#ifndef ALFFMPEG_H #define ALFFMPEG_H #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ #include #include /* Opaque handles to files and streams. Apps don't need to concern themselves * with the internals */ typedef struct MyFile *FilePtr; typedef struct MyStream *StreamPtr; /* Opens a file with ffmpeg and sets up the streams' information */ FilePtr openAVFile(const char *fname); /* Opens a named file image with ffmpeg and sets up the streams' information */ FilePtr openAVData(const char *name, char *buffer, size_t buffer_len); /* Opens a named data stream with ffmpeg, using the specified data pointer and * callbacks, and sets up the streams' information */ FilePtr openAVCustom(const char *name, void *user_data, int (*read_packet)(void *user_data, uint8_t *buf, int buf_size), int (*write_packet)(void *user_data, uint8_t *buf, int buf_size), int64_t (*seek)(void *user_data, int64_t offset, int whence)); /* Closes/frees an opened file and any of its streams */ void closeAVFile(FilePtr file); /* Reports certain information from the file, eg, the number of audio * streams. Returns 0 on success. */ int getAVFileInfo(FilePtr file, int *numaudiostreams); /* Retrieves a handle for the given audio stream number (generally 0, but some * files can have multiple audio streams in one file). */ StreamPtr getAVAudioStream(FilePtr file, int streamnum); /* Returns information about the given audio stream. Returns 0 on success. */ int getAVAudioInfo(StreamPtr stream, ALuint *rate, ALenum *channels, ALenum *type); /* Returns a pointer to the next available packet of decoded audio. Any data * from a previously-decoded packet is dropped. The size (in bytes) of the * returned data buffer is stored in 'length', and the returned pointer is only * valid until the next call to getAVAudioData or readAVAudioData. */ void *getAVAudioData(StreamPtr stream, size_t *length); /* The "meat" function. Decodes audio and writes, at most, length bytes into * the provided data buffer. Will only return less for end-of-stream or error * conditions. Returns the number of bytes written. */ size_t readAVAudioData(StreamPtr stream, void *data, size_t length); /* Decodes all remaining data from the stream and returns a buffer containing * the audio data, with the size stored in 'length'. The returned pointer must * be freed with a call to free(). Note that since this decodes the whole * stream, using it on lengthy streams (eg, music) will use a lot of memory. * Such streams are better handled using getAVAudioData or readAVAudioData to * keep smaller chunks in memory at any given time. */ void *decodeAVAudioStream(StreamPtr stream, size_t *length); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* ALFFMPEG_H */