..
bounce.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
charset.dem
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
charset1.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
charset2.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
charset3.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
demograd.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
gameover.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
globe1.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
globe2.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
grapes.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
hero.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
runner.put
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
scenery.dem
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
soldier.dem
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00
soldmask.dem
Altered string compare routines (<,<=,>,>=) so they don't give false results with CHR$(0).
2014-09-22 08:19:03 -04:00