mirror of
https://github.com/QB64Official/qb64.git
synced 2024-08-22 09:05:08 +00:00
742 lines
18 KiB
Makefile
742 lines
18 KiB
Makefile
# Microsoft Developer Studio Generated NMAKE File, Based on freeglut.dsp
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!IF "$(CFG)" == ""
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CFG=freeglut - Win32 Debug
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!MESSAGE No configuration specified. Defaulting to freeglut - Win32 Debug.
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!ENDIF
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!IF "$(CFG)" != "freeglut - Win32 Release" && "$(CFG)" != "freeglut - Win32 Debug"
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "freeglut.mak" CFG="freeglut - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "freeglut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "freeglut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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!ERROR An invalid configuration is specified.
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!ENDIF
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!IF "$(OS)" == "Windows_NT"
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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!IF "$(CFG)" == "freeglut - Win32 Release"
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OUTDIR=.\Release
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INTDIR=.\Release
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# Begin Custom Macros
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OutDir=.\Release
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# End Custom Macros
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ALL : "$(OUTDIR)\freeglut.dll"
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CLEAN :
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-@erase "$(INTDIR)\freeglut_callbacks.obj"
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-@erase "$(INTDIR)\freeglut_cursor.obj"
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-@erase "$(INTDIR)\freeglut_display.obj"
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-@erase "$(INTDIR)\freeglut_ext.obj"
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-@erase "$(INTDIR)\freeglut_font.obj"
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-@erase "$(INTDIR)\freeglut_font_data.obj"
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-@erase "$(INTDIR)\freeglut_gamemode.obj"
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-@erase "$(INTDIR)\freeglut_geometry.obj"
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-@erase "$(INTDIR)\freeglut_glutfont_definitions.obj"
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-@erase "$(INTDIR)\freeglut_init.obj"
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-@erase "$(INTDIR)\freeglut_input_devices.obj"
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-@erase "$(INTDIR)\freeglut_joystick.obj"
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-@erase "$(INTDIR)\freeglut_main.obj"
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-@erase "$(INTDIR)\freeglut_menu.obj"
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-@erase "$(INTDIR)\freeglut_misc.obj"
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-@erase "$(INTDIR)\freeglut_overlay.obj"
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-@erase "$(INTDIR)\freeglut_state.obj"
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-@erase "$(INTDIR)\freeglut_stroke_mono_roman.obj"
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-@erase "$(INTDIR)\freeglut_stroke_roman.obj"
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-@erase "$(INTDIR)\freeglut_structure.obj"
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-@erase "$(INTDIR)\freeglut_teapot.obj"
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-@erase "$(INTDIR)\freeglut_videoresize.obj"
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-@erase "$(INTDIR)\freeglut_window.obj"
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-@erase "$(INTDIR)\vc60.idb"
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-@erase "$(OUTDIR)\freeglut.dll"
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-@erase "$(OUTDIR)\freeglut.exp"
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-@erase "$(OUTDIR)\freeglut.lib"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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CPP=cl.exe
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CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /Fp"$(INTDIR)\freeglut.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
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.c{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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.cxx{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.c{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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MTL=midl.exe
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MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
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RSC=rc.exe
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BSC32=bscmake.exe
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BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeglut.bsc"
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BSC32_SBRS= \
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LINK32=link.exe
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"$(OUTDIR)\freeglut.pdb" /machine:I386 /out:"$(OUTDIR)\freeglut.dll" /implib:"$(OUTDIR)\freeglut.lib"
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LINK32_OBJS= \
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"$(INTDIR)\freeglut_callbacks.obj" \
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"$(INTDIR)\freeglut_cursor.obj" \
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"$(INTDIR)\freeglut_display.obj" \
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"$(INTDIR)\freeglut_ext.obj" \
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"$(INTDIR)\freeglut_font.obj" \
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"$(INTDIR)\freeglut_font_data.obj" \
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"$(INTDIR)\freeglut_gamemode.obj" \
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"$(INTDIR)\freeglut_geometry.obj" \
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"$(INTDIR)\freeglut_glutfont_definitions.obj" \
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"$(INTDIR)\freeglut_init.obj" \
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"$(INTDIR)\freeglut_input_devices.obj" \
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"$(INTDIR)\freeglut_joystick.obj" \
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"$(INTDIR)\freeglut_main.obj" \
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"$(INTDIR)\freeglut_menu.obj" \
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"$(INTDIR)\freeglut_misc.obj" \
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"$(INTDIR)\freeglut_overlay.obj" \
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"$(INTDIR)\freeglut_state.obj" \
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"$(INTDIR)\freeglut_stroke_mono_roman.obj" \
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"$(INTDIR)\freeglut_stroke_roman.obj" \
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"$(INTDIR)\freeglut_structure.obj" \
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"$(INTDIR)\freeglut_teapot.obj" \
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"$(INTDIR)\freeglut_videoresize.obj" \
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"$(INTDIR)\freeglut_window.obj"
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"$(OUTDIR)\freeglut.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
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OUTDIR=.\Debug
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INTDIR=.\Debug
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# Begin Custom Macros
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OutDir=.\Debug
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# End Custom Macros
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ALL : "$(OUTDIR)\freeglut.dll" "$(OUTDIR)\freeglut.bsc"
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CLEAN :
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-@erase "$(INTDIR)\freeglut_callbacks.obj"
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-@erase "$(INTDIR)\freeglut_callbacks.sbr"
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-@erase "$(INTDIR)\freeglut_cursor.obj"
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-@erase "$(INTDIR)\freeglut_cursor.sbr"
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-@erase "$(INTDIR)\freeglut_display.obj"
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-@erase "$(INTDIR)\freeglut_display.sbr"
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-@erase "$(INTDIR)\freeglut_ext.obj"
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-@erase "$(INTDIR)\freeglut_ext.sbr"
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-@erase "$(INTDIR)\freeglut_font.obj"
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-@erase "$(INTDIR)\freeglut_font.sbr"
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-@erase "$(INTDIR)\freeglut_font_data.obj"
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-@erase "$(INTDIR)\freeglut_font_data.sbr"
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-@erase "$(INTDIR)\freeglut_gamemode.obj"
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-@erase "$(INTDIR)\freeglut_gamemode.sbr"
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-@erase "$(INTDIR)\freeglut_geometry.obj"
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-@erase "$(INTDIR)\freeglut_geometry.sbr"
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-@erase "$(INTDIR)\freeglut_glutfont_definitions.obj"
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-@erase "$(INTDIR)\freeglut_glutfont_definitions.sbr"
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-@erase "$(INTDIR)\freeglut_init.obj"
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-@erase "$(INTDIR)\freeglut_init.sbr"
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-@erase "$(INTDIR)\freeglut_input_devices.obj"
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-@erase "$(INTDIR)\freeglut_input_devices.sbr"
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-@erase "$(INTDIR)\freeglut_joystick.obj"
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-@erase "$(INTDIR)\freeglut_joystick.sbr"
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-@erase "$(INTDIR)\freeglut_main.obj"
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-@erase "$(INTDIR)\freeglut_main.sbr"
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-@erase "$(INTDIR)\freeglut_menu.obj"
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-@erase "$(INTDIR)\freeglut_menu.sbr"
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-@erase "$(INTDIR)\freeglut_misc.obj"
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-@erase "$(INTDIR)\freeglut_misc.sbr"
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-@erase "$(INTDIR)\freeglut_overlay.obj"
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-@erase "$(INTDIR)\freeglut_overlay.sbr"
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-@erase "$(INTDIR)\freeglut_state.obj"
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-@erase "$(INTDIR)\freeglut_state.sbr"
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-@erase "$(INTDIR)\freeglut_stroke_mono_roman.obj"
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-@erase "$(INTDIR)\freeglut_stroke_mono_roman.sbr"
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-@erase "$(INTDIR)\freeglut_stroke_roman.obj"
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-@erase "$(INTDIR)\freeglut_stroke_roman.sbr"
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-@erase "$(INTDIR)\freeglut_structure.obj"
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-@erase "$(INTDIR)\freeglut_structure.sbr"
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-@erase "$(INTDIR)\freeglut_teapot.obj"
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-@erase "$(INTDIR)\freeglut_teapot.sbr"
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-@erase "$(INTDIR)\freeglut_videoresize.obj"
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-@erase "$(INTDIR)\freeglut_videoresize.sbr"
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-@erase "$(INTDIR)\freeglut_window.obj"
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-@erase "$(INTDIR)\freeglut_window.sbr"
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-@erase "$(INTDIR)\vc60.idb"
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|
-@erase "$(INTDIR)\vc60.pdb"
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|
-@erase "$(OUTDIR)\freeglut.bsc"
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|
-@erase "$(OUTDIR)\freeglut.dll"
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-@erase "$(OUTDIR)\freeglut.exp"
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-@erase "$(OUTDIR)\freeglut.ilk"
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-@erase "$(OUTDIR)\freeglut.lib"
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-@erase "$(OUTDIR)\freeglut.pdb"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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CPP=cl.exe
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CPP_PROJ=/nologo /MTd /W3 /Gm /GX /ZI /Od /I "include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FREEGLUT_EXPORTS" /FR"$(INTDIR)\\" /Fp"$(INTDIR)\freeglut.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
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.c{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.c{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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MTL=midl.exe
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MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32
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RSC=rc.exe
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BSC32=bscmake.exe
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|
BSC32_FLAGS=/nologo /o"$(OUTDIR)\freeglut.bsc"
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|
BSC32_SBRS= \
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"$(INTDIR)\freeglut_callbacks.sbr" \
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|
"$(INTDIR)\freeglut_cursor.sbr" \
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"$(INTDIR)\freeglut_display.sbr" \
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|
"$(INTDIR)\freeglut_ext.sbr" \
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|
"$(INTDIR)\freeglut_font.sbr" \
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"$(INTDIR)\freeglut_font_data.sbr" \
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"$(INTDIR)\freeglut_gamemode.sbr" \
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"$(INTDIR)\freeglut_geometry.sbr" \
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|
"$(INTDIR)\freeglut_glutfont_definitions.sbr" \
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|
"$(INTDIR)\freeglut_init.sbr" \
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"$(INTDIR)\freeglut_input_devices.sbr" \
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"$(INTDIR)\freeglut_joystick.sbr" \
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"$(INTDIR)\freeglut_main.sbr" \
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"$(INTDIR)\freeglut_menu.sbr" \
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"$(INTDIR)\freeglut_misc.sbr" \
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"$(INTDIR)\freeglut_overlay.sbr" \
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"$(INTDIR)\freeglut_state.sbr" \
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"$(INTDIR)\freeglut_stroke_mono_roman.sbr" \
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"$(INTDIR)\freeglut_stroke_roman.sbr" \
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"$(INTDIR)\freeglut_structure.sbr" \
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"$(INTDIR)\freeglut_teapot.sbr" \
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"$(INTDIR)\freeglut_videoresize.sbr" \
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"$(INTDIR)\freeglut_window.sbr"
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"$(OUTDIR)\freeglut.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
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$(BSC32) @<<
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$(BSC32_FLAGS) $(BSC32_SBRS)
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<<
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LINK32=link.exe
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:yes /pdb:"$(OUTDIR)\freeglut.pdb" /debug /machine:I386 /out:"$(OUTDIR)\freeglut.dll" /implib:"$(OUTDIR)\freeglut.lib" /pdbtype:sept
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LINK32_OBJS= \
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"$(INTDIR)\freeglut_callbacks.obj" \
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"$(INTDIR)\freeglut_cursor.obj" \
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"$(INTDIR)\freeglut_display.obj" \
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"$(INTDIR)\freeglut_ext.obj" \
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"$(INTDIR)\freeglut_font.obj" \
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"$(INTDIR)\freeglut_font_data.obj" \
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"$(INTDIR)\freeglut_gamemode.obj" \
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"$(INTDIR)\freeglut_geometry.obj" \
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"$(INTDIR)\freeglut_glutfont_definitions.obj" \
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"$(INTDIR)\freeglut_init.obj" \
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"$(INTDIR)\freeglut_input_devices.obj" \
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"$(INTDIR)\freeglut_joystick.obj" \
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"$(INTDIR)\freeglut_main.obj" \
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"$(INTDIR)\freeglut_menu.obj" \
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"$(INTDIR)\freeglut_misc.obj" \
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"$(INTDIR)\freeglut_overlay.obj" \
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"$(INTDIR)\freeglut_state.obj" \
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"$(INTDIR)\freeglut_stroke_mono_roman.obj" \
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"$(INTDIR)\freeglut_stroke_roman.obj" \
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"$(INTDIR)\freeglut_structure.obj" \
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"$(INTDIR)\freeglut_teapot.obj" \
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"$(INTDIR)\freeglut_videoresize.obj" \
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"$(INTDIR)\freeglut_window.obj"
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"$(OUTDIR)\freeglut.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ENDIF
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!IF "$(NO_EXTERNAL_DEPS)" != "1"
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!IF EXISTS("freeglut.dep")
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!INCLUDE "freeglut.dep"
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!ELSE
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!MESSAGE Warning: cannot find "freeglut.dep"
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!ENDIF
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!ENDIF
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!IF "$(CFG)" == "freeglut - Win32 Release" || "$(CFG)" == "freeglut - Win32 Debug"
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SOURCE=.\src\freeglut_callbacks.c
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!IF "$(CFG)" == "freeglut - Win32 Release"
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"$(INTDIR)\freeglut_callbacks.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
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"$(INTDIR)\freeglut_callbacks.obj" "$(INTDIR)\freeglut_callbacks.sbr" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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SOURCE=.\src\freeglut_cursor.c
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!IF "$(CFG)" == "freeglut - Win32 Release"
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"$(INTDIR)\freeglut_cursor.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
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"$(INTDIR)\freeglut_cursor.obj" "$(INTDIR)\freeglut_cursor.sbr" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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SOURCE=.\src\freeglut_display.c
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!IF "$(CFG)" == "freeglut - Win32 Release"
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"$(INTDIR)\freeglut_display.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
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"$(INTDIR)\freeglut_display.obj" "$(INTDIR)\freeglut_display.sbr" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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SOURCE=.\src\freeglut_ext.c
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!IF "$(CFG)" == "freeglut - Win32 Release"
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"$(INTDIR)\freeglut_ext.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
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"$(INTDIR)\freeglut_ext.obj" "$(INTDIR)\freeglut_ext.sbr" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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SOURCE=.\src\freeglut_font.c
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!IF "$(CFG)" == "freeglut - Win32 Release"
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"$(INTDIR)\freeglut_font.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
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"$(INTDIR)\freeglut_font.obj" "$(INTDIR)\freeglut_font.sbr" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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SOURCE=.\src\freeglut_font_data.c
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!IF "$(CFG)" == "freeglut - Win32 Release"
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"$(INTDIR)\freeglut_font_data.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
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"$(INTDIR)\freeglut_font_data.obj" "$(INTDIR)\freeglut_font_data.sbr" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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SOURCE=.\src\freeglut_gamemode.c
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|
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!IF "$(CFG)" == "freeglut - Win32 Release"
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"$(INTDIR)\freeglut_gamemode.obj" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
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"$(INTDIR)\freeglut_gamemode.obj" "$(INTDIR)\freeglut_gamemode.sbr" : $(SOURCE) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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SOURCE=.\src\freeglut_geometry.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_geometry.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_geometry.obj" "$(INTDIR)\freeglut_geometry.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_glutfont_definitions.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_glutfont_definitions.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_glutfont_definitions.obj" "$(INTDIR)\freeglut_glutfont_definitions.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_init.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_init.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_init.obj" "$(INTDIR)\freeglut_init.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_input_devices.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_input_devices.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_input_devices.obj" "$(INTDIR)\freeglut_input_devices.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_joystick.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_joystick.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_joystick.obj" "$(INTDIR)\freeglut_joystick.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_main.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_main.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_main.obj" "$(INTDIR)\freeglut_main.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_menu.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_menu.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_menu.obj" "$(INTDIR)\freeglut_menu.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_misc.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_misc.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_misc.obj" "$(INTDIR)\freeglut_misc.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_overlay.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_overlay.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_overlay.obj" "$(INTDIR)\freeglut_overlay.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_state.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_state.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_state.obj" "$(INTDIR)\freeglut_state.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_stroke_mono_roman.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_stroke_mono_roman.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_stroke_mono_roman.obj" "$(INTDIR)\freeglut_stroke_mono_roman.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_stroke_roman.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_stroke_roman.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_stroke_roman.obj" "$(INTDIR)\freeglut_stroke_roman.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_structure.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_structure.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_structure.obj" "$(INTDIR)\freeglut_structure.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_teapot.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_teapot.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_teapot.obj" "$(INTDIR)\freeglut_teapot.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_videoresize.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_videoresize.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_videoresize.obj" "$(INTDIR)\freeglut_videoresize.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
SOURCE=.\src\freeglut_window.c
|
|
|
|
!IF "$(CFG)" == "freeglut - Win32 Release"
|
|
|
|
|
|
"$(INTDIR)\freeglut_window.obj" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "freeglut - Win32 Debug"
|
|
|
|
|
|
"$(INTDIR)\freeglut_window.obj" "$(INTDIR)\freeglut_window.sbr" : $(SOURCE) "$(INTDIR)"
|
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
!ENDIF
|
|
|