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73 lines
2.7 KiB
Markdown
73 lines
2.7 KiB
Markdown
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The [_WHEEL](_WHEEL) function returns the relative position of a specified wheel number on a controller device.
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## Syntax
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> move = [_WHEEL](_WHEEL)(wheelNumber%)
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* Returns -1 when scrolling up and 1 when scrolling down with 0 indicating no movement since last read.
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* Add consecutive wheel values to determine a cumulative value over time for scrolling or moving objects.
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* wheelNumber% must be a number which does not exceed the number of wheels found by the [_LASTWHEEL](_LASTWHEEL) function.
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* When a mouse indicates it has 3 wheels, the first two are for relative movement reads. The third wheel is for scrolling.
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* **The number of [_DEVICES](_DEVICES) must be read before using [_DEVICE$](_DEVICE$), [_DEVICEINPUT](_DEVICEINPUT) or [_LASTWHEEL](_LASTWHEEL).**
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## Example(s)
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Reading multiple controller device buttons, axis and wheels.
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```vb
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FOR i = 1 TO _DEVICES
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PRINT STR$(i) + ") " + _DEVICE$(i) + " Buttons:"; _LASTBUTTON(i); ",Axis:"; _LASTAXIS(i); ",Wheel:"; _LASTWHEEL(i)
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NEXT
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DO
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d& = _DEVICEINPUT
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IF d& THEN ' the device number cannot be zero!
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PRINT "Found"; d&;
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FOR b = 1 TO _LASTBUTTON(d&)
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PRINT _BUTTONCHANGE(b); _BUTTON(b);
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NEXT
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FOR a = 1 TO _LASTAXIS(d&)
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PRINT _AXIS(a);
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NEXT
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FOR w = 1 TO _LASTWHEEL(d&)
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PRINT _WHEEL(w);
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NEXT
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PRINT
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END IF
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LOOP UNTIL INKEY$ = CHR$(27) 'escape key exit
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END
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```
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> *Note:* When there is no device control to read, a [FOR...NEXT](FOR...NEXT) n = 1 TO 0 loop will not run thus avoiding a control function read error.
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Why does a mouse have 3 wheels? Relative x and y movements can be read using the first 2 _WHEEL reads.
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```vb
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ignore = _MOUSEMOVEMENTX 'dummy call to put mouse into relative movement mode
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PRINT "Move your mouse and/or your mouse wheel (ESC to exit)"
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d = _DEVICES ' always read number of devices to enable device input
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DO: _LIMIT 30 'main loop
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DO WHILE _DEVICEINPUT(2) 'loop only runs during a device 2 mouse event
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PRINT _WHEEL(1), _WHEEL(2), _WHEEL(3)
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LOOP
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LOOP UNTIL INKEY$ = CHR$(27)
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```
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> *Explanation:* Referencing the [_MOUSEMOVEMENTX](_MOUSEMOVEMENTX) function hides the mouse and sets the mouse to a relative movement mode which can be read by [_WHEEL](_WHEEL). [_DEVICEINPUT](_DEVICEINPUT)(2) returns -1 (true) only when the mouse is moved, scrolled or clicked.
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## See Also
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* [_MOUSEWHEEL](_MOUSEWHEEL)
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* [_LASTWHEEL](_LASTWHEEL), [_LASTBUTTON](_LASTBUTTON), [_LASTAXIS](_LASTAXIS)
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* [_AXIS](_AXIS), [_BUTTON](_BUTTON), [_BUTTONCHANGE](_BUTTONCHANGE)
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* [_DEVICES](_DEVICES), [_DEVICE$](_DEVICE$), [_DEVICEINPUT](_DEVICEINPUT)
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* [_MOUSEMOVEMENTX](_MOUSEMOVEMENTX), [_MOUSEMOVEMENTY](_MOUSEMOVEMENTY)
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* [Controller Devices](Controller-Devices)
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