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64 lines
3.5 KiB
C++
64 lines
3.5 KiB
C++
//----------------------------------------------------------------------------------------------------
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// ___ ___ __ _ _ _ _ _ ___ _
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// / _ \| _ ) / /| | | /_\ _ _ __| (_)___ | __|_ _ __ _(_)_ _ ___
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// | (_) | _ \/ _ \_ _ / _ \ || / _` | / _ \ | _|| ' \/ _` | | ' \/ -_)
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// \__\_\___/\___/ |_| /_/ \_\_,_\__,_|_\___/ |___|_||_\__, |_|_||_\___|
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// |___/
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//
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// QB64 Audio Engine powered by miniaudio (https://miniaud.io/)
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//
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// Copyright (c) 2022 Samuel Gomes
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// https://github.com/a740g
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//
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//-----------------------------------------------------------------------------------------------------
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//-----------------------------------------------------------------------------------------------------
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// HEADER FILES
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//-----------------------------------------------------------------------------------------------------
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// Enable Ogg Vorbis decoding
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#define STB_VORBIS_HEADER_ONLY
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#include "extras/stb_vorbis.c"
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// PulseAudio has serious stuttering issues in ChromeOS Linux (Crostini) and possibly others
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// This may be due to this - https://github.com/mackron/miniaudio/issues/427
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// And https://wiki.archlinux.org/title/PulseAudio/Troubleshooting#Glitches,_skips_or_crackling
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// We'll have to look at this closely later. If this is fixed, then remove this define from here & audio.cpp
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#define MA_NO_PULSEAUDIO
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// The main miniaudio header
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#define MINIAUDIO_IMPLEMENTATION
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#include "miniaudio.h"
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// The stb_vorbis implementation must come after the implementation of miniaudio
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#undef STB_VORBIS_HEADER_ONLY
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#include "extras/stb_vorbis.c"
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// RADv2 format support
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#include "extras/miniaudio_radv2.h"
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// MIDI format support
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#include "extras/miniaudio_tinysoundfont.h"
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// MOD, S3M, XM & IT support
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#include "extras/miniaudio_libxmp-lite.h"
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//-----------------------------------------------------------------------------------------------------
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//-----------------------------------------------------------------------------------------------------
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// GLOBAL VARIABLES
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//-----------------------------------------------------------------------------------------------------
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// Add custom backend (format) vtables here
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// The order in the array defines the order of priority
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// The vtables will be passed in to the resource manager config
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ma_decoding_backend_vtable *maCustomBackendVTables[] = {&ma_decoding_backend_vtable_radv2, &ma_decoding_backend_vtable_tsf,
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&ma_decoding_backend_vtable_modplay};
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//-----------------------------------------------------------------------------------------------------
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//-----------------------------------------------------------------------------------------------------
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// FUNCTIONS
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//-----------------------------------------------------------------------------------------------------
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/// <summary>
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/// This simply attaches the format decode VTables array to ma_resource_manager_config
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/// </summary>
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/// <param name="maResourceManagerConfig">Pointer to a miniaudio resource manager config object. This cannot be NULL</param>
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void AudioEngineAttachCustomBackendVTables(ma_resource_manager_config *maResourceManagerConfig)
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{
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// Attach the VTable
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maResourceManagerConfig->ppCustomDecodingBackendVTables = maCustomBackendVTables;
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maResourceManagerConfig->customDecodingBackendCount = ma_countof(maCustomBackendVTables);
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}
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//-----------------------------------------------------------------------------------------------------
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//-----------------------------------------------------------------------------------------------------
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