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qb64/internal/source/data169.txt

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2019-04-28 11:54:47 +00:00
int32 *_FUNC_IDEDISPLAYBOX_LONG_IDEDISPLAYBOX=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_IDEDISPLAYBOX==NULL){
_FUNC_IDEDISPLAYBOX_LONG_IDEDISPLAYBOX=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_IDEDISPLAYBOX=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_FOCUS=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_FOCUS==NULL){
_FUNC_IDEDISPLAYBOX_LONG_FOCUS=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_FOCUS=0;
}
void *_FUNC_IDEDISPLAYBOX_UDT_P=NULL;
if(_FUNC_IDEDISPLAYBOX_UDT_P==NULL){
_FUNC_IDEDISPLAYBOX_UDT_P=(void*)mem_static_malloc(20);
memset(_FUNC_IDEDISPLAYBOX_UDT_P,0,20);
}
ptrszint *_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O=NULL;
if (!_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O){
_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O=(ptrszint*)mem_static_malloc(9*ptrsz);
new_mem_lock();
mem_lock_tmp->type=4;
((ptrszint*)_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O)[8]=(ptrszint)mem_lock_tmp;
_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O[2]=0;
_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O[4]=2147483647;
_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O[5]=0;
_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O[6]=0;
_FUNC_IDEDISPLAYBOX_ARRAY_UDT_O[0]=(ptrszint)nothingvalue;
}
qbs *_FUNC_IDEDISPLAYBOX_STRING1_SEP=NULL;
if(_FUNC_IDEDISPLAYBOX_STRING1_SEP==NULL){
_FUNC_IDEDISPLAYBOX_STRING1_SEP=qbs_new_fixed((uint8*)mem_static_malloc(1),1,0);
memset(_FUNC_IDEDISPLAYBOX_STRING1_SEP->chr,0,1);
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_I=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_I==NULL){
_FUNC_IDEDISPLAYBOX_LONG_I=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_I=0;
}
qbs *_FUNC_IDEDISPLAYBOX_STRING_A2=NULL;
if (!_FUNC_IDEDISPLAYBOX_STRING_A2)_FUNC_IDEDISPLAYBOX_STRING_A2=qbs_new(0,0);
int32 *_FUNC_IDEDISPLAYBOX_LONG_PREVFOCUS=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_PREVFOCUS==NULL){
_FUNC_IDEDISPLAYBOX_LONG_PREVFOCUS=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_PREVFOCUS=0;
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_5157=NULL;
if (!byte_element_5157){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5157=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5157=(byte_element_struct*)mem_static_malloc(12);
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}
2019-12-17 12:23:45 +00:00
int32 pass5158;
2019-04-28 11:54:47 +00:00
byte_element_struct *byte_element_5159=NULL;
if (!byte_element_5159){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5159=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5159=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_5160=NULL;
if (!byte_element_5160){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5160=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5160=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_5161=NULL;
if (!byte_element_5161){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5161=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5161=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value5163;
int64 fornext_finalvalue5163;
int64 fornext_step5163;
uint8 fornext_step_negative5163;
2019-04-28 11:54:47 +00:00
int32 *_FUNC_IDEDISPLAYBOX_LONG_F=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_F==NULL){
_FUNC_IDEDISPLAYBOX_LONG_F=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_F=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_CX=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_CX==NULL){
_FUNC_IDEDISPLAYBOX_LONG_CX=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_CX=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_CY=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_CY==NULL){
_FUNC_IDEDISPLAYBOX_LONG_CY=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_CY=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value5166;
int64 fornext_finalvalue5166;
int64 fornext_step5166;
uint8 fornext_step_negative5166;
2019-04-28 11:54:47 +00:00
int32 *_FUNC_IDEDISPLAYBOX_LONG_LASTFOCUS=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_LASTFOCUS==NULL){
_FUNC_IDEDISPLAYBOX_LONG_LASTFOCUS=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_LASTFOCUS=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_CHANGE=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_CHANGE==NULL){
_FUNC_IDEDISPLAYBOX_LONG_CHANGE=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_CHANGE=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_MOUSEDOWN=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_MOUSEDOWN==NULL){
_FUNC_IDEDISPLAYBOX_LONG_MOUSEDOWN=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_MOUSEDOWN=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_MOUSEUP=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_MOUSEUP==NULL){
_FUNC_IDEDISPLAYBOX_LONG_MOUSEUP=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_MOUSEUP=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_ALT=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_ALT==NULL){
_FUNC_IDEDISPLAYBOX_LONG_ALT=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_ALT=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_OLDALT=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_OLDALT==NULL){
_FUNC_IDEDISPLAYBOX_LONG_OLDALT=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_OLDALT=0;
}
qbs *_FUNC_IDEDISPLAYBOX_STRING_ALTLETTER=NULL;
if (!_FUNC_IDEDISPLAYBOX_STRING_ALTLETTER)_FUNC_IDEDISPLAYBOX_STRING_ALTLETTER=qbs_new(0,0);
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_5170=NULL;
if (!byte_element_5170){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5170=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5170=(byte_element_struct*)mem_static_malloc(12);
2019-04-28 11:54:47 +00:00
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_K=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_K==NULL){
_FUNC_IDEDISPLAYBOX_LONG_K=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_K=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_INFO=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_INFO==NULL){
_FUNC_IDEDISPLAYBOX_LONG_INFO=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_INFO=0;
}
2019-12-17 12:23:45 +00:00
int64 fornext_value5172;
int64 fornext_finalvalue5172;
int64 fornext_step5172;
uint8 fornext_step_negative5172;
2019-04-28 11:54:47 +00:00
int32 *_FUNC_IDEDISPLAYBOX_LONG_T=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_T==NULL){
_FUNC_IDEDISPLAYBOX_LONG_T=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_T=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_FOCUSOFFSET=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_FOCUSOFFSET==NULL){
_FUNC_IDEDISPLAYBOX_LONG_FOCUSOFFSET=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_FOCUSOFFSET=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_5173=NULL;
if (!byte_element_5173){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5173=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5173=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
qbs *_FUNC_IDEDISPLAYBOX_STRING_A=NULL;
if (!_FUNC_IDEDISPLAYBOX_STRING_A)_FUNC_IDEDISPLAYBOX_STRING_A=qbs_new(0,0);
byte_element_struct *byte_element_5174=NULL;
if (!byte_element_5174){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5174=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5174=(byte_element_struct*)mem_static_malloc(12);
}
int64 fornext_value5176;
int64 fornext_finalvalue5176;
int64 fornext_step5176;
uint8 fornext_step_negative5176;
byte_element_struct *byte_element_5177=NULL;
if (!byte_element_5177){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5177=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5177=(byte_element_struct*)mem_static_malloc(12);
2019-04-28 11:54:47 +00:00
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_A=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_A==NULL){
_FUNC_IDEDISPLAYBOX_LONG_A=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_A=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_5178=NULL;
if (!byte_element_5178){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5178=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5178=(byte_element_struct*)mem_static_malloc(12);
2019-04-28 11:54:47 +00:00
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_5179=NULL;
if (!byte_element_5179){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5179=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5179=(byte_element_struct*)mem_static_malloc(12);
2019-04-28 11:54:47 +00:00
}
2019-12-17 12:23:45 +00:00
int64 fornext_value5181;
int64 fornext_finalvalue5181;
int64 fornext_step5181;
uint8 fornext_step_negative5181;
2019-04-28 11:54:47 +00:00
byte_element_struct *byte_element_5182=NULL;
if (!byte_element_5182){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5182=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5182=(byte_element_struct*)mem_static_malloc(12);
}
byte_element_struct *byte_element_5183=NULL;
if (!byte_element_5183){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5183=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5183=(byte_element_struct*)mem_static_malloc(12);
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_5184=NULL;
if (!byte_element_5184){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5184=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5184=(byte_element_struct*)mem_static_malloc(12);
2019-04-28 11:54:47 +00:00
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_5185=NULL;
if (!byte_element_5185){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5185=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5185=(byte_element_struct*)mem_static_malloc(12);
2019-04-28 11:54:47 +00:00
}
2019-12-17 12:23:45 +00:00
int64 fornext_value5187;
int64 fornext_finalvalue5187;
int64 fornext_step5187;
uint8 fornext_step_negative5187;
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_5188=NULL;
if (!byte_element_5188){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5188=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5188=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_5189=NULL;
if (!byte_element_5189){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5189=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5189=(byte_element_struct*)mem_static_malloc(12);
}
2019-04-28 11:54:47 +00:00
int32 *_FUNC_IDEDISPLAYBOX_LONG_X=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_X==NULL){
_FUNC_IDEDISPLAYBOX_LONG_X=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_X=0;
}
qbs *_FUNC_IDEDISPLAYBOX_STRING_V=NULL;
if (!_FUNC_IDEDISPLAYBOX_STRING_V)_FUNC_IDEDISPLAYBOX_STRING_V=qbs_new(0,0);
int16 *_FUNC_IDEDISPLAYBOX_INTEGER_V=NULL;
if(_FUNC_IDEDISPLAYBOX_INTEGER_V==NULL){
_FUNC_IDEDISPLAYBOX_INTEGER_V=(int16*)mem_static_malloc(2);
*_FUNC_IDEDISPLAYBOX_INTEGER_V=0;
}
int32 *_FUNC_IDEDISPLAYBOX_LONG_OLDHANDLE=NULL;
if(_FUNC_IDEDISPLAYBOX_LONG_OLDHANDLE==NULL){
_FUNC_IDEDISPLAYBOX_LONG_OLDHANDLE=(int32*)mem_static_malloc(4);
*_FUNC_IDEDISPLAYBOX_LONG_OLDHANDLE=0;
}
Pushed changes to enhance the Windows Console Experience Window's CONSOLE support has been extended so that: CSRLIN support added. POS(0) support added. LOCATE support added. (Works with optional parameters.) COLOR support added. SCREEN support added to get both character and color information of any point on the console. tab() glitch fixed. (Which could cause an endless loop when printing with comma spaced text/numbers.) _WIDTH support added. _HEIGHT support added. WIDTH support added, with 2 new parameters added so we can set the buffer width and buffer height also. CLS support semi-added. (Doesn't accept colored backgrounds; it clears the screen black. I'm getting tired of working up console stuff which I probably won't ever use myself...) SLEEP support added. END support added so we now end with any keypress and not just enter. _CONSOLEINPUT added, so we can tell the difference in mouse and keyboard input. _CINP(toggle) support added, which allows us to get single character keystrokes from the console. _CONSOLEFONT FontName, FontSize support added, which allows us to change the font and font size we use for the console. _CONSOLECURSOR _SHOW|_HIDE, cursorsize support added, which allows us to show or hide the cursor in the console, and to change its size (from 0 to 100), as desired. New keyboard commands added: _CAPSLOCK -- returns 1 if caps lock is on, 0 if it isn't. _NUMLOCK -- as above, but for num lock _SCROLLOCK -- as above, but for scroll lock _TOGGLE_CAPSLOCK -- toggles the caps lock state for us. _TOGGLE_NUMLOCK -- same, but for num lock _TOGGLE_SCROLLOCK -- same, but for scroll lock
2019-08-27 23:52:02 +00:00
byte_element_struct *byte_element_5190=NULL;
if (!byte_element_5190){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5190=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5190=(byte_element_struct*)mem_static_malloc(12);
}
2019-12-17 12:23:45 +00:00
byte_element_struct *byte_element_5191=NULL;
if (!byte_element_5191){
if ((mem_static_pointer+=12)<mem_static_limit) byte_element_5191=(byte_element_struct*)(mem_static_pointer-12); else byte_element_5191=(byte_element_struct*)mem_static_malloc(12);
}