'''_glDeleteTextures:''' delete named textures {{PageSyntax}} : SUB _glDeleteTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG) : void '''_glDeleteTextures'''(GLsizei {{Parameter|n}}, const GLuint * {{Parameter|textures}}); ; n : Specifies the number of textures to be deleted. ; textures : Specifies an array of textures to be deleted. {{PageDescription}} '''_glDeleteTextures''' deletes {{Parameter|n}} textures named by the elements of the array {{Parameter|textures}}. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by {{KW|_glGenTextures}}). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture). '''_glDeleteTextures''' silently ignores 0's and names that do not correspond to existing textures. {{PageErrors}} {{KW|_GL_INVALID_VALUE}} is generated if {{Parameter|n}} is negative. {{PageUseWith}} {{KW|_glIsTexture}} {{PageSeeAlso}} {{KW|_GL}} {{KW|_glBindTexture}}, {{KW|_glGenTextures}}, {{KW|_glIsTexture}} {{PageCopyright}}