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qb64/internal/c/parts/core/glew/download/glew-1.10.0/auto/extensions/gl
2015-08-02 05:12:44 -07:00
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.dummy (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_3DFX_multisample (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_3DFX_tbuffer (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_3DFX_texture_compression_FXT1 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_blend_minmax_factor (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_conservative_depth (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_debug_output (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_depth_clamp_separate (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_draw_buffers_blend (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_interleaved_elements (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_multi_draw_indirect (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_name_gen_delete (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_performance_monitor (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_pinned_memory (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_query_buffer_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_sample_positions (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_seamless_cubemap_per_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_shader_stencil_export (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_shader_trinary_minmax (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_sparse_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_stencil_operation_extended (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_texture_texture4 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_transform_feedback3_lines_triangles (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_vertex_shader_layer (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_vertex_shader_tessellator (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_AMD_vertex_shader_viewport_index (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_depth_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_framebuffer_blit (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_framebuffer_multisample (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_instanced_arrays (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_pack_reverse_row_order (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_program_binary (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_texture_compression_dxt1 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_texture_compression_dxt3 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_texture_compression_dxt5 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_texture_usage (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_timer_query (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ANGLE_translated_shader_source (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_aux_depth_stencil (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_client_storage (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_element_array (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_fence (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_float_pixels (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_flush_buffer_range (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_object_purgeable (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_pixel_buffer (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_rgb_422 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_row_bytes (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_specular_vector (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_texture_range (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_transform_hint (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_vertex_array_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_vertex_array_range (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_vertex_program_evaluators (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_APPLE_ycbcr_422 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_arrays_of_arrays (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_base_instance (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_bindless_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_blend_func_extended (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_buffer_storage (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_cl_event (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_clear_buffer_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_clear_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_color_buffer_float (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_compatibility (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_compressed_texture_pixel_storage (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_compute_shader (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_compute_variable_group_size (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_conservative_depth (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_copy_buffer (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_copy_image (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_debug_output (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_depth_buffer_float (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_depth_clamp (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_depth_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_draw_buffers (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_draw_buffers_blend (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_draw_elements_base_vertex (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_draw_indirect (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_draw_instanced (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_enhanced_layouts (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_ES2_compatibility (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_ES3_compatibility (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_explicit_attrib_location (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_explicit_uniform_location (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_fragment_coord_conventions (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_fragment_layer_viewport (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_fragment_program (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_fragment_program_shadow (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_fragment_shader (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_framebuffer_no_attachments (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_framebuffer_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_framebuffer_sRGB (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_geometry_shader4 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_get_program_binary (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_gpu_shader5 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_gpu_shader_fp64 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_half_float_pixel (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_half_float_vertex (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_imaging (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_indirect_parameters (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_instanced_arrays (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_internalformat_query (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_internalformat_query2 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_invalidate_subdata (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_map_buffer_alignment (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_map_buffer_range (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_matrix_palette (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_multi_bind (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_multi_draw_indirect (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_multisample (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_multitexture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_occlusion_query (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_occlusion_query2 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_pixel_buffer_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_point_parameters (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_point_sprite (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_program_interface_query (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_provoking_vertex (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_query_buffer_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_robust_buffer_access_behavior (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_robustness (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_robustness_application_isolation (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_robustness_share_group_isolation (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_sample_shading (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_sampler_objects (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_seamless_cube_map (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_seamless_cubemap_per_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_separate_shader_objects (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_atomic_counters (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_bit_encoding (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_draw_parameters (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_group_vote (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_image_load_store (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_image_size (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_objects (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_precision (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_stencil_export (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_storage_buffer_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_subroutine (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shader_texture_lod (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shading_language_100 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shading_language_420pack (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shading_language_include (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shading_language_packing (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shadow (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_shadow_ambient (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_sparse_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_stencil_texturing (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_sync (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_tessellation_shader (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_border_clamp (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_buffer_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_buffer_object_rgb32 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_buffer_range (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_compression (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_compression_bptc (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_compression_rgtc (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_cube_map (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_cube_map_array (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_env_add (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_env_combine (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_env_crossbar (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_env_dot3 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_float (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_gather (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_mirror_clamp_to_edge (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_mirrored_repeat (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_multisample (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_non_power_of_two (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_query_levels (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_query_lod (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_rectangle (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_rg (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_rgb10_a2ui (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_stencil8 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_storage (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_storage_multisample (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_swizzle (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_texture_view (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_timer_query (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_transform_feedback2 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_transform_feedback3 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_transform_feedback_instanced (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_transpose_matrix (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_uniform_buffer_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_vertex_array_bgra (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_vertex_array_object (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_vertex_attrib_64bit (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_vertex_attrib_binding (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
GL_ARB_vertex_blend (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
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WGL_EXT_make_current_read (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_EXT_multisample (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_EXT_pbuffer (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_EXT_pixel_format (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_EXT_pixel_format_packed_float (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_EXT_swap_control (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_EXT_swap_control_tear (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_I3D_digital_video_control (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_I3D_gamma (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_I3D_genlock (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_I3D_image_buffer (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_I3D_swap_frame_lock (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_I3D_swap_frame_usage (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_copy_image (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_DX_interop (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_DX_interop2 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_float_buffer (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_gpu_affinity (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_multisample_coverage (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_present_video (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_render_depth_texture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_render_texture_rectangle (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_swap_group (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_vertex_array_range (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_video_capture (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_NV_video_output (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00
WGL_OML_sync_control (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00