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6e01fc8dce
Added new _STRCMP and _STRICMP commands for quick string comparisons. Cleaned up QB64 to finish removing the QUI (quick user insert) code and folders. Altered UCASE and LCASE routines to be faster in some situations for us.
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628 B
Text
18 lines
No EOL
628 B
Text
How to change the terrain types?
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"Hegemony 3.0.e" uses the "terrain.typ" file to read important data of the nine possible terrain types. If you examine a scenario file (see scn.txt for further explanation) you see that numbers from 1 to 9 define the terrain types. Well, number 1 means the first type, 2 the second type, etc. Every type has five attributes, as follows:
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name of terrain type
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food production potential
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resources
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defence bonus
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colour code
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This is repeated for all nine types.
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If this wasn't clear enough, send me an e-mail.
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Akos Ivanyi
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ivanyiakos@hotmail.com |