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29 lines
1 KiB
Text
29 lines
1 KiB
Text
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'''_glIsTexture:''' determine if a name corresponds to a texture
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{{PageSyntax}}
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FUNCTION _glIsTexture~%% (BYVAL texture AS _UNSIGNED LONG)
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GLboolean '''_glIsTexture'''(GLuint {{Parameter|texture}});
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; texture
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: Specifies a value that may be the name of a texture.
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{{PageDescription}}
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'''_glIsTexture''' returns {{KW|_GL_TRUE}} if {{Parameter|texture}} is currently the name of a texture. If {{Parameter|texture}} is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, '''_glIsTexture''' returns {{KW|_GL_FALSE}}.
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A name returned by {{KW|_glGenTextures}}, but not yet associated with a texture by calling {{KW|_glBindTexture}}, is not the name of a texture.
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{{PageSeeAlso}}
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{{KW|_GL}}
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{{KW|_glBindTexture}}, {{KW|_glDeleteTextures}}, {{KW|_glGenTextures}}
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{{PageCopyright}}
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Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].
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