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qb64/internal/help/_glStencilMask.txt
Luke Ceddia b586eafd3b Integrated _BLINEINPUT into regular LINE INPUT for BINARY files
LINE INPUT will now use the faster method if passed a file handle
that has been opened FOR BINARY. As such, the _BLINEINPUT command
has been removed.

qb64.bas now takes advantage of this for reading from '$include files,
at least in Include Manager 1. Some tweaking of internal/source/main.txt
was required to get things into a sane state, so I'm holing off changing
the compiler any further so the auto-builder can make sure everything's
smoothed over.

Note: Everything should still compile as normal; I'm just being overcautious.
2014-07-27 00:06:17 +10:00

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'''_glStencilMask:''' control the front and back writing of individual bits in the stencil planes
{{PageSyntax}}
SUB _glStencilMask (BYVAL mask AS _UNSIGNED LONG)
void '''_glStencilMask'''(GLuint {{Parameter|mask}});
; mask
: Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's.
{{PageDescription}}
'''_glStencilMask''' controls the writing of individual bits in the stencil planes. The least significant ''n'' bits of {{Parameter|mask}}, where ''n'' is the number of bits in the stencil buffer, specify a mask. Where a 1 appears in the mask, it's possible to write to the corresponding bit in the stencil buffer. Where a 0 appears, the corresponding bit is write-protected. Initially, all bits are enabled for writing.
There can be two separate {{Parameter|mask}} writemasks; one affects back-facing polygons, and the other affects front-facing polygons as well as other non-polygon primitives. {{KW|_glStencilMask}} sets both front and back stencil writemasks to the same values. Use {{KW|_glStencilMaskSeparate}} to set front and back stencil writemasks to different values.
{{PageNotes}}
{{KW|_glStencilMask}} is the same as calling {{KW|_glStencilMaskSeparate}} with {{Parameter|face}} set to {{KW|_GL_FRONT_AND_BACK}}.
{{PageUseWith}}
{{KW|_glGet}} with argument {{KW|_GL_STENCIL_WRITEMASK}}, {{KW|_GL_STENCIL_BACK_WRITEMASK}}, or {{KW|_GL_STENCIL_BITS}}
{{PageSeeAlso}}
{{KW|_GL}}
{{KW|_glClear}}, {{KW|_glClearBuffer}}, {{KW|_glColorMask}}, {{KW|_glDepthMask}}, {{KW|_glStencilFunc}}, {{KW|_glStencilFuncSeparate}}, {{KW|_glStencilMaskSeparate}}, {{KW|_glStencilOp}}, {{KW|_glStencilOpSeparate}}
{{PageCopyright}}
Copyright 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [http://oss.sgi.com/projects/FreeB/ http://oss.sgi.com/projects/FreeB/].