mirror of
https://github.com/QB64Official/qb64.git
synced 2024-08-30 00:10:17 +00:00
34 lines
878 B
Text
34 lines
878 B
Text
|
{{DISPLAYTITLE:_SNDOPENRAW}}
|
||
|
'''_SNDOPENRAW''' function opens a new channel to shove _SNDRAW content into to manage multiple dynamically generated sounds.
|
||
|
|
||
|
|
||
|
{{PageSyntax}}
|
||
|
::::: pipehandle = '''_SNDOPENRAW'''
|
||
|
|
||
|
|
||
|
* You can manage multiple dynamically generated sounds at once without having to worry about mixing.
|
||
|
* Use [[_SNDCLOSE]] to remove the pipe sound handles from memory.
|
||
|
|
||
|
|
||
|
''Example:'' Combining 2 sounds without worrying about mixing:
|
||
|
{{CodeStart}} '' ''
|
||
|
a = {{Cl|_SNDOPENRAW}}
|
||
|
b = {{Cl|_SNDOPENRAW}}
|
||
|
|
||
|
{{Cl|FOR...NEXT|FOR}} x = 1 {{Cl|TO}} 100000
|
||
|
{{Cl|_SNDRAW}} {{Cl|SIN}}(x / 10), , a 'fill with a tone
|
||
|
{{Cl|_SNDRAW}} {{Cl|RND}} * 1 - 0.5, , b 'fill with static
|
||
|
{{Cl|NEXT}}
|
||
|
|
||
|
{{Cl|_SNDCLOSE}} a
|
||
|
{{Cl|_SNDCLOSE}} b '' ''
|
||
|
{{CodeEnd}}{{small|Code by Galleon}}
|
||
|
|
||
|
|
||
|
{{PageSeeAlso}}
|
||
|
* [[_SNDRAWDONE]] {{text|(GL only)}}
|
||
|
* [[_SNDRAW]]
|
||
|
* [[_SNDCLOSE]]
|
||
|
|
||
|
|
||
|
{{PageNavigation}}
|