# QB64

Download the appropriate package for your operating system over at https://github.com/QB64Team/qb64/releases. ## Windows Make sure to extract the package contents to a folder with full write permissions (failing to do so may result in IDE or compilation errors). * It is advisable to to whitelist the QB64 folder in your antivirus/antimalware software * ## macOS Before using QB64 make sure to install the Xcode command line tools with: ```bash xcode-select --install ``` The package comes with a precompiled `qb64` binary that will run as is in macOS Catalina. For older versions of macOS, run ```./setup_osx.command``` to compile QB64 for your OS version. ## Linux The package comes with a precompiled `qb64` binary that will run as is in most Debian-based distributions. For other distributions, compile QB64 with ```./setup_lnx.sh```. Dependencies should be automatically installed. Required packages include OpenGL, ALSA and the GNU C++ Compiler. # Usage Run the QB64 executable to launch the IDE, which you can use to edit your .BAS files. From there, hit F5 to compile and run your code. To generate a binary without running it, hit F11. Additionally, if you do not wish to use the integrated IDE and to only compile your program, you can use the following command-line calls: ```qb64 -c yourfile.bas``` ```qb64 -c yourfile.bas -o outputname.exe``` Replacing `-c` with `-x` will compile without opening a separate compiler window. # Additional Information More about QB64 at our wiki: www.qb64.org/wiki We have a community forum at: www.qb64.org/forum We tweet from [@QB64Team](https://twitter.com/QB64team) Find us on Discord: http://discord.qb64.org