[_SNDRAWDONE](_SNDRAWDONE) ensures that the final buffer portion is played in short sound effects even if it is incomplete. ## Syntax > [_SNDRAWDONE](_SNDRAWDONE) [pipeHandle&] ## Parameters * The optional pipeHandle& parameter refers to the sound pipe opened using [_SNDOPENRAW](_SNDOPENRAW). ## Description * Use to force playing small buffers of [_SNDRAW](_SNDRAW) data. ## Availability * Version 1.000 and up. ## See Also * [_SNDOPENRAW](_SNDOPENRAW) * [_SNDRAW](_SNDRAW) * [_SNDRAWLEN](_SNDRAWLEN) * [_SNDRATE](_SNDRATE)