if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3435=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3435=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3438=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3438=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3441=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3441=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3442=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3442=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3443=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3443=(byte_element_struct*)mem_static_malloc(12);
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3444=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3444=(byte_element_struct*)mem_static_malloc(12);
if (!_SUB_GL_SCAN_HEADER_STRING_CTYP)_SUB_GL_SCAN_HEADER_STRING_CTYP=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE=qbs_new(0,0);
qbs *_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=NULL;
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_NAME)_SUB_GL_SCAN_HEADER_STRING_VAR_NAME=qbs_new(0,0);
byte_element_struct *byte_element_3453=NULL;
if (!byte_element_3453){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3453=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3453=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3454=NULL;
if (!byte_element_3454){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3454=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3454=(byte_element_struct*)mem_static_malloc(12);
if (!_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP)_SUB_GL_SCAN_HEADER_STRING_VAR_TYPE_BACKUP=qbs_new(0,0);
byte_element_struct *byte_element_3455=NULL;
if (!byte_element_3455){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3455=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3455=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_3456=NULL;
if (!byte_element_3456){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_3456=(byte_element_struct*)(mem_static_pointer-12); else byte_element_3456=(byte_element_struct*)mem_static_malloc(12);