mirror of
https://github.com/QB64Official/qb64.git
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89 lines
3.6 KiB
Markdown
89 lines
3.6 KiB
Markdown
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The [_LOADIMAGE](_LOADIMAGE) function loads an image into memory and returns valid [LONG](LONG) image handle values that are less than -1.
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## Syntax
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> handle& = [_LOADIMAGE](_LOADIMAGE)(filename$[, mode%])
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## Parameter(s)
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* filename$ is literal or variable [STRING](STRING) file name value.
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* Optional mode% [INTEGER](INTEGER) values can be:
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* 32 = 32-bit
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* 33 = hardware image
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## Description
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* Various common image file formats supported, like BMP, JPG, PNG, etc. A path can also be given.
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* The mode% can designate 32-bit color or 33 (**version 1.000 and up**). Omit to use the current graphic screen settings.
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* Mode 33 images are **hardware** accelerated and are created using [_LOADIMAGE](_LOADIMAGE) or [_COPYIMAGE](_COPYIMAGE) (**version 1.000 and up**).
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* Loaded images can be read invisibly using [POINT](POINT). Image coordinates start at 0 up to the [_WIDTH (function)](_WIDTH-(function)) - 1 and [_HEIGHT](_HEIGHT) - 1.
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* Images can be made into a program [SCREEN (statement)](SCREEN-(statement)) or page adopting the size and palette settings or placed using [_PUTIMAGE](_PUTIMAGE).
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* Returns -1 as an invalid handle if it can't load the image. Valid [LONG](LONG) handle returns are less than -1 (handle& < -1).
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* Valid images only need to be loaded once. The handle can be used repeatedly until freed.
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* **Images are not deallocated when the [SUB](SUB) or [FUNCTION](FUNCTION) they are created in ends. Free them with [_FREEIMAGE](_FREEIMAGE).**
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## Error(s)
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* Some picture file images may not load when a mode% value is designated. Try loading it without a mode% designation.
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* **It is important to free unused or discarded images with [_FREEIMAGE](_FREEIMAGE) to prevent CPU memory overflow errors.**
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* **In text-only [SCREEN](SCREEN) 0, mode% 32 must be specified.** When loading an [_ICON](_ICON) image use 32 for the mode% too.
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## Example(s)
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To display an image in 32-bit color using its resolution as a program screen:
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```vb
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i& = _LOADIMAGE("mypic.jpg", 32)
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SCREEN i&
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```
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[DRAW](DRAW)ing and rotating an image 360 degrees using Turn Angle. [POINT](POINT) is used to read the invisible image source.
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```vb
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SCREEN _NEWIMAGE(800, 600, 32)
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img& = _LOADIMAGE("QB64.PNG") 'load the image file to be drawn
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wide% = _WIDTH(img&): deep% = _HEIGHT(img&)
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TLC$ = "BL" + STR$(wide% \ 2) + "BU" + STR$(deep% \ 2) 'start draw at top left corner
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RET$ = "BD BL" + STR$(wide%) 'return to left side of image
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_SOURCE img&
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_DEST 0
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DO
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FOR angle% = 0 TO 360 STEP 15
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CLS
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DRAW "BM400, 300" + "TA=" + VARPTR$(angle%) + TLC$
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FOR y = 0 TO deep% - 1
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FOR x = 0 TO wide% - 1
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DRAW "C" + STR$(POINT(x, y)) + "R1" 'color and DRAW each pixel
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NEXT
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DRAW RET$
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NEXT
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_DISPLAY 'NOTE: CPU usage will be HIGH!
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NEXT
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LOOP UNTIL INKEY$ > ""
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```
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> *NOTE:* Speed varies with image size.
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### More examples
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* [SAVEIMAGE](SAVEIMAGE) (QB64 Image to Bitmap SUB by Galleon)
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* [Program ScreenShots](Program-ScreenShots) (Member-contributed program for legacy screen modes)
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* [ThirtyTwoBit SUB](ThirtyTwoBit-SUB) (QB64 Image area to bitmap)
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## See Also
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* [_FREEIMAGE](_FREEIMAGE), [_ICON](_ICON)
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* [_PUTIMAGE](_PUTIMAGE), [_MAPTRIANGLE](_MAPTRIANGLE)
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* [_NEWIMAGE](_NEWIMAGE), [_COPYIMAGE](_COPYIMAGE)
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* [_PRINTIMAGE](_PRINTIMAGE) (printer)
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* [_PALETTECOLOR (function)](_PALETTECOLOR-(function)), [_COPYPALETTE](_COPYPALETTE), [_ICON](_ICON)
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* [SCREEN (statement)](SCREEN-(statement))
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* [Hardware images](Hardware-images)
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* [Bitmaps](Bitmaps), [Icons and Cursors](Icons-and-Cursors), [GIF Images](GIF-Images)
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