The [_SNDSETPOS](_SNDSETPOS) statement changes the current/starting playing position in seconds of a sound. ## Syntax > [_SNDSETPOS](_SNDSETPOS) handle&, position! ## Description * Changes the current/starting playing position in seconds (a [SINGLE](SINGLE) value) of a sound in memory. * If position! is past the length of the sound, playback will be interrupted. * Function cannot be called while a looping sound is being played (see [_SNDLOOP](_SNDLOOP)). * In versions **prior to build 20170811/60**, the sound identified by handle& must have been opened using the [_SNDOPEN](_SNDOPEN) to use this statement. ## Example(s) To check the current playing position in an MP3 file, use [_SNDPLAY](_SNDPLAY) with [_SNDGETPOS](_SNDGETPOS) printed in a loop ```vb SoundFile& = _SNDOPEN("YourSoundFile.mp3") '<<< your MP3 sound file here! _SNDSETPOS SoundFile&, 5.5 'set to play sound 5 1/2 seconds into music _SNDPLAY SoundFile& 'play sound Do: _LIMIT 60 LOCATE 5, 2: PRINT "Current play position> "; _SNDGETPOS(SoundFile&) LOOP UNTIL _KEYDOWN(27) OR NOT _SNDPLAYING(SoundFile&) 'ESC or end of sound exit ``` ## See Also * [_SNDGETPOS](_SNDGETPOS), [_SNDLEN](_SNDLEN) * [_SNDOPEN](_SNDOPEN), [_SNDLIMIT](_SNDLIMIT)