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40 lines
1 KiB
Text
40 lines
1 KiB
Text
'''_glDeleteTextures:''' delete named textures
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{{PageSyntax}}
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: SUB _glDeleteTextures (BYVAL n AS LONG, textures AS _UNSIGNED LONG)
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: void '''_glDeleteTextures'''(GLsizei {{Parameter|n}}, const GLuint * {{Parameter|textures}});
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; n
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: Specifies the number of textures to be deleted.
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; textures
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: Specifies an array of textures to be deleted.
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{{PageDescription}}
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'''_glDeleteTextures''' deletes {{Parameter|n}} textures named by the elements of the array {{Parameter|textures}}. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by {{KW|_glGenTextures}}). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).
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'''_glDeleteTextures''' silently ignores 0's and names that do not correspond to existing textures.
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{{PageErrors}}
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{{KW|_GL_INVALID_VALUE}} is generated if {{Parameter|n}} is negative.
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{{PageUseWith}}
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{{KW|_glIsTexture}}
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{{PageSeeAlso}}
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[[_GL|SUB _GL]]
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{{KW|_glBindTexture}}, {{KW|_glGenTextures}}, {{KW|_glIsTexture}}
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{{PageCopyright}}
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