/** * OpenAL cross platform audio library * Copyright (C) 1999-2010 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include #include #include #include #include #include "alMain.h" #include "AL/al.h" #include "AL/alc.h" #include "alu.h" static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[MAXCHANNELS], enum Channel Speaker2Chan[MAXCHANNELS], ALint chans) { char *confkey, *next; char *layout_str; char *sep, *end; enum Channel val; const char *str; int i; if(!ConfigValueStr(NULL, name, &str) && !ConfigValueStr(NULL, "layout", &str)) return; layout_str = strdup(str); next = confkey = layout_str; while(next && *next) { confkey = next; next = strchr(confkey, ','); if(next) { *next = 0; do { next++; } while(isspace(*next) || *next == ','); } sep = strchr(confkey, '='); if(!sep || confkey == sep) { ERR("Malformed speaker key: %s\n", confkey); continue; } end = sep - 1; while(isspace(*end) && end != confkey) end--; *(++end) = 0; if(strcmp(confkey, "fl") == 0 || strcmp(confkey, "front-left") == 0) val = FRONT_LEFT; else if(strcmp(confkey, "fr") == 0 || strcmp(confkey, "front-right") == 0) val = FRONT_RIGHT; else if(strcmp(confkey, "fc") == 0 || strcmp(confkey, "front-center") == 0) val = FRONT_CENTER; else if(strcmp(confkey, "bl") == 0 || strcmp(confkey, "back-left") == 0) val = BACK_LEFT; else if(strcmp(confkey, "br") == 0 || strcmp(confkey, "back-right") == 0) val = BACK_RIGHT; else if(strcmp(confkey, "bc") == 0 || strcmp(confkey, "back-center") == 0) val = BACK_CENTER; else if(strcmp(confkey, "sl") == 0 || strcmp(confkey, "side-left") == 0) val = SIDE_LEFT; else if(strcmp(confkey, "sr") == 0 || strcmp(confkey, "side-right") == 0) val = SIDE_RIGHT; else { ERR("Unknown speaker for %s: \"%s\"\n", name, confkey); continue; } *(sep++) = 0; while(isspace(*sep)) sep++; for(i = 0;i < chans;i++) { if(Speaker2Chan[i] == val) { long angle = strtol(sep, NULL, 10); if(angle >= -180 && angle <= 180) SpeakerAngle[i] = angle * F_PI/180.0f; else ERR("Invalid angle for speaker \"%s\": %ld\n", confkey, angle); break; } } } free(layout_str); layout_str = NULL; for(i = 0;i < chans;i++) { int min = i; int i2; for(i2 = i+1;i2 < chans;i2++) { if(SpeakerAngle[i2] < SpeakerAngle[min]) min = i2; } if(min != i) { ALfloat tmpf; enum Channel tmpc; tmpf = SpeakerAngle[i]; SpeakerAngle[i] = SpeakerAngle[min]; SpeakerAngle[min] = tmpf; tmpc = Speaker2Chan[i]; Speaker2Chan[i] = Speaker2Chan[min]; Speaker2Chan[min] = tmpc; } } } static ALfloat aluLUTpos2Angle(ALint pos) { if(pos < QUADRANT_NUM) return aluAtan((ALfloat)pos / (ALfloat)(QUADRANT_NUM - pos)); if(pos < 2 * QUADRANT_NUM) return F_PI_2 + aluAtan((ALfloat)(pos - QUADRANT_NUM) / (ALfloat)(2 * QUADRANT_NUM - pos)); if(pos < 3 * QUADRANT_NUM) return aluAtan((ALfloat)(pos - 2 * QUADRANT_NUM) / (ALfloat)(3 * QUADRANT_NUM - pos)) - F_PI; return aluAtan((ALfloat)(pos - 3 * QUADRANT_NUM) / (ALfloat)(4 * QUADRANT_NUM - pos)) - F_PI_2; } ALint aluCart2LUTpos(ALfloat re, ALfloat im) { ALint pos = 0; ALfloat denom = aluFabs(re) + aluFabs(im); if(denom > 0.0f) pos = (ALint)(QUADRANT_NUM*aluFabs(im) / denom + 0.5); if(re < 0.0f) pos = 2 * QUADRANT_NUM - pos; if(im < 0.0f) pos = LUT_NUM - pos; return pos%LUT_NUM; } ALvoid aluInitPanning(ALCdevice *Device) { ALfloat SpeakerAngle[MAXCHANNELS]; const char *layoutname = NULL; enum Channel *Speaker2Chan; ALfloat Alpha, Theta; ALint pos; ALuint s; Speaker2Chan = Device->Speaker2Chan; switch(Device->FmtChans) { case DevFmtMono: Device->NumChan = 1; Speaker2Chan[0] = FRONT_CENTER; SpeakerAngle[0] = F_PI/180.0f * 0.0f; layoutname = NULL; break; case DevFmtStereo: Device->NumChan = 2; Speaker2Chan[0] = FRONT_LEFT; Speaker2Chan[1] = FRONT_RIGHT; SpeakerAngle[0] = F_PI/180.0f * -90.0f; SpeakerAngle[1] = F_PI/180.0f * 90.0f; layoutname = "layout_stereo"; break; case DevFmtQuad: Device->NumChan = 4; Speaker2Chan[0] = BACK_LEFT; Speaker2Chan[1] = FRONT_LEFT; Speaker2Chan[2] = FRONT_RIGHT; Speaker2Chan[3] = BACK_RIGHT; SpeakerAngle[0] = F_PI/180.0f * -135.0f; SpeakerAngle[1] = F_PI/180.0f * -45.0f; SpeakerAngle[2] = F_PI/180.0f * 45.0f; SpeakerAngle[3] = F_PI/180.0f * 135.0f; layoutname = "layout_quad"; break; case DevFmtX51: Device->NumChan = 5; Speaker2Chan[0] = BACK_LEFT; Speaker2Chan[1] = FRONT_LEFT; Speaker2Chan[2] = FRONT_CENTER; Speaker2Chan[3] = FRONT_RIGHT; Speaker2Chan[4] = BACK_RIGHT; SpeakerAngle[0] = F_PI/180.0f * -110.0f; SpeakerAngle[1] = F_PI/180.0f * -30.0f; SpeakerAngle[2] = F_PI/180.0f * 0.0f; SpeakerAngle[3] = F_PI/180.0f * 30.0f; SpeakerAngle[4] = F_PI/180.0f * 110.0f; layoutname = "layout_surround51"; break; case DevFmtX51Side: Device->NumChan = 5; Speaker2Chan[0] = SIDE_LEFT; Speaker2Chan[1] = FRONT_LEFT; Speaker2Chan[2] = FRONT_CENTER; Speaker2Chan[3] = FRONT_RIGHT; Speaker2Chan[4] = SIDE_RIGHT; SpeakerAngle[0] = F_PI/180.0f * -90.0f; SpeakerAngle[1] = F_PI/180.0f * -30.0f; SpeakerAngle[2] = F_PI/180.0f * 0.0f; SpeakerAngle[3] = F_PI/180.0f * 30.0f; SpeakerAngle[4] = F_PI/180.0f * 90.0f; layoutname = "layout_side51"; break; case DevFmtX61: Device->NumChan = 6; Speaker2Chan[0] = SIDE_LEFT; Speaker2Chan[1] = FRONT_LEFT; Speaker2Chan[2] = FRONT_CENTER; Speaker2Chan[3] = FRONT_RIGHT; Speaker2Chan[4] = SIDE_RIGHT; Speaker2Chan[5] = BACK_CENTER; SpeakerAngle[0] = F_PI/180.0f * -90.0f; SpeakerAngle[1] = F_PI/180.0f * -30.0f; SpeakerAngle[2] = F_PI/180.0f * 0.0f; SpeakerAngle[3] = F_PI/180.0f * 30.0f; SpeakerAngle[4] = F_PI/180.0f * 90.0f; SpeakerAngle[5] = F_PI/180.0f * 180.0f; layoutname = "layout_surround61"; break; case DevFmtX71: Device->NumChan = 7; Speaker2Chan[0] = BACK_LEFT; Speaker2Chan[1] = SIDE_LEFT; Speaker2Chan[2] = FRONT_LEFT; Speaker2Chan[3] = FRONT_CENTER; Speaker2Chan[4] = FRONT_RIGHT; Speaker2Chan[5] = SIDE_RIGHT; Speaker2Chan[6] = BACK_RIGHT; SpeakerAngle[0] = F_PI/180.0f * -150.0f; SpeakerAngle[1] = F_PI/180.0f * -90.0f; SpeakerAngle[2] = F_PI/180.0f * -30.0f; SpeakerAngle[3] = F_PI/180.0f * 0.0f; SpeakerAngle[4] = F_PI/180.0f * 30.0f; SpeakerAngle[5] = F_PI/180.0f * 90.0f; SpeakerAngle[6] = F_PI/180.0f * 150.0f; layoutname = "layout_surround71"; break; } if(layoutname && Device->Type != Loopback) SetSpeakerArrangement(layoutname, SpeakerAngle, Speaker2Chan, Device->NumChan); for(pos = 0; pos < LUT_NUM; pos++) { ALfloat *PanningLUT = Device->PanningLUT[pos]; /* clear all values */ for(s = 0; s < MAXCHANNELS; s++) PanningLUT[s] = 0.0f; if(Device->NumChan == 1) { PanningLUT[Speaker2Chan[0]] = 1.0f; continue; } /* source angle */ Theta = aluLUTpos2Angle(pos); /* set panning values */ for(s = 0; s < Device->NumChan - 1; s++) { if(Theta >= SpeakerAngle[s] && Theta < SpeakerAngle[s+1]) { /* source between speaker s and speaker s+1 */ Alpha = (Theta-SpeakerAngle[s]) / (SpeakerAngle[s+1]-SpeakerAngle[s]); PanningLUT[Speaker2Chan[s]] = aluSqrt(1.0f-Alpha); PanningLUT[Speaker2Chan[s+1]] = aluSqrt( Alpha); break; } } if(s == Device->NumChan - 1) { /* source between last and first speaker */ if(Theta < SpeakerAngle[0]) Theta += F_PI*2.0f; Alpha = (Theta-SpeakerAngle[s]) / (F_PI*2.0f + SpeakerAngle[0]-SpeakerAngle[s]); PanningLUT[Speaker2Chan[s]] = aluSqrt(1.0f-Alpha); PanningLUT[Speaker2Chan[0]] = aluSqrt( Alpha); } } }