{{DISPLAYTITLE:_SNDPLAYFILE}} The [[_SNDPLAYFILE]] statement is used to play a sound file without generating a handle, automatically closing it after playback finishes. {{PageSyntax}} :[[_SNDPLAYFILE]] {{Parameter|filename$}}[, {{Parameter|ignored%}}][, {{Parameter|volume!}}] {{PageDescription}} * Supported file formats are '''WAV, OGG and MP3'''. See [[_SNDOPEN]]. * {{Parameter|ignored%}} is an optional parameter , accepted for historical reasons. ** In versions prior to '''build 20170811/60''', {{Parameter|ignored%}} identified if a sound was to be loaded with [[_SNDOPEN|"SYNC" capabilities]], (-1 for true, 0 for false). This is true for all sound files in the latest versions, making this parameter safe to be ignored. * {{Parameter|volume!}} is a [[SINGLE]] value from 0 (silence) to 1 (full volume). If not used or outside this range, the sound will be played at full volume. * [[_SNDPLAYFILE]] never creates an error. If the sound cannot be played it takes no further action. * The sound is closed automatically after it finishes playing. * When a sound will be used often, open the file with [[_SNDOPEN]] and use [[_SNDPLAYCOPY]] to play the handle instead to reduce the burden on the computer. {{PageExamples}} ''Example:'' Playing a sound file at half volume. {{CodeStart}} '' '' {{Cl|_SNDPLAYFILE}} "dog.wav", , .5 '' '' {{CodeEnd}} {{PageSeeAlso}} * [[_SNDOPEN]], [[_SNDPLAY]] * [[_SNDPLAYCOPY]] {{PageNavigation}}