_ACCEPTFILEDROP,_ACCEPTFILEDROP _ACOS,_ACOS _ACOSH,_ACOSH _ALLOWFULLSCREEN,_ALLOWFULLSCREEN _ALPHA,_ALPHA _ALPHA32,_ALPHA32 _ARCCOT,Mathematical_Operations _ARCCSC,Mathematical_Operations _ARCSEC,Mathematical_Operations _ASIN,_ASIN _ASINH,_ASINH _ATAN2,_ATAN2 _ATANH,_ATANH _AUTODISPLAY,_AUTODISPLAY _AUTODISPLAY,_AUTODISPLAY (function) _AXIS,_AXIS _BACKGROUNDCOLOR,_BACKGROUNDCOLOR _BIT,_BIT _BLEND,_BLEND _BLEND,_BLEND (function) _BLINK,_BLINK _BLINK,_BLINK (function) _BLUE,_BLUE _BLUE32,_BLUE32 _BUTTON,_BUTTON _BUTTONCHANGE,_BUTTONCHANGE _BYTE,_BYTE $CHECKING,$CHECKING _CEIL,_CEIL _CLEARCOLOR,_CLEARCOLOR (function) _CLEARCOLOR,_CLEARCOLOR _CLIP,_CLIP _CLIPBOARD$,_CLIPBOARD$ _CLIPBOARD$,_CLIPBOARD$ (statement) _CLIPBOARDIMAGE,_CLIPBOARDIMAGE (function) _CLIPBOARDIMAGE,_CLIPBOARDIMAGE _COMMANDCOUNT,_COMMANDCOUNT _CONNECTED,_CONNECTED _CONNECTIONADDRESS$,_CONNECTIONADDRESS$ $CONSOLE,$CONSOLE _CONSOLE,_CONSOLE _CONSOLETITLE,_CONSOLETITLE _CONTINUE,_CONTINUE _CONTROLCHR,_CONTROLCHR _CONTROLCHR,_CONTROLCHR (function) _COPYIMAGE,_COPYIMAGE _COPYPALETTE,_COPYPALETTE _COT,Mathematical_Operations _COTH,Mathematical_Operations _COSH,Mathematical_Operations _CSC,Mathematical_Operations _CSCH,Mathematical_Operations _CV,_CV _CWD$,_CWD$ _D2G,_D2G _D2R,_D2R DECLARE,DECLARE LIBRARY DECLARE,DECLARE DYNAMIC LIBRARY _DEFAULTCOLOR,_DEFAULTCOLOR _DEFINE,_DEFINE _DELAY,_DELAY _DEPTHBUFFER,_DEPTHBUFFER _DESKTOPHEIGHT,_DESKTOPHEIGHT _DESKTOPWIDTH,_DESKTOPWIDTH _DEST,_DEST _DEST,_DEST (function) _DEVICE$,_DEVICE$ _DEVICEINPUT,_DEVICEINPUT _DEVICES,_DEVICES _DIR$,_DIR$ _DIREXISTS,_DIREXISTS _DISPLAY,_DISPLAY _DISPLAY,_DISPLAY (function) _DISPLAYORDER,_DISPLAYORDER _DONTBLEND,_DONTBLEND _DONTWAIT,_DONTWAIT _DROPPEDFILE,_DROPPEDFILE _ECHO,_ECHO $ELSE,$ELSE $ELSEIF,$ELSEIF $END,$END IF _ERRORLINE,_ERRORLINE $EXEICON,$EXEICON _EXIT,_EXIT (function) _FILEEXISTS,_FILEEXISTS _FINISHDROP,_FINISHDROP _FLOAT,_FLOAT _FONT,_FONT _FONT,_FONT (function) _FONTHEIGHT,_FONTHEIGHT _FONTWIDTH,_FONTWIDTH _FREEFONT,_FREEFONT _FREEIMAGE,_FREEIMAGE _FREETIMER,_FREETIMER _FULLSCREEN,_FULLSCREEN _FULLSCREEN,_FULLSCREEN (function) _G2D,_G2D _G2R,_G2R _GREEN,_GREEN _GREEN32,_GREEN32 _HEIGHT,_HEIGHT _HIDE,_HIDE _HYPOT,_HYPOT $IF,$IF _ICON,_ICON _INCLERRORFILE$,_INCLERRORFILE$ _INCLERRORLINE,_INCLERRORLINE _INSTRREV,_INSTRREV _INTEGER64,_INTEGER64 _KEYCLEAR,_KEYCLEAR _KEYHIT,_KEYHIT _KEYDOWN,_KEYDOWN $LET,$LET _LASTAXIS,_LASTAXIS _LASTBUTTON,_LASTBUTTON _LASTWHEEL,_LASTWHEEL _LIMIT,_LIMIT _LOADFONT,_LOADFONT _LOADIMAGE,_LOADIMAGE _MAPTRIANGLE,_MAPTRIANGLE _MAPUNICODE,_MAPUNICODE _MAPUNICODE,_MAPUNICODE (function) _MEM,_MEM (function) _MEM,_MEM _MEMCOPY,_MEMCOPY _MEMELEMENT,_MEMELEMENT _MEMEXISTS,_MEMEXISTS _MEMFILL,_MEMFILL _MEMFREE,_MEMFREE _MEMGET,_MEMGET _MEMGET,_MEMGET (function) _MEMIMAGE,_MEMIMAGE _MEMNEW,_MEMNEW _MEMPUT,_MEMPUT _MIDDLE,_SCREENMOVE _SCREENMOVE,_SCREENMOVE _MK$,_MK$ _MOUSEBUTTON,_MOUSEBUTTON _MOUSEHIDE,_MOUSEHIDE _MOUSEINPUT,_MOUSEINPUT _MOUSEMOVE,_MOUSEMOVE _MOUSEMOVEMENTX,_MOUSEMOVEMENTX _MOUSEMOVEMENTY,_MOUSEMOVEMENTY _MOUSEPIPEOPEN,_MOUSEPIPEOPEN _MOUSESHOW,_MOUSESHOW _MOUSEWHEEL,_MOUSEWHEEL _MOUSEX,_MOUSEX _MOUSEY,_MOUSEY _NEWIMAGE,_NEWIMAGE _OFFSET,_OFFSET (function) _OFFSET,_OFFSET _OPENCLIENT,_OPENCLIENT _OPENCONNECTION,_OPENCONNECTION _OPENHOST,_OPENHOST OPTION,OPTION _EXPLICIT _OS$,_OS$ _PALETTECOLOR,_PALETTECOLOR _PALETTECOLOR,_PALETTECOLOR (function) _PI,_PI _PIXELSIZE,_PIXELSIZE _PRESERVE,_PRESERVE _PRINTIMAGE,_PRINTIMAGE _PRINTMODE,_PRINTMODE _PRINTMODE,_PRINTMODE (function) _PRINTSTRING,_PRINTSTRING _PRINTWIDTH,_PRINTWIDTH _PUTIMAGE,_PUTIMAGE _R2D,_R2D _R2G,_R2G _RED,_RED _RED32,_RED32 $RESIZE,$RESIZE _RESIZE,_RESIZE _RESIZE,_RESIZE (function) _RESIZEHEIGHT,_RESIZEHEIGHT _RESIZEWIDTH,_RESIZEWIDTH _RGB,_RGB _RGB32,_RGB32 _RGBA,_RGBA _RGBA32,_RGBA32 _ROUND,_ROUND _SCREENCLICK,_SCREENCLICK _SCREENEXISTS,_SCREENEXISTS $SCREENHIDE,$SCREENHIDE _SCREENHIDE,_SCREENHIDE _SCREENICON,_SCREENICON (function) _SCREENICON,_SCREENICON _SCREENIMAGE,_SCREENIMAGE _SCREENMOVE,_SCREENMOVE _SCREENPRINT,_SCREENPRINT $SCREENSHOW,$SCREENSHOW _SCREENSHOW,_SCREENSHOW _SCREENX,_SCREENX _SCREENY,_SCREENY _SETALPHA,_SETALPHA _SHELLHIDE,_SHELLHIDE _SHL,_SHL _SHR,_SHR _SINH,Mathematical_Operations _SNDBAL,_SNDBAL _SNDCLOSE,_SNDCLOSE _SNDCOPY,_SNDCOPY _SNDGETPOS,_SNDGETPOS _SNDLEN,_SNDLEN _SNDLIMIT,_SNDLIMIT _SNDLOOP,_SNDLOOP _SNDOPEN,_SNDOPEN _SNDOPENRAW,_SNDOPENRAW _SNDPAUSE,_SNDPAUSE _SNDPAUSED,_SNDPAUSED _SNDPLAY,_SNDPLAY _SNDPLAYCOPY,_SNDPLAYCOPY _SNDPLAYFILE,_SNDPLAYFILE _SNDPLAYING,_SNDPLAYING _SNDRATE,_SNDRATE _SNDRAW,_SNDRAW _SNDRAWDONE,_SNDRAWDONE _SNDRAWLEN,_SNDRAWLEN _SNDSETPOS,_SNDSETPOS _SNDSTOP,_SNDSTOP _SNDVOL,_SNDVOL _SOURCE,_SOURCE _SOURCE,_SOURCE (function) _STARTDIR$,_STARTDIR$ _STRCMP,_STRCMP _STRICMP,_STRICMP _TANH,Mathematical_Operations _TITLE,_TITLE _TITLE$,_TITLE$ _TOTALDROPPEDFILES,_TOTALDROPPEDFILES _TRIM$,_TRIM$ _UNSIGNED,_UNSIGNED $VERSIONINFO,$VERSIONINFO $VIRTUALKEYBOARD,$VIRTUALKEYBOARD _WHEEL,_WHEEL _WIDTH,_WIDTH (function) _WINDOWHANDLE,_WINDOWHANDLE _WINDOWHASFOCUS,_WINDOWHASFOCUS ABS,ABS ABSOLUTE,CALL ABSOLUTE CALL,CALL ABSOLUTE ACCESS,ACCESS ALIAS,ALIAS AND,AND AND,AND (boolean) APPEND,APPEND AS,AS ASC,ASC ASC,ASC (statement) ATN,ATN BEEP,BEEP BINARY,BINARY BLOAD,BLOAD BSAVE,BSAVE BYVAL,BYVAL CALL,CALL CALL,CALL ABSOLUTE CALLS,CALLS CASE,CASE CASE,CASE ELSE CASE,CASE IS CDBL,CDBL CDECL,CDECL CHAIN,CHAIN CHDIR,CHDIR CHR$,CHR$ CINT,CINT CIRCLE,CIRCLE CLEAR,CLEAR CLNG,CLNG CLOSE,CLOSE CLS,CLS COLOR,COLOR COMMAND$,COMMAND$ COMMON,COMMON CONST,CONST COS,COS CSNG,CSNG CSRLIN,CSRLIN CVD,CVD CVDMBF,CVDMBF CVI,CVI CVL,CVL CVS,CVS CVSMBF,CVSMBF DATA,DATA DATE$,DATE$ DATE$,DATE$ (statement) DECLARE,DECLARE DECLARE,DECLARE (non-BASIC statement) DECLARE,DECLARE LIBRARY DECLARE,DECLARE DYNAMIC LIBRARY DEF,DEF FN DEF,DEF SEG DEFDBL,DEFDBL DEFINT,DEFINT DEFLNG,DEFLNG DEFSNG,DEFSNG DEFSTR,DEFSTR DIM,DIM LOOP,DO...LOOP DO,DO...LOOP LOOP,DO...LOOP DOUBLE,DOUBLE DRAW,DRAW $DYNAMIC,$DYNAMIC ELSE,ELSE ELSEIF,ELSEIF END,END END,IF...THEN THEN,IF...THEN IF,IF...THEN ENVIRON,ENVIRON ENVIRON$,ENVIRON$ EOF,EOF EQV,EQV ERASE,ERASE ERDEV,ERDEV ERDEV$,ERDEV$ ERL,ERL ERR,ERR ERROR,ERROR EXIT,EXIT EXP,EXP FIELD,FIELD FILEATTR,FILEATTR FILES,FILES FIX,FIX NEXT,FOR...NEXT FOR,FOR...NEXT NEXT,FOR...NEXT FOR,FOR (file statement) FRE,FRE FREE,TIMER (statement) TIMER,TIMER (statement) FREEFILE,FREEFILE FUNCTION,FUNCTION GET,GET GET,GET (TCP/IP statement) GET,GET (graphics statement) GOSUB,GOSUB GOTO,GOTO HEX$,HEX$ THEN,IF...THEN IF,IF...THEN THEN,IF...THEN IMP,IMP $INCLUDE,$INCLUDE INKEY$,INKEY$ INP,INP INPUT,INPUT INPUT,INPUT (file mode) INPUT,INPUT (file statement) INPUT,INPUT (TCP/IP statement) INPUT$,INPUT$ INSTR,INSTR INT,INT INTEGER,INTEGER INTERRUPT,INTERRUPT INTERRUPTX,INTERRUPTX IOCTL,IOCTL IOCTL$,IOCTL$ KEY,KEY n KEY,KEY(n) KEY,KEY LIST KILL,KILL LBOUND,LBOUND LCASE$,LCASE$ LEFT$,LEFT$ LEN,LEN LET,LET LINE,LINE LINE,LINE INPUT LINE,LINE INPUT (file statement) LIST,KEY LIST KEY,KEY LIST LOC,LOC LOCATE,LOCATE LOCK,LOCK LOF,LOF LOG,LOG LONG,LONG LOOP,DO...LOOP LOOP,DO...LOOP DO,DO...LOOP LPOS,LPOS LPRINT,LPRINT LPRINT,LPRINT USING LSET,LSET LTRIM$,LTRIM$ MID$,MID$ MID$,MID$ (statement) MKD$,MKD$ MKDIR,MKDIR MKDMBF$,MKDMBF$ MKI$,MKI$ MKL$,MKL$ MKS$,MKS$ MKSMBF$,MKSMBF$ MOD,MOD NAME,NAME NEXT,NEXT NOT,NOT OCT$,OCT$ OFF,OFF ON,ON COM(n) ON,ON ERROR ON,ON KEY(n) ON,ON PEN ON,ON PLAY(n) ON,ON STRIG(n) ON,ON TIMER(n) ON,ON UEVENT GOSUB,ON...GOSUB ON,ON...GOSUB GOSUB,ON...GOSUB GOTO,ON...GOTO ON,ON...GOTO GOTO,ON...GOTO OPEN,OPEN OPEN,OPEN COM OPTION,OPTION BASE OR,OR OR,OR (boolean) OUT,OUT OUTPUT,OUTPUT PAINT,PAINT PALETTE,PALETTE PALETTE,PALETTE USING PCOPY,PCOPY PEEK,PEEK PEN,PEN PEN,PEN (statement) PLAY,PLAY(n) PLAY,PLAY PMAP,PMAP POINT,POINT POKE,POKE POS,POS PRESET,PRESET PRINT,PRINT PRINT,PRINT (file statement) PRINT,PRINT (TCP/IP statement) PRINT,PRINT USING PRINT,PRINT USING (file statement) PSET,PSET PUT,PUT PUT,PUT (TCP/IP statement) PUT,PUT (graphics statement) RANDOM,RANDOM RANDOMIZE,RANDOMIZE RANDOMIZE,RANDOMIZE READ,READ REDIM,REDIM REM,REM RESET,RESET RESTORE,RESTORE RESUME,RESUME RETURN,RETURN RIGHT$,RIGHT$ RMDIR,RMDIR RND,RND RSET,RSET RTRIM$,RTRIM$ RUN,RUN SADD,SADD SCREEN,SCREEN (function) SCREEN,SCREEN SEEK,SEEK SEEK,SEEK (statement) SELECT,SELECT CASE SETMEM,SETMEM SGN,SGN SHARED,SHARED SHELL,SHELL SHELL,SHELL (function) SIGNAL,SIGNAL SIN,SIN SINGLE,SINGLE SLEEP,SLEEP SOUND,SOUND SPACE$,SPACE$ SPC,SPC SQR,SQR STATIC,STATIC $STATIC,$STATIC STEP,STEP STICK,STICK STOP,STOP STR$,STR$ STRIG,STRIG STRIG,STRIG(n) STRING,STRING STRING$,STRING$ SUB,SUB SWAP,SWAP SYSTEM,SYSTEM TAB,TAB TAN,TAN THEN,THEN TIME$,TIME$ TIME$,TIME$ (statement) TIMER,TIMER TIMER,TIMER (statement) TO,TO TROFF,TROFF TRON,TRON TYPE,TYPE UBOUND,UBOUND UCASE$,UCASE$ UEVENT,UEVENT UNLOCK,UNLOCK UNTIL,UNTIL VAL,VAL VARPTR,VARPTR VARPTR$,VARPTR$ VARSEG,VARSEG VIEW,VIEW VIEW,VIEW PRINT WAIT,WAIT WEND,WEND WHILE,WHILE WEND,WHILE...WEND WHILE,WHILE...WEND WEND,WHILE...WEND WIDTH,WIDTH WINDOW,WINDOW WRITE,WRITE WRITE,WRITE (file statement) XOR,XOR _glAccum,_glAccum _glAlphaFunc,_glAlphaFunc _glAreTexturesResident,_glAreTexturesResident _glArrayElement,_glArrayElement _glBegin,_glBegin _glBindTexture,_glBindTexture _glBitmap,_glBitmap _glBlendFunc,_glBlendFunc _glCallList,_glCallList _glCallLists,_glCallLists _glClear,_glClear _glClearAccum,_glClearAccum _glClearColor,_glClearColor _glClearDepth,_glClearDepth _glClearIndex,_glClearIndex _glClearStencil,_glClearStencil _glClipPlane,_glClipPlane _glColor3b,_glColor3b _glColor3bv,_glColor3bv _glColor3d,_glColor3d _glColor3dv,_glColor3dv _glColor3f,_glColor3f _glColor3fv,_glColor3fv _glColor3i,_glColor3i _glColor3iv,_glColor3iv _glColor3s,_glColor3s _glColor3sv,_glColor3sv _glColor3ub,_glColor3ub _glColor3ubv,_glColor3ubv _glColor3ui,_glColor3ui _glColor3uiv,_glColor3uiv _glColor3us,_glColor3us _glColor3usv,_glColor3usv _glColor4b,_glColor4b _glColor4bv,_glColor4bv _glColor4d,_glColor4d _glColor4dv,_glColor4dv _glColor4f,_glColor4f _glColor4fv,_glColor4fv _glColor4i,_glColor4i _glColor4iv,_glColor4iv _glColor4s,_glColor4s _glColor4sv,_glColor4sv _glColor4ub,_glColor4ub _glColor4ubv,_glColor4ubv _glColor4ui,_glColor4ui _glColor4uiv,_glColor4uiv _glColor4us,_glColor4us _glColor4usv,_glColor4usv _glColorMask,_glColorMask _glColorMaterial,_glColorMaterial _glColorPointer,_glColorPointer _glCopyPixels,_glCopyPixels _glCopyTexImage1D,_glCopyTexImage1D _glCopyTexImage2D,_glCopyTexImage2D _glCopyTexSubImage1D,_glCopyTexSubImage1D _glCopyTexSubImage2D,_glCopyTexSubImage2D _glCullFace,_glCullFace _glDeleteLists,_glDeleteLists _glDeleteTextures,_glDeleteTextures _glDepthFunc,_glDepthFunc _glDepthMask,_glDepthMask _glDepthRange,_glDepthRange _glDisable,_glDisable _glDisableClientState,_glDisableClientState _glDrawArrays,_glDrawArrays _glDrawBuffer,_glDrawBuffer _glDrawElements,_glDrawElements _glDrawPixels,_glDrawPixels _glEdgeFlag,_glEdgeFlag _glEdgeFlagPointer,_glEdgeFlagPointer _glEdgeFlagv,_glEdgeFlagv _glEnable,_glEnable _glEnableClientState,_glEnableClientState _glEnd,_glEnd _glEndList,_glEndList _glEvalCoord1d,_glEvalCoord1d _glEvalCoord1dv,_glEvalCoord1dv _glEvalCoord1f,_glEvalCoord1f _glEvalCoord1fv,_glEvalCoord1fv _glEvalCoord2d,_glEvalCoord2d _glEvalCoord2dv,_glEvalCoord2dv _glEvalCoord2f,_glEvalCoord2f _glEvalCoord2fv,_glEvalCoord2fv _glEvalMesh1,_glEvalMesh1 _glEvalMesh2,_glEvalMesh2 _glEvalPoint1,_glEvalPoint1 _glEvalPoint2,_glEvalPoint2 _glFeedbackBuffer,_glFeedbackBuffer _glFinish,_glFinish _glFlush,_glFlush _glFogf,_glFogf _glFogfv,_glFogfv _glFogi,_glFogi _glFogiv,_glFogiv _glFrontFace,_glFrontFace _glFrustum,_glFrustum _glGenLists,_glGenLists _glGenTextures,_glGenTextures _glGetBooleanv,_glGetBooleanv _glGetClipPlane,_glGetClipPlane _glGetDoublev,_glGetDoublev _glGetError,_glGetError _glGetFloatv,_glGetFloatv _glGetIntegerv,_glGetIntegerv _glGetLightfv,_glGetLightfv _glGetLightiv,_glGetLightiv _glGetMapdv,_glGetMapdv _glGetMapfv,_glGetMapfv _glGetMapiv,_glGetMapiv _glGetMaterialfv,_glGetMaterialfv _glGetMaterialiv,_glGetMaterialiv _glGetPixelMapfv,_glGetPixelMapfv _glGetPixelMapuiv,_glGetPixelMapuiv _glGetPixelMapusv,_glGetPixelMapusv _glGetPointerv,_glGetPointerv _glGetPolygonStipple,_glGetPolygonStipple _glGetString,_glGetString _glGetTexEnvfv,_glGetTexEnvfv _glGetTexEnviv,_glGetTexEnviv _glGetTexGendv,_glGetTexGendv _glGetTexGenfv,_glGetTexGenfv _glGetTexGeniv,_glGetTexGeniv _glGetTexImage,_glGetTexImage _glGetTexLevelParameterfv,_glGetTexLevelParameterfv _glGetTexLevelParameteriv,_glGetTexLevelParameteriv _glGetTexParameterfv,_glGetTexParameterfv _glGetTexParameteriv,_glGetTexParameteriv _glHint,_glHint _glIndexMask,_glIndexMask _glIndexPointer,_glIndexPointer _glIndexd,_glIndexd _glIndexdv,_glIndexdv _glIndexf,_glIndexf _glIndexfv,_glIndexfv _glIndexi,_glIndexi _glIndexiv,_glIndexiv _glIndexs,_glIndexs _glIndexsv,_glIndexsv _glIndexub,_glIndexub _glIndexubv,_glIndexubv _glInitNames,_glInitNames _glInterleavedArrays,_glInterleavedArrays _glIsEnabled,_glIsEnabled _glIsList,_glIsList _glIsTexture,_glIsTexture _glLightModelf,_glLightModelf _glLightModelfv,_glLightModelfv _glLightModeli,_glLightModeli _glLightModeliv,_glLightModeliv _glLightf,_glLightf _glLightfv,_glLightfv _glLighti,_glLighti _glLightiv,_glLightiv _glLineStipple,_glLineStipple _glLineWidth,_glLineWidth _glListBase,_glListBase _glLoadIdentity,_glLoadIdentity _glLoadMatrixd,_glLoadMatrixd _glLoadMatrixf,_glLoadMatrixf _glLoadName,_glLoadName _glLogicOp,_glLogicOp _glMap1d,_glMap1d _glMap1f,_glMap1f _glMap2d,_glMap2d _glMap2f,_glMap2f _glMapGrid1d,_glMapGrid1d _glMapGrid1f,_glMapGrid1f _glMapGrid2d,_glMapGrid2d _glMapGrid2f,_glMapGrid2f _glMaterialf,_glMaterialf _glMaterialfv,_glMaterialfv _glMateriali,_glMateriali _glMaterialiv,_glMaterialiv _glMatrixMode,_glMatrixMode _glMultMatrixd,_glMultMatrixd _glMultMatrixf,_glMultMatrixf _glNewList,_glNewList _glNormal3b,_glNormal3b _glNormal3bv,_glNormal3bv _glNormal3d,_glNormal3d _glNormal3dv,_glNormal3dv _glNormal3f,_glNormal3f _glNormal3fv,_glNormal3fv _glNormal3i,_glNormal3i _glNormal3iv,_glNormal3iv _glNormal3s,_glNormal3s _glNormal3sv,_glNormal3sv _glNormalPointer,_glNormalPointer _glOrtho,_glOrtho _glPassThrough,_glPassThrough _glPixelMapfv,_glPixelMapfv _glPixelMapuiv,_glPixelMapuiv _glPixelMapusv,_glPixelMapusv _glPixelStoref,_glPixelStoref _glPixelStorei,_glPixelStorei _glPixelTransferf,_glPixelTransferf _glPixelTransferi,_glPixelTransferi _glPixelZoom,_glPixelZoom _glPointSize,_glPointSize _glPolygonMode,_glPolygonMode _glPolygonOffset,_glPolygonOffset _glPolygonStipple,_glPolygonStipple _glPopAttrib,_glPopAttrib _glPopClientAttrib,_glPopClientAttrib _glPopMatrix,_glPopMatrix _glPopName,_glPopName _glPrioritizeTextures,_glPrioritizeTextures _glPushAttrib,_glPushAttrib _glPushClientAttrib,_glPushClientAttrib _glPushMatrix,_glPushMatrix _glPushName,_glPushName _glRasterPos2d,_glRasterPos2d _glRasterPos2dv,_glRasterPos2dv _glRasterPos2f,_glRasterPos2f _glRasterPos2fv,_glRasterPos2fv _glRasterPos2i,_glRasterPos2i _glRasterPos2iv,_glRasterPos2iv _glRasterPos2s,_glRasterPos2s _glRasterPos2sv,_glRasterPos2sv _glRasterPos3d,_glRasterPos3d _glRasterPos3dv,_glRasterPos3dv _glRasterPos3f,_glRasterPos3f _glRasterPos3fv,_glRasterPos3fv _glRasterPos3i,_glRasterPos3i _glRasterPos3iv,_glRasterPos3iv _glRasterPos3s,_glRasterPos3s _glRasterPos3sv,_glRasterPos3sv _glRasterPos4d,_glRasterPos4d _glRasterPos4dv,_glRasterPos4dv _glRasterPos4f,_glRasterPos4f _glRasterPos4fv],_glRasterPos4fv] _glRasterPos4i, , _glRasterPos4iv,tatement) {{text _glRasterPos4s,_glRasterPos4i _glRasterPos4i,_glRasterPos4i _glRasterPos4sv,_glRasterPos4iv _glRasterPos4iv,_glRasterPos4iv _glReadBuffer,_glRasterPos4s _glRasterPos4s,_glRasterPos4s _glReadPixels,_glRasterPos4sv _glRasterPos4sv,_glRasterPos4sv _glRectd,_glReadBuffer _glReadBuffer,_glReadBuffer _glRectdv,_glReadPixels _glReadPixels,_glReadPixels _glRectf,_glRectd _glRectd,_glRectd _glRectfv,_glRectdv _glRectdv,_glRectdv _glRecti,_glRectf _glRectf,_glRectf _glRectiv,_glRectfv _glRectfv,_glRectfv _glRects,_glRecti _glRecti,_glRecti _glRectsv,_glRectiv _glRectiv,_glRectiv _GLRENDER,_glRects _glRects,_glRects _glRenderMode,_glRectsv _glRectsv,_glRectsv _glRotated,_GLRENDER _GLRENDER,_GLRENDER _glRotatef,_glRenderMode _glRenderMode,_glRenderMode _glScaled,_glRotated _glRotated,_glRotated _glScalef,_glRotatef _glRotatef,_glRotatef _glScissor,_glScaled _glScaled,_glScaled _glSelectBuffer,_glScalef _glScalef,_glScalef _glShadeModel,_glScissor _glScissor,_glScissor _glStencilFunc,_glSelectBuffer _glSelectBuffer,_glSelectBuffer _glStencilMask,_glShadeModel _glShadeModel,_glShadeModel _glStencilOp,_glStencilFunc _glStencilFunc,_glStencilFunc _glTexCoord1d,_glStencilMask _glStencilMask,_glStencilMask _glTexCoord1dv,_glStencilOp _glStencilOp,_glStencilOp _glTexCoord1f,_glTexCoord1d _glTexCoord1d,_glTexCoord1d _glTexCoord1fv,_glTexCoord1dv _glTexCoord1dv,_glTexCoord1dv _glTexCoord1i,_glTexCoord1f _glTexCoord1f,_glTexCoord1f _glTexCoord1iv,_glTexCoord1fv _glTexCoord1fv,_glTexCoord1fv _glTexCoord1s,_glTexCoord1i _glTexCoord1i,_glTexCoord1i _glTexCoord1sv,_glTexCoord1iv _glTexCoord1iv,_glTexCoord1iv _glTexCoord2d,_glTexCoord1s _glTexCoord1s,_glTexCoord1s _glTexCoord2dv,_glTexCoord1sv _glTexCoord1sv,_glTexCoord1sv _glTexCoord2f,_glTexCoord2d _glTexCoord2d,_glTexCoord2d _glTexCoord2fv,_glTexCoord2dv _glTexCoord2dv,_glTexCoord2dv _glTexCoord2i,_glTexCoord2f _glTexCoord2f,_glTexCoord2f _glTexCoord2iv,_glTexCoord2fv _glTexCoord2fv,_glTexCoord2fv _glTexCoord2s,_glTexCoord2i _glTexCoord2i,_glTexCoord2i _glTexCoord2sv,_glTexCoord2iv _glTexCoord2iv,_glTexCoord2iv _glTexCoord3d,_glTexCoord2s _glTexCoord2s,_glTexCoord2s _glTexCoord3dv,_glTexCoord2sv _glTexCoord2sv,_glTexCoord2sv _glTexCoord3f,_glTexCoord3d _glTexCoord3d,_glTexCoord3d _glTexCoord3fv,_glTexCoord3dv _glTexCoord3dv,_glTexCoord3dv _glTexCoord3i,_glTexCoord3f _glTexCoord3f,_glTexCoord3f _glTexCoord3iv,_glTexCoord3fv _glTexCoord3fv,_glTexCoord3fv _glTexCoord3s,_glTexCoord3i _glTexCoord3i,_glTexCoord3i _glTexCoord3sv,_glTexCoord3iv _glTexCoord3iv,_glTexCoord3iv _glTexCoord4d,_glTexCoord3s _glTexCoord3s,_glTexCoord3s _glTexCoord4dv,_glTexCoord3sv _glTexCoord3sv,_glTexCoord3sv _glTexCoord4f,_glTexCoord4d _glTexCoord4d,_glTexCoord4d _glTexCoord4fv,_glTexCoord4dv _glTexCoord4dv,_glTexCoord4dv _glTexCoord4i,_glTexCoord4f _glTexCoord4f,_glTexCoord4f _glTexCoord4iv,_glTexCoord4fv _glTexCoord4fv,_glTexCoord4fv _glTexCoord4s,_glTexCoord4i _glTexCoord4i,_glTexCoord4i _glTexCoord4sv,_glTexCoord4iv _glTexCoord4iv,_glTexCoord4iv _glTexCoordPointer,_glTexCoord4s _glTexCoord4s,_glTexCoord4s _glTexEnvf,_glTexCoord4sv _glTexCoord4sv,_glTexCoord4sv _glTexEnvfv,_glTexCoordPointer _glTexCoordPointer,_glTexCoordPointer _glTexEnvi,_glTexEnvf _glTexEnvf,_glTexEnvf _glTexEnviv,_glTexEnvfv _glTexEnvfv,_glTexEnvfv _glTexGend,_glTexEnvi _glTexEnvi,_glTexEnvi _glTexGendv,_glTexEnviv _glTexEnviv,_glTexEnviv _glTexGenf,_glTexGend _glTexGend,_glTexGend _glTexGenfv,_glTexGendv _glTexGendv,_glTexGendv _glTexGeni,_glTexGenf _glTexGenf,_glTexGenf _glTexGeniv,_glTexGenfv _glTexGenfv,_glTexGenfv _glTexImage1D,_glTexGeni _glTexGeni,_glTexGeni _glTexImage2D,_glTexGeniv _glTexGeniv,_glTexGeniv _glTexParameterf,_glTexImage1D _glTexImage1D,_glTexImage1D _glTexParameterfv,_glTexImage2D _glTexImage2D,_glTexImage2D _glTexParameteri,_glTexParameterf _glTexParameterf,_glTexParameterf _glTexParameteriv,_glTexParameterfv _glTexParameterfv,_glTexParameterfv _glTexSubImage1D,_glTexParameteri _glTexParameteri,_glTexParameteri _glTexSubImage2D,_glTexParameteriv _glTexParameteriv,_glTexParameteriv _glTranslated,_glTexSubImage1D _glTexSubImage1D,_glTexSubImage1D _glTranslatef,_glTexSubImage2D _glTexSubImage2D,_glTexSubImage2D _glVertex2d,_glTranslated _glTranslated,_glTranslated _glVertex2dv,_glTranslatef _glTranslatef,_glTranslatef _glVertex2f,_glVertex2d _glVertex2d,_glVertex2d _glVertex2fv,_glVertex2dv _glVertex2dv,_glVertex2dv _glVertex2i,_glVertex2f _glVertex2f,_glVertex2f _glVertex2iv,_glVertex2fv _glVertex2fv,_glVertex2fv _glVertex2s,_glVertex2i _glVertex2i,_glVertex2i _glVertex2sv,_glVertex2iv _glVertex2iv,_glVertex2iv _glVertex3d,_glVertex2s _glVertex2s,_glVertex2s _glVertex3dv,_glVertex2sv _glVertex2sv,_glVertex2sv _glVertex3f,_glVertex3d _glVertex3d,_glVertex3d _glVertex3fv,_glVertex3dv _glVertex3dv,_glVertex3dv _glVertex3i,_glVertex3f _glVertex3f,_glVertex3f _glVertex3iv,_glVertex3fv _glVertex3fv,_glVertex3fv _glVertex3s,_glVertex3i _glVertex3i,_glVertex3i _glVertex3sv,_glVertex3iv _glVertex3iv,_glVertex3iv _glVertex4d,_glVertex3s _glVertex3s,_glVertex3s _glVertex4dv,_glVertex3sv _glVertex3sv,_glVertex3sv _glVertex4f,_glVertex4d _glVertex4d,_glVertex4d _glVertex4fv,_glVertex4dv _glVertex4dv,_glVertex4dv _glVertex4i,_glVertex4f 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