [editor:1](editor.md) • [eliza:1](eliza.md) • [ellipse:1](ellipse.md) • [fern:1](fern.md) • [fibonacci:1](fibonacci.md) • [filled circle:1](filled-circle.md) • [finance:1](finance.md) • [flight:1](flight.md) • [floorscape:1](floorscape.md) • [frogger:1](frogger.md) • [frostbite:1](frostbite.md) • [gl:1](gl.md) • [graph:1](graph.md) • [gravity:1](gravity.md) • [hangman:1](hangman.md) • [hex:1](hex.md) • [image manipulation:1](image-manipulation.md) • [interface:1](interface.md) • [interpolation:1](interpolation.md) • [interpreter:1](interpreter.md) • [isometric:1](isometric.md) • [jpeg:1](jpeg.md) • [lander:1](lander.md) • [letter:1](letter.md) • [lights:1](lights.md) • [lisp:1](lisp.md) • [lorenz:1](lorenz.md) • [maptriangle:1](maptriangle.md) • [mario:1](mario.md) • [math:1](math.md) • [matrix:1](matrix.md) • [measure:1](measure.md) • [minecraft:1](minecraft.md) • [money:1](money.md) • [mosaic:1](mosaic.md) • [multiplayer:1](multiplayer.md) • [music:1](music.md) • [pdf:1](pdf.md) • [platform:1](platform.md) • [platformer:1](platformer.md) • [raycaster:1](raycaster.md) • [reflections:1](reflections.md) • [ripple:1](ripple.md) • [roguelike:1](roguelike.md) • [rotations:1](rotations.md) • [rpg:1](rpg.md) • [schematics:1](schematics.md) • [simulation:1](simulation.md) • [sort:1](sort.md) • [sound:1](sound.md) • [sphere:1](sphere.md) • [spiral:1](spiral.md) • [stocks:1](stocks.md) • [tank:1](tank.md) • [tic tac toe rings:1](tic-tac-toe-rings.md) • [torus:1](torus.md) • [tower:1](tower.md) • [tunnel:1](tunnel.md) • [turtle graphics:1](turtle-graphics.md) • [vectors:1](vectors.md) • [wave motion:1](wave-motion.md) • [wireframe:1](wireframe.md)

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@ -14,12 +14,6 @@
'** '** Program Name: Bad Boxes '** Version : 1.0 '** Author : Terry Ritchie '** Date ...
**[Flappy Bird](flappy-bird/index.md)**
[🐝 Terry Ritchie](terry-ritchie.md) 🔗 [game](game.md), [flappy bird](flappy-bird.md)
' ----------------------------------------------- ' QB64 FlappyBird Clone by Terry Ritchie 02/28/...
**[Super Mario Jump](super-mario-jump/index.md)**
[🐝 Terry Ritchie](terry-ritchie.md) 🔗 [game](game.md), [mario](mario.md)

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@ -14,6 +14,14 @@
Tic Tac Toe Rings by Fellippe Heitor.
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "tictactoering.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/tic-tac-toe-rings/src/tictactoering.bas)
* [RUN "tictactoering.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/tic-tac-toe-rings/src/tictactoering.bas)
* [PLAY "tictactoering.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/tic-tac-toe-rings/src/tictactoering.bas)
### File(s)
* [tic-tac-toe-rings.zip](src/tic-tac-toe-rings.zip)

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@ -14,6 +14,14 @@
Text User Interface for QB64 projects
```
### QBjs
> Please note that QBjs is still in early development and support for these examples is extremely experimental (meaning will most likely not work). With that out of the way, give it a try!
* [LOAD "tui.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?src=https://qb64.com/samples/tui/src/tui.bas)
* [RUN "tui.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=auto&src=https://qb64.com/samples/tui/src/tui.bas)
* [PLAY "tui.bas"](https://v6p9d9t4.ssl.hwcdn.net/html/5963335/index.html?mode=play&src=https://qb64.com/samples/tui/src/tui.bas)
### File(s)
* [tui.bas](src/tui.bas)