The [_SNDPLAYFILE](_SNDPLAYFILE) statement is used to play a sound file without generating a handle, automatically closing it after playback finishes. ## Syntax > [_SNDPLAYFILE](_SNDPLAYFILE) filename$[, ignored%][, volume!] ## Description * Supported file formats are **WAV, OGG and MP3**. See [_SNDOPEN](_SNDOPEN). * ignored% is an optional parameter , accepted for historical reasons. * In versions prior to **build 20170811/60**, ignored% identified if a sound was to be loaded with [_SNDOPEN](_SNDOPEN), (-1 for true, 0 for false). This is true for all sound files in the latest versions, making this parameter safe to be ignored. * volume! is a [SINGLE](SINGLE) value from 0 (silence) to 1 (full volume). If not used or outside this range, the sound will be played at full volume. * [_SNDPLAYFILE](_SNDPLAYFILE) never creates an error. If the sound cannot be played it takes no further action. * The sound is closed automatically after it finishes playing. * When a sound will be used often, open the file with [_SNDOPEN](_SNDOPEN) and use [_SNDPLAYCOPY](_SNDPLAYCOPY) to play the handle instead to reduce the burden on the computer. ## Example(s) Playing a sound file at half volume. ```vb _SNDPLAYFILE "dog.wav", , .5 ``` ## See Also * [_SNDOPEN](_SNDOPEN), [_SNDPLAY](_SNDPLAY) * [_SNDPLAYCOPY](_SNDPLAYCOPY)