int32 *_SUB_GL_SCAN_HEADER_LONG_HK=NULL; if(_SUB_GL_SCAN_HEADER_LONG_HK==NULL){ _SUB_GL_SCAN_HEADER_LONG_HK=(int32*)mem_static_malloc(4); *_SUB_GL_SCAN_HEADER_LONG_HK=0; } int32 *_SUB_GL_SCAN_HEADER_LONG_D=NULL; if(_SUB_GL_SCAN_HEADER_LONG_D==NULL){ _SUB_GL_SCAN_HEADER_LONG_D=(int32*)mem_static_malloc(4); *_SUB_GL_SCAN_HEADER_LONG_D=0; } qbs *_SUB_GL_SCAN_HEADER_STRING_A2=NULL; if (!_SUB_GL_SCAN_HEADER_STRING_A2)_SUB_GL_SCAN_HEADER_STRING_A2=qbs_new(0,0); int32 *_SUB_GL_SCAN_HEADER_LONG_H=NULL; if(_SUB_GL_SCAN_HEADER_LONG_H==NULL){ _SUB_GL_SCAN_HEADER_LONG_H=(int32*)mem_static_malloc(4); *_SUB_GL_SCAN_HEADER_LONG_H=0; } qbs *_SUB_GL_SCAN_HEADER_STRING_A=NULL; if (!_SUB_GL_SCAN_HEADER_STRING_A)_SUB_GL_SCAN_HEADER_STRING_A=qbs_new(0,0); byte_element_struct *byte_element_3671=NULL; if (!byte_element_3671){ if ((mem_static_pointer+=12)