**_glGetString:** return a string describing the current GL connection ## Syntax FUNCTION _glGetString&& (BYVAL name AS _UNSIGNED LONG) const GLubyte* **_glGetString**(GLenum name); const GLubyte* **_glGetStringi**(GLenum name, GLuint index); ; name > Specifies a symbolic constant, one of [_GL_VENDOR](_GL_VENDOR), [_GL_RENDERER](_GL_RENDERER), [_GL_VERSION](_GL_VERSION), or [_GL_SHADING_LANGUAGE_VERSION](_GL_SHADING_LANGUAGE_VERSION). Additionally, **_glGetStringi** accepts the [_GL_EXTENSIONS](_GL_EXTENSIONS) token. ; index > For **_glGetStringi**, specifies the index of the string to return. ## Description **_glGetString** returns a pointer to a static string describing some aspect of the current GL connection. name can be one of the following: ; [_GL_VENDOR](_GL_VENDOR) > Returns the company responsible for this GL implementation. This name does not change from release to release. ; [_GL_RENDERER](_GL_RENDERER) > Returns the name of the renderer. This name is typically specific to a particular configuration of a hardware platform. It does not change from release to release. ; [_GL_VERSION](_GL_VERSION) > Returns a version or release number. ; [_GL_SHADING_LANGUAGE_VERSION](_GL_SHADING_LANGUAGE_VERSION) > Returns a version or release number for the shading language. Strings [_GL_VENDOR](_GL_VENDOR) and [_GL_RENDERER](_GL_RENDERER) together uniquely specify a platform. They do not change from release to release and should be used by platform-recognition algorithms. **_glGetStringi** returns a pointer to a static string indexed by index. name can be one of the following: ; [_GL_EXTENSIONS](_GL_EXTENSIONS) > For **_glGetStringi** only, returns the extension string supported by the implementation at index. The index index is on the range [0 to [_glGet](_glGet) - 1]. ; [_GL_SHADING_LANGUAGE_VERSION](_GL_SHADING_LANGUAGE_VERSION) > Returns one of the versions of [GLSL](GLSL) supported by this implementation. index is on the range [0 to [_glGet](_glGet) - 1]. The [_GL_VERSION](_GL_VERSION) and [_GL_SHADING_LANGUAGE_VERSION](_GL_SHADING_LANGUAGE_VERSION) strings begin with a version number. The version number uses one of these forms: *major_number.minor_number* or *major_number.minor_number.release_number* Vendor-specific information may follow the version number. Its format depends on the implementation, but a space always separates the version number and the vendor-specific information. All strings are null-terminated. ## Notes If an error is generated, **_glGetString** returns 0. The client and server may support different versions. **_glGetString** always returns a compatible version number. The release number always describes the server. ## Error(s) [_GL_INVALID_ENUM](_GL_INVALID_ENUM) is generated if name is not an accepted value. [_GL_INVALID_VALUE](_GL_INVALID_VALUE) is generated by **_glGetStringi** if index is outside the valid range for indexed state name. Copyright 1991-2006 Silicon Graphics, Inc. Copyright 2010 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].