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134 lines
6.4 KiB
Text
134 lines
6.4 KiB
Text
Windows 32 Notes
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================
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The "freeglut" library installation package comes with MSVC 6.0 workspace and
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project files. The workspace "freeglut.dsw" has two projects:
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"freeglut.dsp", which creates a DLL file, and "freeglut_static.dsp", which
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creates a static library.
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The "freeglut" library also comes with an Open Watcom compiler project file
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"freeglut.wpj" and two target files "freeglut.tgt" and "freeglut_static.tgt".
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The two target files build DLL and static libraries. The Open Watcom also
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includes "freeglut.rc", which is a resource compiler script to add a "Version"
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tab to the DLL property sheet.
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Building the Libraries with MSVC
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================================
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To build the "freeglut" libraries, open MSVC and load the "freeglut" workspace.
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This will load the two projects. Selecting "Build" - "Batch Build" from the
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menu will build both the debug and the release versions of both libraries.
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The libraries will be found in the following places and will have the
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following names:
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- DLL, debug version: freeglut\freeglut\Debug\freeglut.lib
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- DLL, release version: freeglut\freeglut\Release\freeglut.lib
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- Static, debug version: freeglut\freeglut\DebugStatic\freeglut_static.lib
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- Static, release version: freeglut\freeglut\ReleaseStatic\freeglut_static.lib
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Starting with VS2008, both 32bit and 64bit builds are available.
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These libraries can instead be found at:
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32bit:
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- DLL, debug version: freeglut\freeglut\lib\x86\Debug\freeglut.lib
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freeglut\freeglut\lib\x86\Debug\freeglut.dll
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- Static, debug version: freeglut\freeglut\lib\x86\Debug\freeglut_static.lib
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- DLL, release version: freeglut\freeglut\lib\x86\freeglut.lib
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freeglut\freeglut\lib\x86\freeglut.dll
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- Static, release version: freeglut\freeglut\lib\x86\freeglut_static.lib
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64bit:
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- DLL, debug version: freeglut\freeglut\lib\x64\Debug\freeglut.lib
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freeglut\freeglut\lib\x64\Debug\freeglut.dll
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- Static, debug version: freeglut\freeglut\lib\x64\Debug\freeglut_static.lib
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- DLL, release version: freeglut\freeglut\lib\x64\freeglut.lib
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freeglut\freeglut\lib\x64\freeglut.dll
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- Static, release version: freeglut\freeglut\lib\x64\freeglut_static.lib
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Unlike the *nix release, the library names are NOT automatic replacements for
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the GLUT library names. You may rename them manually if you wish, but this is
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not necessary as the header file includes a pragma telling the compiler which
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library file to look for.
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Installing the Libraries with MSVC
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==================================
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To install "freeglut" on your system so that your other projects will see it,
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you will need to copy various files to various locations.
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- The header files "freeglut.h", "freeglut_ext.h", "freeglut_std.h", and
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"glut.h" (distributed in the directory "freeglut\freeglut\include\GL")
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need to be copied to a "GL" directory under the MSVC include directory.
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The MSVC include directory generally has a path similar to
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"C:\Program Files\Microsoft Visual Studio\VC98\Include"
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The "GL" subdirectory under that will probably already have the header
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files "gl.h", "glaux.h", and "glu.h".
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- The library file "freeglut.lib" or "freeglut_static.lib" (from the
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corresponding debug or release directory) needs to be copied into the
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MSVC library directory. This usually has a path similar to
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"C:\Program Files\Microsoft Visual Studio\VC98\Lib"
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Note that there is no "GL" subdirectory here. This directory should
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already have the files "opengl32.lib", "glu32.lib", and "glaux.lib".
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- If you are using the DLL version of "freeglut", the file "freeglut.dll"
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needs to be copied from the Debug or the Release directory into the
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DLL directory. This usually has a path similar to
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"C:\Windows\System32"
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and will probably already have the files "opengl32.dll" and "glu32.dll".
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Building and Installing the Libraries with Open Watcom
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======================================================
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Start a command prompt and change directory to the freeglut installation
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directory. Type "wmake -f Makefile.wat all" to build the DLL and static
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libraries in both debug and release versions.
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To install "freeglut" on your system so that your other projects will see it,
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you will need to copy various files to various locations.
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- The header files "freeglut.h", "freeglut_ext.h", "freeglut_std.h", and
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"glut.h" (distributed in the directory "freeglut\freeglut\include\GL")
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need to be copied to a "GL" directory under the Open Watcom 32-bit
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Windows include directory. This usually has a path similar to
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"C:\WATCOM\h\nt\GL"
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- The library file "freeglut.lib" or "freeglut_static.lib" (from the
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corresponding debug or release directory) needs to be copied into the
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Open Watcom 32-bit Windows library directory. This usually has a path
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similar to
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"C:\WATCOM\lib386\nt"
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- If you are using the DLL version of "freeglut", the file "freeglut.dll"
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needs to be copied from the Debug or the Release directory into the
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DLL directory. This usually has a path similar to
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"C:\Windows\System32"
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and will probably already have the files "opengl32.dll" and "glu32.dll".
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Unlike the *nix release, the library names are NOT automatic replacements for
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the GLUT library names. You may rename them manually if you wish, but this is
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not necessary as the header file includes a pragma telling the compiler which
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library file to look for.
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Building and Installing the Libraries with Cygwin
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=================================================
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To build "freeglut" under Cygwin, you have two choices:
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- You can build a normal Cygwin library, which depends on Cygwin's X11
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libraries. To do this, you can just use the normal autotools incantation:
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./configure && make install
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- Alternatively, you can build a DLL which does not depend on X11 and links
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against the opengl32 DLL. To do this, configure need a few more flags:
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./configure CPPFLAGS=-mno-cygwin LDFLAGS=-mno-cygwin --without-x && make install
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If you don't have MSVC, Open Watcom or Cygwin
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=============================================
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The "freeglut" developers' community discussed the possibility of distributing
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binaries and decided against it. If you need Windows library files, please
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contact John F. Fay at <john.fay@eglin.af.mil> or put a request on the
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"freeglut" developers' mailing list <freeglut-developer@lists.sourceforge.net>.
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