'''_glGenTextures:''' generate texture names {{PageSyntax}} SUB _glGenTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG) void '''_glGenTextures'''(GLsizei {{Parameter|n}}, GLuint * {{Parameter|textures}}); ; n : Specifies the number of texture names to be generated. ; textures : Specifies an array in which the generated texture names are stored. {{PageDescription}} '''_glGenTextures''' returns {{Parameter|n}} texture names in {{Parameter|textures}}. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to '''_glGenTextures'''. The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see {{KW|_glBindTexture}}). Texture names returned by a call to '''_glGenTextures''' are not returned by subsequent calls, unless they are first deleted with {{KW|_glDeleteTextures}}. {{PageErrors}} {{KW|_GL_INVALID_VALUE}} is generated if {{Parameter|n}} is negative. {{PageUseWith}} {{KW|_glIsTexture}} {{PageSeeAlso}} {{KW|_GL}} {{KW|_glBindTexture}}, {{KW|_glDeleteTextures}}, {{KW|_glIsTexture}} {{PageCopyright}} Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].