* {{Parameter|attribute_number&}} is the color attribute value from 0 to 255 for 1, 4 or 8 bit images.
* {{Parameter|handle&}} is the image handle being read for color data. Zero can be used to read the present screen mode palette.
* Returns the 32 bit color value to be used by the 32 bit RGB functions.
* For 32 bit images send the _PALETTECOLOR return value to {{KW|_RED32}}, {{KW|_GREEN32}} and {{KW|_BLUE32}} functions to get the Red, Green, and Blue intensity settings.
* '''Although 32 bit palette values are returned, the function cannot be used with 32 bit images or screen modes!'''
''Example:'' How _PALETTECOLOR works on 32 bit RGB compared to a 4 BPP(SCREEN 12) Qbasic procedure.
{{CodeStart}} '' ''
SCREEN 12 'can use any Qbasic legacy screen mode
DIM RGB(0 TO 47) AS INTEGER 'color intensity array
FOR c& = 0 TO 15
'OUT &H3C7, c& 'set color attribute to read
value32& = {{Cl|_PALETTECOLOR (function)|_PALETTECOLOR}}(c&, 0) 'sets color value to read of an image page handle.
PRINT "Color"; i / 3, "_RGB(" + RGBval$;
PRINT
NEXT
END '' ''
{{CodeEnd}}
:''Explanation:'' To save a bitmap or other image you need the RGB color settings or the colors will look all wrong. You can store that information into a larger image array and [[GET (graphics statement)|GET]] the image AFTER the color settings. Just GET the image starting at Array(48).