mirror of
https://github.com/QB64Official/qb64.git
synced 2024-08-31 06:30:18 +00:00
178 lines
4.8 KiB
Text
178 lines
4.8 KiB
Text
This is a template for creating an Android NDK project for Android Studio
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The following steps are performed on this template:
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-Copy/Rename 'untitled' folder to new location
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[root]
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local.properties:
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-replace path references to SDK & NDK
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untitled.iml
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-rename file
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(no other changes for root)
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[.idea]
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modules.xml
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-untitled
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gradle.xml
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-path to gradle "gradleHome"
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.name
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-replace content with new program name
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(no other changes for .idea)
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[scopes]
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(no changes required)
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[copyright]
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(no changes required)
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[gradle]
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(no changes required)
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[app]
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app.iml
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-untitled
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build.gradle
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-com.example.untitled
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-commandLine 'c:\\ndk\\ndk-build.cmd','-C', file('src/main').absolutePath
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(no other changes required)
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[src/main]
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AndroidManifest.xml
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-com.example.untitled
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(no other changes required)
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[assets]
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(no other changes required)
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[res/values]
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strings.xml
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-untitled
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(no other changes required)
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[jni]
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[temp]
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-replace with a copy of everything in the temp folder
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[c]
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-replace with a copy of everything from the c folder
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(with selective restrictions)
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FILTER:
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*.h
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*.c
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*.cpp
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*.mm
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EXCLUDE:
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[c_compiler/*]
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[*/os/*]
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Application.mk
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-#<QB64_PARTS_DECLARE>
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#Flags for image dependency
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APP_CFLAGS += -D DEPENDENCY_IMAGE_CODEC
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#Flags for font dependency
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APP_CFLAGS += -D DEPENDENCY_LOADFONT
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#Flags for audio dependency
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APP_CFLAGS += -D DEPENDENCY_AUDIO_OUT
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APP_CFLAGS += -D DEPENDENCY_AUDIO_CONVERSION
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APP_CFLAGS += -D DEPENDENCY_AUDIO_DECODE
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Android.mk
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-#<QB64_PARTS_BUILD>
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-----------------------------------------------------------------------------------------------------------------
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include $(CLEAR_VARS)
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OPENAL_DIR := c/parts/audio/out/android/OpenAL
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AL_SOURCES := \
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$(OPENAL_DIR)/Alc/android.c \
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$(OPENAL_DIR)/OpenAL32/alAuxEffectSlot.c \
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$(OPENAL_DIR)/OpenAL32/alBuffer.c \
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$(OPENAL_DIR)/OpenAL32/alDatabuffer.c \
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$(OPENAL_DIR)/OpenAL32/alEffect.c \
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$(OPENAL_DIR)/OpenAL32/alError.c \
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$(OPENAL_DIR)/OpenAL32/alExtension.c \
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$(OPENAL_DIR)/OpenAL32/alFilter.c \
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$(OPENAL_DIR)/OpenAL32/alListener.c \
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$(OPENAL_DIR)/OpenAL32/alSource.c \
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$(OPENAL_DIR)/OpenAL32/alState.c \
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$(OPENAL_DIR)/OpenAL32/alThunk.c \
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$(OPENAL_DIR)/Alc/ALc.c \
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$(OPENAL_DIR)/Alc/alcConfig.c \
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$(OPENAL_DIR)/Alc/alcEcho.c \
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$(OPENAL_DIR)/Alc/alcModulator.c \
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$(OPENAL_DIR)/Alc/alcReverb.c \
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$(OPENAL_DIR)/Alc/alcRing.c \
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$(OPENAL_DIR)/Alc/alcThread.c \
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$(OPENAL_DIR)/Alc/ALu.c \
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$(OPENAL_DIR)/Alc/bs2b.c \
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$(OPENAL_DIR)/Alc/null.c \
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$(OPENAL_DIR)/Alc/panning.c \
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$(OPENAL_DIR)/Alc/mixer.c \
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$(OPENAL_DIR)/Alc/audiotrack.c \
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$(OPENAL_DIR)/Alc/opensles.c
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LOCAL_MODULE := parts_audio_out
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LOCAL_SRC_FILES := $(AL_SOURCES)
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LOCAL_C_INCLUDES := \
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$(HOME)/src/openal-soft/jni/OpenAL \
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$(HOME)/src/openal-soft/jni/OpenAL/include \
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$(HOME)/src/openal-soft/jni/OpenAL/OpenAL32/Include \
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c/parts/audio/out/android/OpenAL/OpenAL32/Include
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LOCAL_CFLAGS += \
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-DAL_ALEXT_PROTOTYPES \
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MAX_SOURCES_LOW ?= 4
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MAX_SOURCES_START ?= 8
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MAX_SOURCES_HIGH ?= 64
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LOCAL_CFLAGS += -DMAX_SOURCES_LOW=$(MAX_SOURCES_LOW) -DMAX_SOURCES_START=$(MAX_SOURCES_START) -DMAX_SOURCES_HIGH=$(MAX_SOURCES_HIGH)
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LOCAL_CFLAGS += -DPOST_FROYO
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include $(BUILD_STATIC_LIBRARY)
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# PARTS/AUDIO/CONVERSION
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include $(CLEAR_VARS)
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LOCAL_MODULE := parts_audio_conversion
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LOCAL_SRC_FILES := c/parts/audio/conversion/src/samplerate.c
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LOCAL_SRC_FILES += c/parts/audio/conversion/src/src_linear.c
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LOCAL_SRC_FILES += c/parts/audio/conversion/src/src_sinc.c
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LOCAL_SRC_FILES += c/parts/audio/conversion/src/src_zoh.c
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#LOCAL_CFLAGS :=
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#LOCAL_C_INCLUDES :=
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include $(BUILD_STATIC_LIBRARY)
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#include $(PREBUILT_STATIC_LIBRARY)
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# PARTS/AUDIO/CONVERSION
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include $(CLEAR_VARS)
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LOCAL_MODULE := parts_audio_decode_mp3
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LOCAL_SRC_FILES := c/parts/audio/decode/mp3_mini/src/minimp3.c
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#LOCAL_CFLAGS :=
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#LOCAL_C_INCLUDES :=
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include $(BUILD_STATIC_LIBRARY)
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#include $(PREBUILT_STATIC_LIBRARY)
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# PARTS/VIDEO/FONT/TTF
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include $(CLEAR_VARS)
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LOCAL_MODULE := parts_video_font_ttf
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LOCAL_SRC_FILES := c/parts/video/font/ttf/src/freetypeamalgam.c
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#LOCAL_CFLAGS :=
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#LOCAL_C_INCLUDES :=
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include $(BUILD_STATIC_LIBRARY)
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#include $(PREBUILT_STATIC_LIBRARY)
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-----------------------------------------------------------------------------------------------------------------
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-#<QB64_PARTS_REFERENCE>
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LOCAL_STATIC_LIBRARIES += parts_video_font_ttf
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LOCAL_STATIC_LIBRARIES += parts_audio_out
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LOCAL_STATIC_LIBRARIES += parts_audio_conversion
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LOCAL_STATIC_LIBRARIES += parts_audio_decode_mp3
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(no other changes required)
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