ABS,ABS CALL,CALL-ABSOLUTE CALL-ABSOLUTE,CALL-ABSOLUTE ACCESS,ACCESS ALIAS,ALIAS AND,AND AND,AND-(boolean) AND-,AND-(boolean) APPEND,APPEND AS,AS ASC,ASC ASC,ASC-(statement) ASC-,ASC-(statement) ATN,ATN BEEP,BEEP BINARY,BINARY BLOAD,BLOAD BSAVE,BSAVE BYVAL,BYVAL CALL,CALL CALL,CALL-ABSOLUTE CALL-ABSOLUTE,CALL-ABSOLUTE CASE,CASE CASE,CASE-ELSE CASE-ELSE,CASE-ELSE CASE,CASE-IS CASE-IS,CASE-IS CDBL,CDBL CHAIN,CHAIN CHDIR,CHDIR CHR$,CHR$ CINT,CINT CIRCLE,CIRCLE CLEAR,CLEAR CLNG,CLNG CLOSE,CLOSE CLS,CLS COLOR,COLOR COMMAND$,COMMAND$ COMMON,COMMON CONST,CONST COS,COS CSNG,CSNG CSRLIN,CSRLIN CVD,CVD CVDMBF,CVDMBF CVI,CVI CVL,CVL CVS,CVS CVSMBF,CVSMBF DATA,DATA DATE$,DATE$ DATE$,DATE$-(statement) DATE$-,DATE$-(statement) DECLARE,DECLARE-LIBRARY DECLARE-LIBRARY,DECLARE-LIBRARY DECLARE,DECLARE-DYNAMIC-LIBRARY DECLARE-DYNAMIC-LIBRARY,DECLARE-DYNAMIC-LIBRARY DEF,DEF-SEG DEF-SEG,DEF-SEG DEFDBL,DEFDBL DEFINT,DEFINT DEFLNG,DEFLNG DEFSNG,DEFSNG DEFSTR,DEFSTR DIM,DIM LOOP,DO...LOOP DO,DO...LOOP LOOP,DO...LOOP DOUBLE,DOUBLE DRAW,DRAW $DYNAMIC,$DYNAMIC ELSE,ELSE ELSEIF,ELSEIF END,END THEN,IF...THEN IF,IF...THEN THEN,IF...THEN ENVIRON,ENVIRON ENVIRON$,ENVIRON$ EOF,EOF EQV,EQV ERASE,ERASE ERDEV,ERDEV ERDEV$,ERDEV$ ERL,ERL ERR,ERR ERROR,ERROR EVERYCASE,SELECT-CASE SELECT-CASE,SELECT-CASE EXIT,EXIT EXP,EXP FIELD,FIELD FILEATTR,FILEATTR FILES,FILES FIX,FIX NEXT,FOR...NEXT FOR,FOR...NEXT NEXT,FOR...NEXT FOR,FOR-(file-statement) FOR-,FOR-(file-statement) FRE,FRE FREE,TIMER TIMER,TIMER FREEFILE,FREEFILE FUNCTION,FUNCTION GET,GET GET,GET-(TCP-IP-statement) GET-,GET-(TCP-IP-statement) GET,GET-(graphics-statement) GET-,GET-(graphics-statement) GOSUB,GOSUB GOTO,GOTO HEX$,HEX$ THEN,IF...THEN IF,IF...THEN THEN,IF...THEN IMP,IMP $INCLUDE,$INCLUDE INKEY$,INKEY$ INP,INP INPUT,INPUT INPUT,INPUT-(file-mode) INPUT-,INPUT-(file-mode) INPUT,INPUT-(file-statement) INPUT-,INPUT-(file-statement) INPUT$,INPUT$ INSTR,INSTR INT,INT INTEGER,INTEGER INTERRUPT,INTERRUPT INTERRUPTX,INTERRUPTX IOCTL,IOCTL IOCTL$,IOCTL$ KEY,KEY-n KEY,KEY(n) KEY,KEY-LIST KEY-LIST,KEY-LIST KILL,KILL LBOUND,LBOUND LCASE$,LCASE$ LEFT$,LEFT$ LEN,LEN LET,LET LINE,LINE LINE,LINE-INPUT LINE-INPUT,LINE-INPUT LINE,LINE-INPUT-(file-statement) LINE-INPUT-,LINE-INPUT-(file-statement) KEY,KEY-LIST KEY-LIST,KEY-LIST LOC,LOC LOCATE,LOCATE LOCK,LOCK LOF,LOF LOG,LOG LONG,LONG LOOP,DO...LOOP DO,DO...LOOP LOOP,DO...LOOP LPOS,LPOS LPRINT,LPRINT LPRINT,LPRINT-USING LPRINT-USING,LPRINT-USING LSET,LSET LTRIM$,LTRIM$ MID$,MID$ MID$,MID$-(statement) MID$-,MID$-(statement) MKD$,MKD$ MKDIR,MKDIR MKDMBF$,MKDMBF$ MKI$,MKI$ MKL$,MKL$ MKS$,MKS$ MKSMBF$,MKSMBF$ MOD,MOD NAME,NAME NEXT,NEXT NOT,NOT OCT$,OCT$ OFF,OFF ON,ON-COM(n) ON-COM,ON-COM(n) ON,ON-ERROR ON-ERROR,ON-ERROR ON,ON-KEY(n) ON-KEY,ON-KEY(n) ON,ON-PEN ON-PEN,ON-PEN ON,ON-PLAY(n) ON-PLAY,ON-PLAY(n) ON,ON-STRIG(n) ON-STRIG,ON-STRIG(n) ON,ON-TIMER(n) ON-TIMER,ON-TIMER(n) ON,ON-UEVENT ON-UEVENT,ON-UEVENT GOSUB,ON...GOSUB ON,ON...GOSUB GOSUB,ON...GOSUB GOTO,ON...GOTO ON,ON...GOTO GOTO,ON...GOTO OPEN,OPEN OPEN,OPEN-COM OPEN-COM,OPEN-COM OPTION,OPTION-BASE OPTION-BASE,OPTION-BASE OR,OR OR,OR-(boolean) OR-,OR-(boolean) OUT,OUT OUTPUT,OUTPUT PAINT,PAINT PALETTE,PALETTE PALETTE,PALETTE-USING PALETTE-USING,PALETTE-USING PCOPY,PCOPY PEEK,PEEK PEN,PEN PEN,PEN-(statement) PEN-,PEN-(statement) PLAY,PLAY(n) PLAY,PLAY PMAP,PMAP POINT,POINT POKE,POKE POS,POS PRESET,PRESET PRINT,PRINT PRINT,PRINT-(file-statement) PRINT-,PRINT-(file-statement) PRINT,PRINT-USING PRINT-USING,PRINT-USING PRINT,PRINT-USING-(file-statement) PRINT-USING-,PRINT-USING-(file-statement) PSET,PSET PUT,PUT PUT,PUT-(TCP-IP-statement) PUT-,PUT-(TCP-IP-statement) PUT,PUT-(graphics-statement) PUT-,PUT-(graphics-statement) RANDOM,RANDOM RANDOMIZE,RANDOMIZE RANDOMIZE,RANDOMIZE READ,READ REDIM,REDIM REM,REM RESET,RESET RESTORE,RESTORE RESUME,RESUME RETURN,RETURN RIGHT$,RIGHT$ RMDIR,RMDIR RND,RND RSET,RSET RTRIM$,RTRIM$ RUN,RUN SADD,SADD SCREEN,SCREEN-(function) SCREEN-,SCREEN-(function) SCREEN,SCREEN SEEK,SEEK SEEK,SEEK-(statement) SEEK-,SEEK-(statement) SELECT,SELECT-CASE SELECT-CASE,SELECT-CASE SETMEM,SETMEM SGN,SGN SHARED,SHARED SHELL,SHELL SHELL,SHELL-(function) SHELL-,SHELL-(function) SIGNAL,SIGNAL SIN,SIN SINGLE,SINGLE SLEEP,SLEEP SOUND,SOUND SPACE$,SPACE$ SPC,SPC SQR,SQR STATIC,STATIC $STATIC,$STATIC STEP,STEP STICK,STICK STOP,STOP STR$,STR$ STRIG,STRIG STRIG,STRIG(n) STRING,STRING STRING$,STRING$ SUB,SUB SWAP,SWAP SYSTEM,SYSTEM TAB,TAB TAN,TAN THEN,THEN TIME$,TIME$ TIMER,TIMER TIMER,TIMER-(statement) TIMER-,TIMER-(statement) TO,TO TYPE,TYPE UBOUND,UBOUND UCASE$,UCASE$ UEVENT,UEVENT UNLOCK,UNLOCK UNTIL,UNTIL VAL,VAL VARPTR,VARPTR VARPTR$,VARPTR$ VARSEG,VARSEG VIEW,VIEW VIEW,VIEW-PRINT VIEW-PRINT,VIEW-PRINT WAIT,WAIT WEND,WEND WHILE,WHILE WEND,WHILE...WEND WHILE,WHILE...WEND WEND,WHILE...WEND WIDTH,WIDTH WINDOW,WINDOW WRITE,WRITE WRITE,WRITE-(file-statement) WRITE-,WRITE-(file-statement) XOR,XOR _ACCEPTFILEDROP,_ACCEPTFILEDROP _ACOS,_ACOS _ACOSH,_ACOSH _ALLOWFULLSCREEN,_ALLOWFULLSCREEN _ALPHA,_ALPHA _ALPHA32,_ALPHA32 _ASIN,_ASIN _ASINH,_ASINH _ASSERT,_ASSERT $ASSERTS,$ASSERTS _ATAN2,_ATAN2 _ATANH,_ATANH _AUTODISPLAY,_AUTODISPLAY _AUTODISPLAY,_AUTODISPLAY-(function) _AUTODISPLAY-,_AUTODISPLAY-(function) _AXIS,_AXIS _BACKGROUNDCOLOR,_BACKGROUNDCOLOR _BIT,_BIT _BLEND,_BLEND _BLEND,_BLEND-(function) _BLEND-,_BLEND-(function) _BLINK,_BLINK _BLINK,_BLINK-(function) _BLINK-,_BLINK-(function) _BLUE,_BLUE _BLUE32,_BLUE32 _BUTTON,_BUTTON _BUTTONCHANGE,_BUTTONCHANGE _BYTE,_BYTE _CAPSLOCK,_CAPSLOCK-(function) _CAPSLOCK-,_CAPSLOCK-(function) _CAPSLOCK,_CAPSLOCK $CHECKING,$CHECKING _CEIL,_CEIL _CINP,_CINP _CLEARCOLOR,_CLEARCOLOR-(function) _CLEARCOLOR-,_CLEARCOLOR-(function) _CLEARCOLOR,_CLEARCOLOR _CLIP,_CLIP _CLIPBOARD$,_CLIPBOARD$ _CLIPBOARD$,_CLIPBOARD$-(statement) _CLIPBOARD$-,_CLIPBOARD$-(statement) _CLIPBOARDIMAGE,_CLIPBOARDIMAGE-(function) _CLIPBOARDIMAGE-,_CLIPBOARDIMAGE-(function) _CLIPBOARDIMAGE,_CLIPBOARDIMAGE $COLOR,$COLOR _COMMANDCOUNT,_COMMANDCOUNT _CONNECTED,_CONNECTED _CONNECTIONADDRESS$,_CONNECTIONADDRESS$ $CONSOLE,$CONSOLE _CONSOLE,_CONSOLE _CONSOLEINPUT,_CONSOLEINPUT _CONSOLETITLE,_CONSOLETITLE _CONTINUE,_CONTINUE _CONTROLCHR,_CONTROLCHR _CONTROLCHR,_CONTROLCHR-(function) _CONTROLCHR-,_CONTROLCHR-(function) _COPYIMAGE,_COPYIMAGE _COPYPALETTE,_COPYPALETTE _CV,_CV _CWD$,_CWD$ _D2G,_D2G _D2R,_D2R $DEBUG,$DEBUG DECLARE,DECLARE-LIBRARY DECLARE-LIBRARY,DECLARE-LIBRARY DECLARE,DECLARE-DYNAMIC-LIBRARY DECLARE-DYNAMIC-LIBRARY,DECLARE-DYNAMIC-LIBRARY _DEFAULTCOLOR,_DEFAULTCOLOR _DEFINE,_DEFINE _DEFLATE$,_DEFLATE$ _DELAY,_DELAY _DEPTHBUFFER,_DEPTHBUFFER _DESKTOPHEIGHT,_DESKTOPHEIGHT _DESKTOPWIDTH,_DESKTOPWIDTH _DEST,_DEST _DEST,_DEST-(function) _DEST-,_DEST-(function) _DEVICE$,_DEVICE$ _DEVICEINPUT,_DEVICEINPUT _DEVICES,_DEVICES _DIR$,_DIR$ _DIREXISTS,_DIREXISTS _DISPLAY,_DISPLAY _DISPLAY,_DISPLAY-(function) _DISPLAY-,_DISPLAY-(function) _DISPLAYORDER,_DISPLAYORDER _DONTBLEND,_DONTBLEND _DONTWAIT,_DONTWAIT _DROPPEDFILE,_DROPPEDFILE _ECHO,_ECHO $ELSE,$ELSE $ELSEIF,$ELSEIF $END,$END-IF $END-IF,$END-IF $ERROR,$ERROR _ERRORLINE,_ERRORLINE _ERRORMESSAGE$,_ERRORMESSAGE$ $EXEICON,$EXEICON _EXIT,_EXIT-(function) _EXIT-,_EXIT-(function) _FILEEXISTS,_FILEEXISTS _FINISHDROP,_FINISHDROP _FLOAT,_FLOAT _FONT,_FONT _FONT,_FONT-(function) _FONT-,_FONT-(function) _FONTHEIGHT,_FONTHEIGHT _FONTWIDTH,_FONTWIDTH _FREEFONT,_FREEFONT _FREEIMAGE,_FREEIMAGE _FREETIMER,_FREETIMER _FULLSCREEN,_FULLSCREEN _FULLSCREEN,_FULLSCREEN-(function) _FULLSCREEN-,_FULLSCREEN-(function) _G2D,_G2D _G2R,_G2R _GLRENDER,_GLRENDER _GREEN,_GREEN _GREEN32,_GREEN32 _HEIGHT,_HEIGHT _HIDE,_HIDE _HYPOT,_HYPOT $IF,$IF _ICON,_ICON _INCLERRORFILE$,_INCLERRORFILE$ _INCLERRORLINE,_INCLERRORLINE _INFLATE$,_INFLATE$ _INSTRREV,_INSTRREV _INTEGER64,_INTEGER64 _KEYCLEAR,_KEYCLEAR _KEYHIT,_KEYHIT _KEYDOWN,_KEYDOWN $LET,$LET _LASTAXIS,_LASTAXIS _LASTBUTTON,_LASTBUTTON _LASTWHEEL,_LASTWHEEL _LIMIT,_LIMIT _LOADFONT,_LOADFONT _LOADIMAGE,_LOADIMAGE _MAPTRIANGLE,_MAPTRIANGLE _MAPUNICODE,_MAPUNICODE _MAPUNICODE,_MAPUNICODE-(function) _MAPUNICODE-,_MAPUNICODE-(function) _MEM,_MEM-(function) _MEM-,_MEM-(function) _MEM,_MEM _MEMCOPY,_MEMCOPY _MEMELEMENT,_MEMELEMENT _MEMEXISTS,_MEMEXISTS _MEMFILL,_MEMFILL _MEMFREE,_MEMFREE _MEMGET,_MEMGET _MEMGET,_MEMGET-(function) _MEMGET-,_MEMGET-(function) _MEMIMAGE,_MEMIMAGE _MEMNEW,_MEMNEW _MEMPUT,_MEMPUT _SCREENMOVE,_SCREENMOVE _MK$,_MK$ _MOUSEBUTTON,_MOUSEBUTTON _MOUSEHIDE,_MOUSEHIDE _MOUSEINPUT,_MOUSEINPUT _MOUSEMOVE,_MOUSEMOVE _MOUSEMOVEMENTX,_MOUSEMOVEMENTX _MOUSEMOVEMENTY,_MOUSEMOVEMENTY _MOUSEPIPEOPEN,_MOUSEPIPEOPEN _MOUSESHOW,_MOUSESHOW _MOUSEWHEEL,_MOUSEWHEEL _MOUSEX,_MOUSEX _MOUSEY,_MOUSEY _NEWIMAGE,_NEWIMAGE $NOPREFIX,$NOPREFIX _NUMLOCK,_NUMLOCK-(function) _NUMLOCK-,_NUMLOCK-(function) _NUMLOCK,_NUMLOCK _OFFSET,_OFFSET-(function) _OFFSET-,_OFFSET-(function) _OFFSET,_OFFSET _OPENCLIENT,_OPENCLIENT _OPENCONNECTION,_OPENCONNECTION _OPENHOST,_OPENHOST OPTION,OPTION--EXPLICIT OPTION--EXPLICIT,OPTION--EXPLICIT OPTION,OPTION--EXPLICITARRAY OPTION--EXPLICITARRAY,OPTION--EXPLICITARRAY _OS$,_OS$ _PALETTECOLOR,_PALETTECOLOR _PALETTECOLOR,_PALETTECOLOR-(function) _PALETTECOLOR-,_PALETTECOLOR-(function) _PI,_PI _PIXELSIZE,_PIXELSIZE _PRESERVE,_PRESERVE _PRINTIMAGE,_PRINTIMAGE _PRINTMODE,_PRINTMODE _PRINTMODE,_PRINTMODE-(function) _PRINTMODE-,_PRINTMODE-(function) _PRINTSTRING,_PRINTSTRING _PRINTWIDTH,_PRINTWIDTH _PUTIMAGE,_PUTIMAGE _R2D,_R2D _R2G,_R2G _RED,_RED _RED32,_RED32 _READBIT,_READBIT _RESETBIT,_RESETBIT $RESIZE,$RESIZE _RESIZE,_RESIZE _RESIZE,_RESIZE-(function) _RESIZE-,_RESIZE-(function) _RESIZEHEIGHT,_RESIZEHEIGHT _RESIZEWIDTH,_RESIZEWIDTH _RGB,_RGB _RGB32,_RGB32 _RGBA,_RGBA _RGBA32,_RGBA32 _ROUND,_ROUND _SCREENCLICK,_SCREENCLICK _SCREENEXISTS,_SCREENEXISTS $SCREENHIDE,$SCREENHIDE _SCREENHIDE,_SCREENHIDE _SCREENICON,_SCREENICON-(function) _SCREENICON-,_SCREENICON-(function) _SCREENICON,_SCREENICON _SCREENIMAGE,_SCREENIMAGE _SCREENMOVE,_SCREENMOVE _SCREENPRINT,_SCREENPRINT $SCREENSHOW,$SCREENSHOW _SCREENSHOW,_SCREENSHOW _SCREENX,_SCREENX _SCREENY,_SCREENY _SCROLLLOCK,_SCROLLLOCK-(function) _SCROLLLOCK-,_SCROLLLOCK-(function) _SCROLLLOCK,_SCROLLLOCK _SETALPHA,_SETALPHA _SETBIT,_SETBIT _SHELLHIDE,_SHELLHIDE _SHL,_SHL _SHR,_SHR _SNDBAL,_SNDBAL _SNDCLOSE,_SNDCLOSE _SNDCOPY,_SNDCOPY _SNDGETPOS,_SNDGETPOS _SNDLEN,_SNDLEN _SNDLIMIT,_SNDLIMIT _SNDLOOP,_SNDLOOP _SNDOPEN,_SNDOPEN _SNDOPENRAW,_SNDOPENRAW _SNDPAUSE,_SNDPAUSE _SNDPAUSED,_SNDPAUSED _SNDPLAY,_SNDPLAY _SNDPLAYCOPY,_SNDPLAYCOPY _SNDPLAYFILE,_SNDPLAYFILE _SNDPLAYING,_SNDPLAYING _SNDRATE,_SNDRATE _SNDRAW,_SNDRAW _SNDRAWDONE,_SNDRAWDONE _SNDRAWLEN,_SNDRAWLEN _SNDSETPOS,_SNDSETPOS _SNDSTOP,_SNDSTOP _SNDVOL,_SNDVOL _SOURCE,_SOURCE _SOURCE,_SOURCE-(function) _SOURCE-,_SOURCE-(function) _STARTDIR$,_STARTDIR$ _STRCMP,_STRCMP _STRICMP,_STRICMP _TITLE,_TITLE _TITLE$,_TITLE$ _TOGGLEBIT,_TOGGLEBIT _TOTALDROPPEDFILES,_TOTALDROPPEDFILES _TRIM$,_TRIM$ _UNSIGNED,_UNSIGNED $VERSIONINFO,$VERSIONINFO $VIRTUALKEYBOARD,$VIRTUALKEYBOARD _WHEEL,_WHEEL _WIDTH,_WIDTH-(function) _WIDTH-,_WIDTH-(function) _WINDOWHANDLE,_WINDOWHANDLE _WINDOWHASFOCUS,_WINDOWHASFOCUS _glAccum,_glAccum _glAlphaFunc,_glAlphaFunc _glAreTexturesResident,_glAreTexturesResident _glArrayElement,_glArrayElement _glBegin,_glBegin _glBindTexture,_glBindTexture _glBitmap,_glBitmap _glBlendFunc,_glBlendFunc _glCallList,_glCallList _glCallLists,_glCallLists _glClear,_glClear _glClearAccum,_glClearAccum _glClearColor,_glClearColor _glClearDepth,_glClearDepth _glClearIndex,_glClearIndex _glClearStencil,_glClearStencil _glClipPlane,_glClipPlane _glColor3b,_glColor3b _glColor3bv,_glColor3bv _glColor3d,_glColor3d _glColor3dv,_glColor3dv _glColor3f,_glColor3f _glColor3fv,_glColor3fv _glColor3i,_glColor3i _glColor3iv,_glColor3iv _glColor3s,_glColor3s _glColor3sv,_glColor3sv _glColor3ub,_glColor3ub _glColor3ubv,_glColor3ubv _glColor3ui,_glColor3ui _glColor3uiv,_glColor3uiv _glColor3us,_glColor3us _glColor3usv,_glColor3usv _glColor4b,_glColor4b _glColor4bv,_glColor4bv _glColor4d,_glColor4d _glColor4dv,_glColor4dv _glColor4f,_glColor4f _glColor4fv,_glColor4fv _glColor4i,_glColor4i _glColor4iv,_glColor4iv _glColor4s,_glColor4s _glColor4sv,_glColor4sv _glColor4ub,_glColor4ub _glColor4ubv,_glColor4ubv _glColor4ui,_glColor4ui _glColor4uiv,_glColor4uiv _glColor4us,_glColor4us _glColor4usv,_glColor4usv _glColorMask,_glColorMask _glColorMaterial,_glColorMaterial _glColorPointer,_glColorPointer _glCopyPixels,_glCopyPixels _glCopyTexImage1D,_glCopyTexImage1D _glCopyTexImage2D,_glCopyTexImage2D _glCopyTexSubImage1D,_glCopyTexSubImage1D _glCopyTexSubImage2D,_glCopyTexSubImage2D _glCullFace,_glCullFace _glDeleteLists,_glDeleteLists _glDeleteTextures,_glDeleteTextures _glDepthFunc,_glDepthFunc _glDepthMask,_glDepthMask _glDepthRange,_glDepthRange _glDisable,_glDisable _glDisableClientState,_glDisableClientState _glDrawArrays,_glDrawArrays _glDrawBuffer,_glDrawBuffer _glDrawElements,_glDrawElements _glDrawPixels,_glDrawPixels _glEdgeFlag,_glEdgeFlag _glEdgeFlagPointer,_glEdgeFlagPointer _glEdgeFlagv,_glEdgeFlagv _glEnable,_glEnable _glEnableClientState,_glEnableClientState _glEnd,_glEnd _glEndList,_glEndList _glEvalCoord1d,_glEvalCoord1d _glEvalCoord1dv,_glEvalCoord1dv _glEvalCoord1f,_glEvalCoord1f _glEvalCoord1fv,_glEvalCoord1fv _glEvalCoord2d,_glEvalCoord2d _glEvalCoord2dv,_glEvalCoord2dv _glEvalCoord2f,_glEvalCoord2f _glEvalCoord2fv,_glEvalCoord2fv _glEvalMesh1,_glEvalMesh1 _glEvalMesh2,_glEvalMesh2 _glEvalPoint1,_glEvalPoint1 _glEvalPoint2,_glEvalPoint2 _glFeedbackBuffer,_glFeedbackBuffer _glFinish,_glFinish _glFlush,_glFlush _glFogf,_glFogf _glFogfv,_glFogfv _glFogi,_glFogi _glFogiv,_glFogiv _glFrontFace,_glFrontFace _glFrustum,_glFrustum _glGenLists,_glGenLists _glGenTextures,_glGenTextures _glGetBooleanv,_glGetBooleanv _glGetClipPlane,_glGetClipPlane _glGetDoublev,_glGetDoublev _glGetError,_glGetError _glGetFloatv,_glGetFloatv _glGetIntegerv,_glGetIntegerv _glGetLightfv,_glGetLightfv _glGetLightiv,_glGetLightiv _glGetMapdv,_glGetMapdv _glGetMapfv,_glGetMapfv _glGetMapiv,_glGetMapiv _glGetMaterialfv,_glGetMaterialfv _glGetMaterialiv,_glGetMaterialiv _glGetPixelMapfv,_glGetPixelMapfv _glGetPixelMapuiv,_glGetPixelMapuiv _glGetPixelMapusv,_glGetPixelMapusv _glGetPointerv,_glGetPointerv _glGetPolygonStipple,_glGetPolygonStipple _glGetString,_glGetString _glGetTexEnvfv,_glGetTexEnvfv _glGetTexEnviv,_glGetTexEnviv _glGetTexGendv,_glGetTexGendv _glGetTexGenfv,_glGetTexGenfv _glGetTexGeniv,_glGetTexGeniv _glGetTexImage,_glGetTexImage _glGetTexLevelParameterfv,_glGetTexLevelParameterfv _glGetTexLevelParameteriv,_glGetTexLevelParameteriv _glGetTexParameterfv,_glGetTexParameterfv _glGetTexParameteriv,_glGetTexParameteriv _glHint,_glHint _glIndexMask,_glIndexMask _glIndexPointer,_glIndexPointer _glIndexd,_glIndexd _glIndexdv,_glIndexdv _glIndexf,_glIndexf _glIndexfv,_glIndexfv _glIndexi,_glIndexi _glIndexiv,_glIndexiv _glIndexs,_glIndexs _glIndexsv,_glIndexsv _glIndexub,_glIndexub _glIndexubv,_glIndexubv _glInitNames,_glInitNames _glInterleavedArrays,_glInterleavedArrays _glIsEnabled,_glIsEnabled _glIsList,_glIsList _glIsTexture,_glIsTexture _glLightModelf,_glLightModelf _glLightModelfv,_glLightModelfv _glLightModeli,_glLightModeli _glLightModeliv,_glLightModeliv _glLightf,_glLightf _glLightfv,_glLightfv _glLighti,_glLighti _glLightiv,_glLightiv _glLineStipple,_glLineStipple _glLineWidth,_glLineWidth _glListBase,_glListBase _glLoadIdentity,_glLoadIdentity _glLoadMatrixd,_glLoadMatrixd _glLoadMatrixf,_glLoadMatrixf _glLoadName,_glLoadName _glLogicOp,_glLogicOp _glMap1d,_glMap1d _glMap1f,_glMap1f _glMap2d,_glMap2d _glMap2f,_glMap2f _glMapGrid1d,_glMapGrid1d _glMapGrid1f,_glMapGrid1f _glMapGrid2d,_glMapGrid2d _glMapGrid2f,_glMapGrid2f _glMaterialf,_glMaterialf _glMaterialfv,_glMaterialfv _glMateriali,_glMateriali _glMaterialiv,_glMaterialiv _glMatrixMode,_glMatrixMode _glMultMatrixd,_glMultMatrixd _glMultMatrixf,_glMultMatrixf _glNewList,_glNewList _glNormal3b,_glNormal3b _glNormal3bv,_glNormal3bv _glNormal3d,_glNormal3d _glNormal3dv,_glNormal3dv _glNormal3f,_glNormal3f _glNormal3fv,_glNormal3fv _glNormal3i,_glNormal3i _glNormal3iv,_glNormal3iv _glNormal3s,_glNormal3s _glNormal3sv,_glNormal3sv _glNormalPointer,_glNormalPointer _glOrtho,_glOrtho _glPassThrough,_glPassThrough _glPixelMapfv,_glPixelMapfv _glPixelMapuiv,_glPixelMapuiv _glPixelMapusv,_glPixelMapusv _glPixelStoref,_glPixelStoref _glPixelStorei,_glPixelStorei _glPixelTransferf,_glPixelTransferf _glPixelTransferi,_glPixelTransferi _glPixelZoom,_glPixelZoom _glPointSize,_glPointSize _glPolygonMode,_glPolygonMode _glPolygonOffset,_glPolygonOffset _glPolygonStipple,_glPolygonStipple _glPopAttrib,_glPopAttrib _glPopClientAttrib,_glPopClientAttrib _glPopMatrix,_glPopMatrix _glPopName,_glPopName _glPrioritizeTextures,_glPrioritizeTextures _glPushAttrib,_glPushAttrib _glPushClientAttrib,_glPushClientAttrib _glPushMatrix,_glPushMatrix _glPushName,_glPushName _glRasterPos2d,_glRasterPos2d _glRasterPos2dv,_glRasterPos2dv _glRasterPos2f,_glRasterPos2f _glRasterPos2fv,_glRasterPos2fv _glRasterPos2i,_glRasterPos2i _glRasterPos2iv,_glRasterPos2iv _glRasterPos2s,_glRasterPos2s _glRasterPos2sv,_glRasterPos2sv _glRasterPos3d,_glRasterPos3d _glRasterPos3dv,_glRasterPos3dv _glRasterPos3f,_glRasterPos3f _glRasterPos3fv,_glRasterPos3fv _glRasterPos3i,_glRasterPos3i _glRasterPos3iv,_glRasterPos3iv _glRasterPos3s,_glRasterPos3s _glRasterPos3sv,_glRasterPos3sv _glRasterPos4d,_glRasterPos4d _glRasterPos4dv,_glRasterPos4dv _glRasterPos4f,_glRasterPos4f _glRasterPos4fv,_glRasterPos4fv _glRasterPos4i,_glRasterPos4i _glRasterPos4iv,_glRasterPos4iv _glRasterPos4s,_glRasterPos4s _glRasterPos4sv,_glRasterPos4sv _glReadBuffer,_glReadBuffer _glReadPixels,_glReadPixels _glRectd,_glRectd _glRectdv,_glRectdv _glRectf,_glRectf _glRectfv,_glRectfv _glRecti,_glRecti _glRectiv,_glRectiv _glRects,_glRects _glRectsv,_glRectsv _glRenderMode,_glRenderMode _glRotated,_glRotated _glRotatef,_glRotatef _glScaled,_glScaled _glScalef,_glScalef _glScissor,_glScissor _glSelectBuffer,_glSelectBuffer _glShadeModel,_glShadeModel _glStencilFunc,_glStencilFunc _glStencilMask,_glStencilMask _glStencilOp,_glStencilOp _glTexCoord1d,_glTexCoord1d _glTexCoord1dv,_glTexCoord1dv _glTexCoord1f,_glTexCoord1f _glTexCoord1fv,_glTexCoord1fv _glTexCoord1i,_glTexCoord1i _glTexCoord1iv,_glTexCoord1iv _glTexCoord1s,_glTexCoord1s _glTexCoord1sv,_glTexCoord1sv _glTexCoord2d,_glTexCoord2d _glTexCoord2dv,_glTexCoord2dv _glTexCoord2f,_glTexCoord2f _glTexCoord2fv,_glTexCoord2fv _glTexCoord2i,_glTexCoord2i _glTexCoord2iv,_glTexCoord2iv _glTexCoord2s,_glTexCoord2s _glTexCoord2sv,_glTexCoord2sv _glTexCoord3d,_glTexCoord3d _glTexCoord3dv,_glTexCoord3dv _glTexCoord3f,_glTexCoord3f _glTexCoord3fv,_glTexCoord3fv _glTexCoord3i,_glTexCoord3i _glTexCoord3iv,_glTexCoord3iv _glTexCoord3s,_glTexCoord3s _glTexCoord3sv,_glTexCoord3sv _glTexCoord4d,_glTexCoord4d _glTexCoord4dv,_glTexCoord4dv _glTexCoord4f,_glTexCoord4f _glTexCoord4fv,_glTexCoord4fv _glTexCoord4i,_glTexCoord4i _glTexCoord4iv,_glTexCoord4iv _glTexCoord4s,_glTexCoord4s _glTexCoord4sv,_glTexCoord4sv _glTexCoordPointer,_glTexCoordPointer _glTexEnvf,_glTexEnvf _glTexEnvfv,_glTexEnvfv _glTexEnvi,_glTexEnvi _glTexEnviv,_glTexEnviv _glTexGend,_glTexGend _glTexGendv,_glTexGendv _glTexGenf,_glTexGenf _glTexGenfv,_glTexGenfv _glTexGeni,_glTexGeni _glTexGeniv,_glTexGeniv _glTexImage1D,_glTexImage1D _glTexImage2D,_glTexImage2D _glTexParameterf,_glTexParameterf _glTexParameterfv,_glTexParameterfv _glTexParameteri,_glTexParameteri _glTexParameteriv,_glTexParameteriv _glTexSubImage1D,_glTexSubImage1D _glTexSubImage2D,_glTexSubImage2D _glTranslated,_glTranslated _glTranslatef,_glTranslatef _glVertex2d,_glVertex2d _glVertex2dv,_glVertex2dv _glVertex2f,_glVertex2f _glVertex2fv,_glVertex2fv _glVertex2i,_glVertex2i _glVertex2iv,_glVertex2iv _glVertex2s,_glVertex2s _glVertex2sv,_glVertex2sv _glVertex3d,_glVertex3d _glVertex3dv,_glVertex3dv _glVertex3f,_glVertex3f _glVertex3fv,_glVertex3fv _glVertex3i,_glVertex3i _glVertex3iv,_glVertex3iv _glVertex3s,_glVertex3s _glVertex3sv,_glVertex3sv _glVertex4d,_glVertex4d _glVertex4dv,_glVertex4dv _glVertex4f,_glVertex4f _glVertex4fv,_glVertex4fv _glVertex4i,_glVertex4i _glVertex4iv,_glVertex4iv _glVertex4s,_glVertex4s _glVertex4sv,_glVertex4sv _glVertexPointer,_glVertexPointer _glViewport,_glViewport +,+ STRING,STRING SINGLE,SINGLE DOUBLE,DOUBLE _FLOAT,_FLOAT _UNSIGNED,_UNSIGNED INTEGER,INTEGER LONG,LONG _INTEGER64,_INTEGER64 _BIT,_BIT _BYTE,_BYTE _OFFSET,_OFFSET &B,&B &O,&O &H,&H +,+ -,- *,* /,/ \\,\\ ^,^ MOD,MOD QB64,QB64-FAQ QB64-FAQ,QB64-FAQ