The '''_SNDRAWLEN''' function returns the length, in seconds, of a [[_SNDRAW]] sound currently queued. {{PageSyntax}} :: length# = _SNDRAWLEN * Use the _SNDRAWLEN to determine the length of a sound queue during creation and when to stop playing the sound. * Ensure that _SNDRAWLEN is comfortably above 0 (until you've actually finished playing sound). * If you are getting occasional random clicks, this generally means that _SNDRAWLEN has dropped to 0. * The [[_SNDRATE]] determines how many samples are played per second. However, the timing is achieved by the sound card and the _SNDRAWLEN, not your program! * '''Do NOT attempt to use [[_TIMER]] or [[_DELAY]] or [[_LIMIT]] to control the timing of [[_SNDRAW]] sounds! You may use them as usual for delays or to limit your program's CPU usage, but the decision of how much sound to queue should only be based on the _SNDRAWLEN!''' ''See Example in [[_SNDRAW]]'' ''See also:'' * [[_SNDRAW]] * [[_SNDRATE]] {{PageNavigation}}