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Merge branch 'development' of ssh://github.com/QB64Team/qb64 into development

This commit is contained in:
Luke Ceddia 2020-07-12 16:12:10 +10:00
commit 59c3026bc6

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@ -19311,7 +19311,24 @@ void sub_put2(int32 i,int64 offset,void *element,int32 passed){
//validate size
if (size<1){error(5); return NULL;}
if (size>2048) return -1;
//load the file
if (!f->len) return -1;//return invalid handle if null length string
int32 fh,result;
int64 bytes;
fh=gfs_open(f,1,0,0);
#ifdef QB64_WINDOWS //rather than just immediately tossing an error, let's try looking in the default OS folder for the font first in case the user left off the filepath.
if (fh<0&&recall==0) {
recall=-1; //to set a flag so we don't get trapped endlessly recalling the routine when the font actually doesn't exist
i=func__loadfont(qbs_add(qbs_new_txt("C:/Windows/Fonts/"),f), size, requirements,passed); //Look in the default windows font location
return i;
}
#endif
recall=0;
if (fh<0) return -1; //If we still can't load the font, then we just can't load the font... Send an error code back.
//check requirements
memset(r,0,32);
if (passed){
@ -19346,23 +19363,7 @@ void sub_put2(int32 i,int64 offset,void *element,int32 passed){
//8 dontblend (blending is the default in 32-bit alpha-enabled modes)
//16 monospace
//32 unicode
//load the file
if (!f->len) return -1;//return invalid handle if null length string
int32 fh,result;
int64 bytes;
fh=gfs_open(f,1,0,0);
#ifdef QB64_WINDOWS //rather than just immediately tossing an error, let's try looking in the default OS folder for the font first in case the user left off the filepath.
if (fh<0&&recall==0) {
recall=-1; //to set a flag so we don't get trapped endlessly recalling the routine when the font actually doesn't exist
i=func__loadfont(qbs_add(qbs_new_txt("C:/Windows/Fonts/"),f), size, requirements,passed); //Look in the default windows font location
return i;
}
#endif
recall=0;
if (fh<0) return -1;
bytes=gfs_lof(fh);
static uint8* content;
content=(uint8*)malloc(bytes); if (!content){gfs_close(fh); return -1;}