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qb64/internal/help/links.bin

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ABS,ABS
CALL,CALL-ABSOLUTE
CALL-ABSOLUTE,CALL-ABSOLUTE
ACCESS,ACCESS
ALIAS,ALIAS
AND,AND
AND,AND-(boolean)
AND-,AND-(boolean)
APPEND,APPEND
AS,AS
ASC,ASC
ASC,ASC-(statement)
ASC-,ASC-(statement)
ATN,ATN
BEEP,BEEP
BINARY,BINARY
BLOAD,BLOAD
BSAVE,BSAVE
BYVAL,BYVAL
CALL,CALL
CALL,CALL-ABSOLUTE
CALL-ABSOLUTE,CALL-ABSOLUTE
CASE,CASE
CASE,CASE-ELSE
CASE-ELSE,CASE-ELSE
CASE,CASE-IS
CASE-IS,CASE-IS
CDBL,CDBL
CHAIN,CHAIN
CHDIR,CHDIR
CHR$,CHR$
CINT,CINT
CIRCLE,CIRCLE
CLEAR,CLEAR
CLNG,CLNG
CLOSE,CLOSE
CLS,CLS
COLOR,COLOR
COMMAND$,COMMAND$
COMMON,COMMON
CONST,CONST
COS,COS
CSNG,CSNG
CSRLIN,CSRLIN
CVD,CVD
CVDMBF,CVDMBF
CVI,CVI
CVL,CVL
CVS,CVS
CVSMBF,CVSMBF
DATA,DATA
DATE$,DATE$
DATE$,DATE$-(statement)
DATE$-,DATE$-(statement)
DECLARE,DECLARE-LIBRARY
DECLARE-LIBRARY,DECLARE-LIBRARY
DECLARE,DECLARE-DYNAMIC-LIBRARY
DECLARE-DYNAMIC-LIBRARY,DECLARE-DYNAMIC-LIBRARY
DEF,DEF-SEG
DEF-SEG,DEF-SEG
DEFDBL,DEFDBL
DEFINT,DEFINT
DEFLNG,DEFLNG
DEFSNG,DEFSNG
DEFSTR,DEFSTR
DIM,DIM
LOOP,DO...LOOP
DO,DO...LOOP
LOOP,DO...LOOP
DOUBLE,DOUBLE
DRAW,DRAW
$DYNAMIC,$DYNAMIC
ELSE,ELSE
ELSEIF,ELSEIF
END,END
THEN,IF...THEN
IF,IF...THEN
THEN,IF...THEN
ENVIRON,ENVIRON
ENVIRON$,ENVIRON$
EOF,EOF
EQV,EQV
ERASE,ERASE
ERDEV,ERDEV
ERDEV$,ERDEV$
ERL,ERL
ERR,ERR
ERROR,ERROR
EVERYCASE,SELECT-CASE
SELECT-CASE,SELECT-CASE
EXIT,EXIT
EXP,EXP
FIELD,FIELD
FILEATTR,FILEATTR
FILES,FILES
FIX,FIX
NEXT,FOR...NEXT
FOR,FOR...NEXT
NEXT,FOR...NEXT
FOR,FOR-(file-statement)
FOR-,FOR-(file-statement)
FRE,FRE
FREE,TIMER
TIMER,TIMER
FREEFILE,FREEFILE
FUNCTION,FUNCTION
GET,GET
GET,GET-(TCP-IP-statement)
GET-,GET-(TCP-IP-statement)
GET,GET-(graphics-statement)
GET-,GET-(graphics-statement)
GOSUB,GOSUB
GOTO,GOTO
HEX$,HEX$
THEN,IF...THEN
IF,IF...THEN
THEN,IF...THEN
IMP,IMP
$INCLUDE,$INCLUDE
INKEY$,INKEY$
INP,INP
INPUT,INPUT
INPUT,INPUT-(file-mode)
INPUT-,INPUT-(file-mode)
INPUT,INPUT-(file-statement)
INPUT-,INPUT-(file-statement)
INPUT$,INPUT$
INSTR,INSTR
INT,INT
INTEGER,INTEGER
INTERRUPT,INTERRUPT
INTERRUPTX,INTERRUPTX
IOCTL,IOCTL
IOCTL$,IOCTL$
KEY,KEY-n
KEY,KEY(n)
KEY,KEY-LIST
KEY-LIST,KEY-LIST
KILL,KILL
LBOUND,LBOUND
LCASE$,LCASE$
LEFT$,LEFT$
LEN,LEN
LET,LET
LINE,LINE
LINE,LINE-INPUT
LINE-INPUT,LINE-INPUT
LINE,LINE-INPUT-(file-statement)
LINE-INPUT-,LINE-INPUT-(file-statement)
KEY,KEY-LIST
KEY-LIST,KEY-LIST
LOC,LOC
LOCATE,LOCATE
LOCK,LOCK
LOF,LOF
LOG,LOG
LONG,LONG
LOOP,DO...LOOP
DO,DO...LOOP
LOOP,DO...LOOP
LPOS,LPOS
LPRINT,LPRINT
LPRINT,LPRINT-USING
LPRINT-USING,LPRINT-USING
LSET,LSET
LTRIM$,LTRIM$
MID$,MID$
MID$,MID$-(statement)
MID$-,MID$-(statement)
MKD$,MKD$
MKDIR,MKDIR
MKDMBF$,MKDMBF$
MKI$,MKI$
MKL$,MKL$
MKS$,MKS$
MKSMBF$,MKSMBF$
MOD,MOD
NAME,NAME
NEXT,NEXT
NOT,NOT
OCT$,OCT$
OFF,OFF
ON,ON-COM(n)
ON-COM,ON-COM(n)
ON,ON-ERROR
ON-ERROR,ON-ERROR
ON,ON-KEY(n)
ON-KEY,ON-KEY(n)
ON,ON-PEN
ON-PEN,ON-PEN
ON,ON-PLAY(n)
ON-PLAY,ON-PLAY(n)
ON,ON-STRIG(n)
ON-STRIG,ON-STRIG(n)
ON,ON-TIMER(n)
ON-TIMER,ON-TIMER(n)
ON,ON-UEVENT
ON-UEVENT,ON-UEVENT
GOSUB,ON...GOSUB
ON,ON...GOSUB
GOSUB,ON...GOSUB
GOTO,ON...GOTO
ON,ON...GOTO
GOTO,ON...GOTO
OPEN,OPEN
OPEN,OPEN-COM
OPEN-COM,OPEN-COM
OPTION,OPTION-BASE
OPTION-BASE,OPTION-BASE
OR,OR
OR,OR-(boolean)
OR-,OR-(boolean)
OUT,OUT
OUTPUT,OUTPUT
PAINT,PAINT
PALETTE,PALETTE
PALETTE,PALETTE-USING
PALETTE-USING,PALETTE-USING
PCOPY,PCOPY
PEEK,PEEK
PEN,PEN
PEN,PEN-(statement)
PEN-,PEN-(statement)
PLAY,PLAY(n)
PLAY,PLAY
PMAP,PMAP
POINT,POINT
POKE,POKE
POS,POS
PRESET,PRESET
PRINT,PRINT
PRINT,PRINT-(file-statement)
PRINT-,PRINT-(file-statement)
PRINT,PRINT-USING
PRINT-USING,PRINT-USING
PRINT,PRINT-USING-(file-statement)
PRINT-USING-,PRINT-USING-(file-statement)
PSET,PSET
PUT,PUT
PUT,PUT-(TCP-IP-statement)
PUT-,PUT-(TCP-IP-statement)
PUT,PUT-(graphics-statement)
PUT-,PUT-(graphics-statement)
RANDOM,RANDOM
RANDOMIZE,RANDOMIZE
RANDOMIZE,RANDOMIZE
READ,READ
REDIM,REDIM
REM,REM
RESET,RESET
RESTORE,RESTORE
RESUME,RESUME
RETURN,RETURN
RIGHT$,RIGHT$
RMDIR,RMDIR
RND,RND
RSET,RSET
RTRIM$,RTRIM$
RUN,RUN
SADD,SADD
SCREEN,SCREEN-(function)
SCREEN-,SCREEN-(function)
SCREEN,SCREEN
SEEK,SEEK
SEEK,SEEK-(statement)
SEEK-,SEEK-(statement)
SELECT,SELECT-CASE
SELECT-CASE,SELECT-CASE
SETMEM,SETMEM
SGN,SGN
SHARED,SHARED
SHELL,SHELL
SHELL,SHELL-(function)
SHELL-,SHELL-(function)
SIGNAL,SIGNAL
SIN,SIN
SINGLE,SINGLE
SLEEP,SLEEP
SOUND,SOUND
SPACE$,SPACE$
SPC,SPC
SQR,SQR
STATIC,STATIC
$STATIC,$STATIC
STEP,STEP
STICK,STICK
STOP,STOP
STR$,STR$
STRIG,STRIG
STRIG,STRIG(n)
STRING,STRING
STRING$,STRING$
SUB,SUB
SWAP,SWAP
SYSTEM,SYSTEM
TAB,TAB
TAN,TAN
THEN,THEN
TIME$,TIME$
TIMER,TIMER
TIMER,TIMER-(statement)
TIMER-,TIMER-(statement)
TO,TO
TYPE,TYPE
UBOUND,UBOUND
UCASE$,UCASE$
UEVENT,UEVENT
UNLOCK,UNLOCK
UNTIL,UNTIL
VAL,VAL
VARPTR,VARPTR
VARPTR$,VARPTR$
VARSEG,VARSEG
VIEW,VIEW
VIEW,VIEW-PRINT
VIEW-PRINT,VIEW-PRINT
WAIT,WAIT
WEND,WEND
WHILE,WHILE
WEND,WHILE...WEND
WHILE,WHILE...WEND
WEND,WHILE...WEND
WIDTH,WIDTH
WINDOW,WINDOW
WRITE,WRITE
WRITE,WRITE-(file-statement)
WRITE-,WRITE-(file-statement)
XOR,XOR
_ACCEPTFILEDROP,_ACCEPTFILEDROP
_ACOS,_ACOS
_ACOSH,_ACOSH
_ALLOWFULLSCREEN,_ALLOWFULLSCREEN
_ALPHA,_ALPHA
_ALPHA32,_ALPHA32
_ASIN,_ASIN
_ASINH,_ASINH
_ASSERT,_ASSERT
$ASSERTS,$ASSERTS
_ATAN2,_ATAN2
_ATANH,_ATANH
_AUTODISPLAY,_AUTODISPLAY
_AUTODISPLAY,_AUTODISPLAY-(function)
_AUTODISPLAY-,_AUTODISPLAY-(function)
_AXIS,_AXIS
_BACKGROUNDCOLOR,_BACKGROUNDCOLOR
_BIT,_BIT
_BLEND,_BLEND
_BLEND,_BLEND-(function)
_BLEND-,_BLEND-(function)
_BLINK,_BLINK
_BLINK,_BLINK-(function)
_BLINK-,_BLINK-(function)
_BLUE,_BLUE
_BLUE32,_BLUE32
_BUTTON,_BUTTON
_BUTTONCHANGE,_BUTTONCHANGE
_BYTE,_BYTE
_CAPSLOCK,_CAPSLOCK-(function)
_CAPSLOCK-,_CAPSLOCK-(function)
_CAPSLOCK,_CAPSLOCK
$CHECKING,$CHECKING
_CEIL,_CEIL
_CINP,_CINP
_CLEARCOLOR,_CLEARCOLOR-(function)
_CLEARCOLOR-,_CLEARCOLOR-(function)
_CLEARCOLOR,_CLEARCOLOR
_CLIP,_CLIP
_CLIPBOARD$,_CLIPBOARD$
_CLIPBOARD$,_CLIPBOARD$-(statement)
_CLIPBOARD$-,_CLIPBOARD$-(statement)
_CLIPBOARDIMAGE,_CLIPBOARDIMAGE-(function)
_CLIPBOARDIMAGE-,_CLIPBOARDIMAGE-(function)
_CLIPBOARDIMAGE,_CLIPBOARDIMAGE
$COLOR,$COLOR
_COMMANDCOUNT,_COMMANDCOUNT
_CONNECTED,_CONNECTED
_CONNECTIONADDRESS$,_CONNECTIONADDRESS$
$CONSOLE,$CONSOLE
_CONSOLE,_CONSOLE
_CONSOLEINPUT,_CONSOLEINPUT
_CONSOLETITLE,_CONSOLETITLE
_CONTINUE,_CONTINUE
_CONTROLCHR,_CONTROLCHR
_CONTROLCHR,_CONTROLCHR-(function)
_CONTROLCHR-,_CONTROLCHR-(function)
_COPYIMAGE,_COPYIMAGE
_COPYPALETTE,_COPYPALETTE
_CV,_CV
_CWD$,_CWD$
_D2G,_D2G
_D2R,_D2R
$DEBUG,$DEBUG
DECLARE,DECLARE-LIBRARY
DECLARE-LIBRARY,DECLARE-LIBRARY
DECLARE,DECLARE-DYNAMIC-LIBRARY
DECLARE-DYNAMIC-LIBRARY,DECLARE-DYNAMIC-LIBRARY
_DEFAULTCOLOR,_DEFAULTCOLOR
_DEFINE,_DEFINE
_DEFLATE$,_DEFLATE$
_DELAY,_DELAY
_DEPTHBUFFER,_DEPTHBUFFER
_DESKTOPHEIGHT,_DESKTOPHEIGHT
_DESKTOPWIDTH,_DESKTOPWIDTH
_DEST,_DEST
_DEST,_DEST-(function)
_DEST-,_DEST-(function)
_DEVICE$,_DEVICE$
_DEVICEINPUT,_DEVICEINPUT
_DEVICES,_DEVICES
_DIR$,_DIR$
_DIREXISTS,_DIREXISTS
_DISPLAY,_DISPLAY
_DISPLAY,_DISPLAY-(function)
_DISPLAY-,_DISPLAY-(function)
_DISPLAYORDER,_DISPLAYORDER
_DONTBLEND,_DONTBLEND
_DONTWAIT,_DONTWAIT
_DROPPEDFILE,_DROPPEDFILE
_ECHO,_ECHO
$ELSE,$ELSE
$ELSEIF,$ELSEIF
$END,$END-IF
$END-IF,$END-IF
$ERROR,$ERROR
_ERRORLINE,_ERRORLINE
_ERRORMESSAGE$,_ERRORMESSAGE$
$EXEICON,$EXEICON
_EXIT,_EXIT-(function)
_EXIT-,_EXIT-(function)
_FILEEXISTS,_FILEEXISTS
_FINISHDROP,_FINISHDROP
_FLOAT,_FLOAT
_FONT,_FONT
_FONT,_FONT-(function)
_FONT-,_FONT-(function)
_FONTHEIGHT,_FONTHEIGHT
_FONTWIDTH,_FONTWIDTH
_FREEFONT,_FREEFONT
_FREEIMAGE,_FREEIMAGE
_FREETIMER,_FREETIMER
_FULLSCREEN,_FULLSCREEN
_FULLSCREEN,_FULLSCREEN-(function)
_FULLSCREEN-,_FULLSCREEN-(function)
_G2D,_G2D
_G2R,_G2R
_GLRENDER,_GLRENDER
_GREEN,_GREEN
_GREEN32,_GREEN32
_HEIGHT,_HEIGHT
_HIDE,_HIDE
_HYPOT,_HYPOT
$IF,$IF
_ICON,_ICON
_INCLERRORFILE$,_INCLERRORFILE$
_INCLERRORLINE,_INCLERRORLINE
_INFLATE$,_INFLATE$
_INSTRREV,_INSTRREV
_INTEGER64,_INTEGER64
_KEYCLEAR,_KEYCLEAR
_KEYHIT,_KEYHIT
_KEYDOWN,_KEYDOWN
$LET,$LET
_LASTAXIS,_LASTAXIS
_LASTBUTTON,_LASTBUTTON
_LASTWHEEL,_LASTWHEEL
_LIMIT,_LIMIT
_LOADFONT,_LOADFONT
_LOADIMAGE,_LOADIMAGE
_MAPTRIANGLE,_MAPTRIANGLE
_MAPUNICODE,_MAPUNICODE
_MAPUNICODE,_MAPUNICODE-(function)
_MAPUNICODE-,_MAPUNICODE-(function)
_MEM,_MEM-(function)
_MEM-,_MEM-(function)
_MEM,_MEM
_MEMCOPY,_MEMCOPY
_MEMELEMENT,_MEMELEMENT
_MEMEXISTS,_MEMEXISTS
_MEMFILL,_MEMFILL
_MEMFREE,_MEMFREE
_MEMGET,_MEMGET
_MEMGET,_MEMGET-(function)
_MEMGET-,_MEMGET-(function)
_MEMIMAGE,_MEMIMAGE
_MEMNEW,_MEMNEW
_MEMPUT,_MEMPUT
_SCREENMOVE,_SCREENMOVE
_MK$,_MK$
_MOUSEBUTTON,_MOUSEBUTTON
_MOUSEHIDE,_MOUSEHIDE
_MOUSEINPUT,_MOUSEINPUT
_MOUSEMOVE,_MOUSEMOVE
_MOUSEMOVEMENTX,_MOUSEMOVEMENTX
_MOUSEMOVEMENTY,_MOUSEMOVEMENTY
_MOUSEPIPEOPEN,_MOUSEPIPEOPEN
_MOUSESHOW,_MOUSESHOW
_MOUSEWHEEL,_MOUSEWHEEL
_MOUSEX,_MOUSEX
_MOUSEY,_MOUSEY
_NEWIMAGE,_NEWIMAGE
$NOPREFIX,$NOPREFIX
_NUMLOCK,_NUMLOCK-(function)
_NUMLOCK-,_NUMLOCK-(function)
_NUMLOCK,_NUMLOCK
_OFFSET,_OFFSET-(function)
_OFFSET-,_OFFSET-(function)
_OFFSET,_OFFSET
_OPENCLIENT,_OPENCLIENT
_OPENCONNECTION,_OPENCONNECTION
_OPENHOST,_OPENHOST
OPTION,OPTION--EXPLICIT
OPTION--EXPLICIT,OPTION--EXPLICIT
OPTION,OPTION--EXPLICITARRAY
OPTION--EXPLICITARRAY,OPTION--EXPLICITARRAY
_OS$,_OS$
_PALETTECOLOR,_PALETTECOLOR
_PALETTECOLOR,_PALETTECOLOR-(function)
_PALETTECOLOR-,_PALETTECOLOR-(function)
_PI,_PI
_PIXELSIZE,_PIXELSIZE
_PRESERVE,_PRESERVE
_PRINTIMAGE,_PRINTIMAGE
_PRINTMODE,_PRINTMODE
_PRINTMODE,_PRINTMODE-(function)
_PRINTMODE-,_PRINTMODE-(function)
_PRINTSTRING,_PRINTSTRING
_PRINTWIDTH,_PRINTWIDTH
_PUTIMAGE,_PUTIMAGE
_R2D,_R2D
_R2G,_R2G
_RED,_RED
_RED32,_RED32
_READBIT,_READBIT
_RESETBIT,_RESETBIT
$RESIZE,$RESIZE
_RESIZE,_RESIZE
_RESIZE,_RESIZE-(function)
_RESIZE-,_RESIZE-(function)
_RESIZEHEIGHT,_RESIZEHEIGHT
_RESIZEWIDTH,_RESIZEWIDTH
_RGB,_RGB
_RGB32,_RGB32
_RGBA,_RGBA
_RGBA32,_RGBA32
_ROUND,_ROUND
_SCREENCLICK,_SCREENCLICK
_SCREENEXISTS,_SCREENEXISTS
$SCREENHIDE,$SCREENHIDE
_SCREENHIDE,_SCREENHIDE
_SCREENICON,_SCREENICON-(function)
_SCREENICON-,_SCREENICON-(function)
_SCREENICON,_SCREENICON
_SCREENIMAGE,_SCREENIMAGE
_SCREENMOVE,_SCREENMOVE
_SCREENPRINT,_SCREENPRINT
$SCREENSHOW,$SCREENSHOW
_SCREENSHOW,_SCREENSHOW
_SCREENX,_SCREENX
_SCREENY,_SCREENY
_SCROLLLOCK,_SCROLLLOCK-(function)
_SCROLLLOCK-,_SCROLLLOCK-(function)
_SCROLLLOCK,_SCROLLLOCK
_SETALPHA,_SETALPHA
_SETBIT,_SETBIT
_SHELLHIDE,_SHELLHIDE
_SHL,_SHL
_SHR,_SHR
_SNDBAL,_SNDBAL
_SNDCLOSE,_SNDCLOSE
_SNDCOPY,_SNDCOPY
_SNDGETPOS,_SNDGETPOS
_SNDLEN,_SNDLEN
_SNDLIMIT,_SNDLIMIT
_SNDLOOP,_SNDLOOP
_SNDOPEN,_SNDOPEN
_SNDOPENRAW,_SNDOPENRAW
_SNDPAUSE,_SNDPAUSE
_SNDPAUSED,_SNDPAUSED
_SNDPLAY,_SNDPLAY
_SNDPLAYCOPY,_SNDPLAYCOPY
_SNDPLAYFILE,_SNDPLAYFILE
_SNDPLAYING,_SNDPLAYING
_SNDRATE,_SNDRATE
_SNDRAW,_SNDRAW
_SNDRAWDONE,_SNDRAWDONE
_SNDRAWLEN,_SNDRAWLEN
_SNDSETPOS,_SNDSETPOS
_SNDSTOP,_SNDSTOP
_SNDVOL,_SNDVOL
_SOURCE,_SOURCE
_SOURCE,_SOURCE-(function)
_SOURCE-,_SOURCE-(function)
_STARTDIR$,_STARTDIR$
_STRCMP,_STRCMP
_STRICMP,_STRICMP
_TITLE,_TITLE
_TITLE$,_TITLE$
_TOGGLEBIT,_TOGGLEBIT
_TOTALDROPPEDFILES,_TOTALDROPPEDFILES
_TRIM$,_TRIM$
_UNSIGNED,_UNSIGNED
$VERSIONINFO,$VERSIONINFO
$VIRTUALKEYBOARD,$VIRTUALKEYBOARD
_WHEEL,_WHEEL
_WIDTH,_WIDTH-(function)
_WIDTH-,_WIDTH-(function)
_WINDOWHANDLE,_WINDOWHANDLE
_WINDOWHASFOCUS,_WINDOWHASFOCUS
_glAccum,_glAccum
_glAlphaFunc,_glAlphaFunc
_glAreTexturesResident,_glAreTexturesResident
_glArrayElement,_glArrayElement
_glBegin,_glBegin
_glBindTexture,_glBindTexture
_glBitmap,_glBitmap
_glBlendFunc,_glBlendFunc
_glCallList,_glCallList
_glCallLists,_glCallLists
_glClear,_glClear
_glClearAccum,_glClearAccum
_glClearColor,_glClearColor
_glClearDepth,_glClearDepth
_glClearIndex,_glClearIndex
_glClearStencil,_glClearStencil
_glClipPlane,_glClipPlane
_glColor3b,_glColor3b
_glColor3bv,_glColor3bv
_glColor3d,_glColor3d
_glColor3dv,_glColor3dv
_glColor3f,_glColor3f
_glColor3fv,_glColor3fv
_glColor3i,_glColor3i
_glColor3iv,_glColor3iv
_glColor3s,_glColor3s
_glColor3sv,_glColor3sv
_glColor3ub,_glColor3ub
_glColor3ubv,_glColor3ubv
_glColor3ui,_glColor3ui
_glColor3uiv,_glColor3uiv
_glColor3us,_glColor3us
_glColor3usv,_glColor3usv
_glColor4b,_glColor4b
_glColor4bv,_glColor4bv
_glColor4d,_glColor4d
_glColor4dv,_glColor4dv
_glColor4f,_glColor4f
_glColor4fv,_glColor4fv
_glColor4i,_glColor4i
_glColor4iv,_glColor4iv
_glColor4s,_glColor4s
_glColor4sv,_glColor4sv
_glColor4ub,_glColor4ub
_glColor4ubv,_glColor4ubv
_glColor4ui,_glColor4ui
_glColor4uiv,_glColor4uiv
_glColor4us,_glColor4us
_glColor4usv,_glColor4usv
_glColorMask,_glColorMask
_glColorMaterial,_glColorMaterial
_glColorPointer,_glColorPointer
_glCopyPixels,_glCopyPixels
_glCopyTexImage1D,_glCopyTexImage1D
_glCopyTexImage2D,_glCopyTexImage2D
_glCopyTexSubImage1D,_glCopyTexSubImage1D
_glCopyTexSubImage2D,_glCopyTexSubImage2D
_glCullFace,_glCullFace
_glDeleteLists,_glDeleteLists
_glDeleteTextures,_glDeleteTextures
_glDepthFunc,_glDepthFunc
_glDepthMask,_glDepthMask
_glDepthRange,_glDepthRange
_glDisable,_glDisable
_glDisableClientState,_glDisableClientState
_glDrawArrays,_glDrawArrays
_glDrawBuffer,_glDrawBuffer
_glDrawElements,_glDrawElements
_glDrawPixels,_glDrawPixels
_glEdgeFlag,_glEdgeFlag
_glEdgeFlagPointer,_glEdgeFlagPointer
_glEdgeFlagv,_glEdgeFlagv
_glEnable,_glEnable
_glEnableClientState,_glEnableClientState
_glEnd,_glEnd
_glEndList,_glEndList
_glEvalCoord1d,_glEvalCoord1d
_glEvalCoord1dv,_glEvalCoord1dv
_glEvalCoord1f,_glEvalCoord1f
_glEvalCoord1fv,_glEvalCoord1fv
_glEvalCoord2d,_glEvalCoord2d
_glEvalCoord2dv,_glEvalCoord2dv
_glEvalCoord2f,_glEvalCoord2f
_glEvalCoord2fv,_glEvalCoord2fv
_glEvalMesh1,_glEvalMesh1
_glEvalMesh2,_glEvalMesh2
_glEvalPoint1,_glEvalPoint1
_glEvalPoint2,_glEvalPoint2
_glFeedbackBuffer,_glFeedbackBuffer
_glFinish,_glFinish
_glFlush,_glFlush
_glFogf,_glFogf
_glFogfv,_glFogfv
_glFogi,_glFogi
_glFogiv,_glFogiv
_glFrontFace,_glFrontFace
_glFrustum,_glFrustum
_glGenLists,_glGenLists
_glGenTextures,_glGenTextures
_glGetBooleanv,_glGetBooleanv
_glGetClipPlane,_glGetClipPlane
_glGetDoublev,_glGetDoublev
_glGetError,_glGetError
_glGetFloatv,_glGetFloatv
_glGetIntegerv,_glGetIntegerv
_glGetLightfv,_glGetLightfv
_glGetLightiv,_glGetLightiv
_glGetMapdv,_glGetMapdv
_glGetMapfv,_glGetMapfv
_glGetMapiv,_glGetMapiv
_glGetMaterialfv,_glGetMaterialfv
_glGetMaterialiv,_glGetMaterialiv
_glGetPixelMapfv,_glGetPixelMapfv
_glGetPixelMapuiv,_glGetPixelMapuiv
_glGetPixelMapusv,_glGetPixelMapusv
_glGetPointerv,_glGetPointerv
_glGetPolygonStipple,_glGetPolygonStipple
_glGetString,_glGetString
_glGetTexEnvfv,_glGetTexEnvfv
_glGetTexEnviv,_glGetTexEnviv
_glGetTexGendv,_glGetTexGendv
_glGetTexGenfv,_glGetTexGenfv
_glGetTexGeniv,_glGetTexGeniv
_glGetTexImage,_glGetTexImage
_glGetTexLevelParameterfv,_glGetTexLevelParameterfv
_glGetTexLevelParameteriv,_glGetTexLevelParameteriv
_glGetTexParameterfv,_glGetTexParameterfv
_glGetTexParameteriv,_glGetTexParameteriv
_glHint,_glHint
_glIndexMask,_glIndexMask
_glIndexPointer,_glIndexPointer
_glIndexd,_glIndexd
_glIndexdv,_glIndexdv
_glIndexf,_glIndexf
_glIndexfv,_glIndexfv
_glIndexi,_glIndexi
_glIndexiv,_glIndexiv
_glIndexs,_glIndexs
_glIndexsv,_glIndexsv
_glIndexub,_glIndexub
_glIndexubv,_glIndexubv
_glInitNames,_glInitNames
_glInterleavedArrays,_glInterleavedArrays
_glIsEnabled,_glIsEnabled
_glIsList,_glIsList
_glIsTexture,_glIsTexture
_glLightModelf,_glLightModelf
_glLightModelfv,_glLightModelfv
_glLightModeli,_glLightModeli
_glLightModeliv,_glLightModeliv
_glLightf,_glLightf
_glLightfv,_glLightfv
_glLighti,_glLighti
_glLightiv,_glLightiv
_glLineStipple,_glLineStipple
_glLineWidth,_glLineWidth
_glListBase,_glListBase
_glLoadIdentity,_glLoadIdentity
_glLoadMatrixd,_glLoadMatrixd
_glLoadMatrixf,_glLoadMatrixf
_glLoadName,_glLoadName
_glLogicOp,_glLogicOp
_glMap1d,_glMap1d
_glMap1f,_glMap1f
_glMap2d,_glMap2d
_glMap2f,_glMap2f
_glMapGrid1d,_glMapGrid1d
_glMapGrid1f,_glMapGrid1f
_glMapGrid2d,_glMapGrid2d
_glMapGrid2f,_glMapGrid2f
_glMaterialf,_glMaterialf
_glMaterialfv,_glMaterialfv
_glMateriali,_glMateriali
_glMaterialiv,_glMaterialiv
_glMatrixMode,_glMatrixMode
_glMultMatrixd,_glMultMatrixd
_glMultMatrixf,_glMultMatrixf
_glNewList,_glNewList
_glNormal3b,_glNormal3b
_glNormal3bv,_glNormal3bv
_glNormal3d,_glNormal3d
_glNormal3dv,_glNormal3dv
_glNormal3f,_glNormal3f
_glNormal3fv,_glNormal3fv
_glNormal3i,_glNormal3i
_glNormal3iv,_glNormal3iv
_glNormal3s,_glNormal3s
_glNormal3sv,_glNormal3sv
_glNormalPointer,_glNormalPointer
_glOrtho,_glOrtho
_glPassThrough,_glPassThrough
_glPixelMapfv,_glPixelMapfv
_glPixelMapuiv,_glPixelMapuiv
_glPixelMapusv,_glPixelMapusv
_glPixelStoref,_glPixelStoref
_glPixelStorei,_glPixelStorei
_glPixelTransferf,_glPixelTransferf
_glPixelTransferi,_glPixelTransferi
_glPixelZoom,_glPixelZoom
_glPointSize,_glPointSize
_glPolygonMode,_glPolygonMode
_glPolygonOffset,_glPolygonOffset
_glPolygonStipple,_glPolygonStipple
_glPopAttrib,_glPopAttrib
_glPopClientAttrib,_glPopClientAttrib
_glPopMatrix,_glPopMatrix
_glPopName,_glPopName
_glPrioritizeTextures,_glPrioritizeTextures
_glPushAttrib,_glPushAttrib
_glPushClientAttrib,_glPushClientAttrib
_glPushMatrix,_glPushMatrix
_glPushName,_glPushName
_glRasterPos2d,_glRasterPos2d
_glRasterPos2dv,_glRasterPos2dv
_glRasterPos2f,_glRasterPos2f
_glRasterPos2fv,_glRasterPos2fv
_glRasterPos2i,_glRasterPos2i
_glRasterPos2iv,_glRasterPos2iv
_glRasterPos2s,_glRasterPos2s
_glRasterPos2sv,_glRasterPos2sv
_glRasterPos3d,_glRasterPos3d
_glRasterPos3dv,_glRasterPos3dv
_glRasterPos3f,_glRasterPos3f
_glRasterPos3fv,_glRasterPos3fv
_glRasterPos3i,_glRasterPos3i
_glRasterPos3iv,_glRasterPos3iv
_glRasterPos3s,_glRasterPos3s
_glRasterPos3sv,_glRasterPos3sv
_glRasterPos4d,_glRasterPos4d
_glRasterPos4dv,_glRasterPos4dv
_glRasterPos4f,_glRasterPos4f
_glRasterPos4fv,_glRasterPos4fv
_glRasterPos4i,_glRasterPos4i
_glRasterPos4iv,_glRasterPos4iv
_glRasterPos4s,_glRasterPos4s
_glRasterPos4sv,_glRasterPos4sv
_glReadBuffer,_glReadBuffer
_glReadPixels,_glReadPixels
_glRectd,_glRectd
_glRectdv,_glRectdv
_glRectf,_glRectf
_glRectfv,_glRectfv
_glRecti,_glRecti
_glRectiv,_glRectiv
_glRects,_glRects
_glRectsv,_glRectsv
_glRenderMode,_glRenderMode
_glRotated,_glRotated
_glRotatef,_glRotatef
_glScaled,_glScaled
_glScalef,_glScalef
_glScissor,_glScissor
_glSelectBuffer,_glSelectBuffer
_glShadeModel,_glShadeModel
_glStencilFunc,_glStencilFunc
_glStencilMask,_glStencilMask
_glStencilOp,_glStencilOp
_glTexCoord1d,_glTexCoord1d
_glTexCoord1dv,_glTexCoord1dv
_glTexCoord1f,_glTexCoord1f
_glTexCoord1fv,_glTexCoord1fv
_glTexCoord1i,_glTexCoord1i
_glTexCoord1iv,_glTexCoord1iv
_glTexCoord1s,_glTexCoord1s
_glTexCoord1sv,_glTexCoord1sv
_glTexCoord2d,_glTexCoord2d
_glTexCoord2dv,_glTexCoord2dv
_glTexCoord2f,_glTexCoord2f
_glTexCoord2fv,_glTexCoord2fv
_glTexCoord2i,_glTexCoord2i
_glTexCoord2iv,_glTexCoord2iv
_glTexCoord2s,_glTexCoord2s
_glTexCoord2sv,_glTexCoord2sv
_glTexCoord3d,_glTexCoord3d
_glTexCoord3dv,_glTexCoord3dv
_glTexCoord3f,_glTexCoord3f
_glTexCoord3fv,_glTexCoord3fv
_glTexCoord3i,_glTexCoord3i
_glTexCoord3iv,_glTexCoord3iv
_glTexCoord3s,_glTexCoord3s
_glTexCoord3sv,_glTexCoord3sv
_glTexCoord4d,_glTexCoord4d
_glTexCoord4dv,_glTexCoord4dv
_glTexCoord4f,_glTexCoord4f
_glTexCoord4fv,_glTexCoord4fv
_glTexCoord4i,_glTexCoord4i
_glTexCoord4iv,_glTexCoord4iv
_glTexCoord4s,_glTexCoord4s
_glTexCoord4sv,_glTexCoord4sv
_glTexCoordPointer,_glTexCoordPointer
_glTexEnvf,_glTexEnvf
_glTexEnvfv,_glTexEnvfv
_glTexEnvi,_glTexEnvi
_glTexEnviv,_glTexEnviv
_glTexGend,_glTexGend
_glTexGendv,_glTexGendv
_glTexGenf,_glTexGenf
_glTexGenfv,_glTexGenfv
_glTexGeni,_glTexGeni
_glTexGeniv,_glTexGeniv
_glTexImage1D,_glTexImage1D
_glTexImage2D,_glTexImage2D
_glTexParameterf,_glTexParameterf
_glTexParameterfv,_glTexParameterfv
_glTexParameteri,_glTexParameteri
_glTexParameteriv,_glTexParameteriv
_glTexSubImage1D,_glTexSubImage1D
_glTexSubImage2D,_glTexSubImage2D
_glTranslated,_glTranslated
_glTranslatef,_glTranslatef
_glVertex2d,_glVertex2d
_glVertex2dv,_glVertex2dv
_glVertex2f,_glVertex2f
_glVertex2fv,_glVertex2fv
_glVertex2i,_glVertex2i
_glVertex2iv,_glVertex2iv
_glVertex2s,_glVertex2s
_glVertex2sv,_glVertex2sv
_glVertex3d,_glVertex3d
_glVertex3dv,_glVertex3dv
_glVertex3f,_glVertex3f
_glVertex3fv,_glVertex3fv
_glVertex3i,_glVertex3i
_glVertex3iv,_glVertex3iv
_glVertex3s,_glVertex3s
_glVertex3sv,_glVertex3sv
_glVertex4d,_glVertex4d
_glVertex4dv,_glVertex4dv
_glVertex4f,_glVertex4f
_glVertex4fv,_glVertex4fv
_glVertex4i,_glVertex4i
_glVertex4iv,_glVertex4iv
_glVertex4s,_glVertex4s
_glVertex4sv,_glVertex4sv
_glVertexPointer,_glVertexPointer
_glViewport,_glViewport
+,+
STRING,STRING
SINGLE,SINGLE
DOUBLE,DOUBLE
_FLOAT,_FLOAT
_UNSIGNED,_UNSIGNED
INTEGER,INTEGER
LONG,LONG
_INTEGER64,_INTEGER64
_BIT,_BIT
_BYTE,_BYTE
_OFFSET,_OFFSET
&B,&B
&O,&O
&H,&H
+,+
-,-
*,*
/,/
\\,\\
^,^
MOD,MOD
QB64,QB64-FAQ
QB64-FAQ,QB64-FAQ