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37 lines
No EOL
1.1 KiB
Text
37 lines
No EOL
1.1 KiB
Text
'''_glClearDepth:''' specify the clear value for the depth buffer
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{{PageSyntax}}
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SUB _glClearDepth (BYVAL depth AS DOUBLE)
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void '''_glClearDepth'''(GLdouble {{Parameter|depth}});
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void '''_glClearDepthf'''(GLfloat {{Parameter|depth}});
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; depth
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: Specifies the depth value used when the depth buffer is cleared. The initial value is 1.
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{{PageDescription}}
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'''_glClearDepth''' specifies the depth value used by {{KW|_glClear}} to clear the depth buffer. Values specified by '''_glClearDepth''' are clamped to the range [0, 1].
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{{PageNotes}}
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The type of the {{Parameter|depth}} parameter was changed from GLclampf to GLfloat for '''_glClearDepthf''' and from GLclampd to GLdouble for '''_glClearDepth'''. This change is transparent to user code.
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{{PageUseWith}}
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{{KW|_glGet}} with argument {{KW|_GL_DEPTH_CLEAR_VALUE}}
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{{PageSeeAlso}}
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{{KW|_GL}}
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{{KW|_glClear}}
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{{PageCopyright}}
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Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/]. |