The [_SNDPAUSE](_SNDPAUSE) statement pauses a sound using a handle from the [_SNDOPEN](_SNDOPEN) function. ## Syntax > [_SNDPAUSE](_SNDPAUSE) handle& ## Description * Continue playing by calling [_SNDPLAY](_SNDPLAY) handle& * In versions **prior to build 20170811/60**, the sound identified by handle& must have been opened using the [_SNDOPEN](_SNDOPEN) to use this function. ## See Also * [_SNDPLAY](_SNDPLAY), [_SNDSTOP](_SNDSTOP) * [_SNDPAUSED](_SNDPAUSED)