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qb64/internal/c/parts/core/android_core/README.android

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Status
======
Done:
- Initialize context with EGL
- Keyboard support
- Mouse support
- Virtual keypad (on touchscreen)
- Extract assets in cache dir on start-up
TODO:
- Open new windows (if that's possible)
- Joystick support (xperia play...)
- Display translucent keys on virtual keypad
- API to detect touchscreen presence
- API to disable assets extract
- GLES2 support for geometry and menus
(possibly also GLES1)
- Generate freeglut_std.h with GLES1 or GLES2 or non-ES headers
- Make EGL support reusable by Mesa X11
- ...
Create a module compatible with the NDK build-system
====================================================
- Use your own cross-compiler for Android, or export the one from the
NDK:
/usr/src/android-ndk-r7/build/tools/make-standalone-toolchain.sh \
--platform=android-9 \
--install-dir=/usr/src/ndk-standalone-9
- Build FreeGLUT with a '/freeglut' prefix :
PATH=/usr/src/ndk-standalone-9/bin:$PATH
cd /usr/src/freeglut-3.0.0/
cmake \
-D CMAKE_TOOLCHAIN_FILE=android_toolchain.cmake \
-D CMAKE_INSTALL_PREFIX=/freeglut \
-D FREEGLUT_GLES2=ON \
-D FREEGLUT_BUILD_DEMOS=NO \
.
make -j4
make install DESTDIR=$(pwd)
- Copy Android.mk in the new 'freeglut/' directory :
cp android/Android.mk freeglut/
- Reference this module in your jni/Android.mk:
LOCAL_STATIC_LIBRARIES := ... freeglut
...
$(call import-module,freeglut)
- You now can point your NDK_MODULE_PATH to this module!
ndk-build NDK_MODULE_PATH=/usr/src/freeglut-3.0.0/freeglut/
Compile FreeGLUT for a traditional cross-compiler environment
=============================================================
- Use your own cross-compiler for Android, or export the one from the
NDK:
/usr/src/android-ndk-r7/build/tools/make-standalone-toolchain.sh \
--platform=android-9 \
--install-dir=/usr/src/ndk-standalone-9
- Compile FreeGLUT and install it in your Android cross-compiler path:
PATH=/usr/src/ndk-standalone-9/bin:$PATH
cd /usr/src/freeglut-3.0.0/
cmake \
-D CMAKE_TOOLCHAIN_FILE=android_toolchain.cmake \
-D CMAKE_INSTALL_PREFIX=/usr/src/ndk-standalone-9 \
-D FREEGLUT_GLES2=ON \
-D FREEGLUT_BUILD_DEMOS=NO \
.
make -j4
make install
- Compile your own project.
For instance if you use the autotools:
PATH=/usr/src/ndk-standalone-9/bin:$PATH
./configure --host=arm-linux-androideabi --prefix=/somewhere
make
make install
If you use CMake, you may want to copy our Android toolchain
'android_toolchain.cmake':
cp .../android_toolchain.cmake .
cmake \
-D CMAKE_TOOLCHAIN_FILE=android_toolchain.cmake
-D CMAKE_INSTALL_PREFIX=/somewhere \
-D MY_PROG_OPTION=something ... \
.
make -j4
make install