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Merge pull request #31 from WFBarnes/main

Framed accommodations for Screen 1. Tamed horizontal growth of qb-lang.js.
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boxgaming 2022-06-22 16:48:27 -05:00 committed by GitHub
commit 36c3bf9e5c
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4 changed files with 69 additions and 19 deletions

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@ -35,15 +35,27 @@ CodeMirror.defineMode("qbjs", function(conf, parserConf) {
// TODO: adjust for QB
var atomWords = ['true', 'false', 'nothing', 'empty', 'null'];
var builtinFuncsWords = ['_acos', '_acosh', '_alpha', '_alpha32', '_asin', '_asinh', '_atan2', '_atanh', '_autodisplay', '_blue', '_blue32', '_ceil', '_continue', '_copyimage', '_cosh', '_coth', '_csch', '_d2g', '_d2r', '_delay', '_dest',
'_display', '_fontwidth', '_freeimage', '_fullscreen', '_g2d', '_g2r', '_green', '_green32', '_height', '_hypot', '_instrrev', '_limit', '_keyclear', '_keydown',
'_keyhit', '_loadimage', '_mousebutton', '_mouseinput', '_mousex', '_mousey', '_newimage', '_pi', '_printstring', '_printwidth',
'_putimage', '_r2d', '_r2g', '_readbit', '_red', '_red32', '_resetbit', '_resize', '_resizewidth', '_resizeheight', '_rgb', '_rgba', '_rgb32', '_rgba32', '_round',
'_screenexists', '_sech', '_setbit', '_shl', '_shr', '_sinh', '_source', '_sndclose', '_sndopen', '_sndplay', '_sndloop', '_sndpause', '_sndstop', '_sndvol', '_strcmp', '_stricmp', '_tanh',
'_title', '_trim', '_togglebit', '_width', 'abs', 'asc', 'atn', 'beep', 'chr', 'cdbl', 'cint', 'clng', 'csng', 'circle', 'cls', 'color', 'command', 'cos', 'cvi', 'cvl', 'data', 'date', 'draw', 'exp',
'fix', 'hex', 'input', 'inkey', 'instr', 'int', 'lbound', 'left', 'lcase', 'len', 'line', 'locate', 'log', 'ltrim', 'mid', 'mki', 'mkl',
'oct', 'paint', 'point', 'preset', 'print', 'pset', 'right', 'rtrim', 'randomize', 'read', 'restore', 'rnd', 'screen', 'shared', 'sgn', 'sin', 'sleep', 'space', 'sqr',
'str', 'swap', 'tan', 'time', 'timer', 'ubound', 'ucase', 'val', 'varptr', 'window',
var builtinFuncsWords = ['_acos', '_acosh', '_alpha', '_alpha32', '_asin', '_asinh', '_atan2', '_atanh', '_autodisplay',
'_blue', '_blue32', '_ceil', '_continue', '_copyimage', '_cosh', '_coth', '_csch', '_d2g',
'_d2r', '_delay', '_dest', '_display', '_fontwidth', '_freeimage', '_fullscreen',
'_g2d', '_g2r', '_green', '_green32', '_height', '_hypot',
'_instrrev', '_limit', '_keyclear', '_keydown', '_keyhit', '_loadimage',
'_mousebutton', '_mouseinput', '_mousex', '_mousey', '_newimage',
'_palettecolor', '_pi', '_printstring', '_printwidth', '_putimage',
'_r2d', '_r2g', '_readbit', '_red', '_red32', '_resetbit', '_resize', '_resizewidth',
'_resizeheight', '_rgb', '_rgba', '_rgb32', '_rgba32', '_round',
'_screenexists', '_sech', '_setbit', '_shl', '_shr', '_sinh', '_source', '_sndclose', '_sndopen',
'_sndplay', '_sndloop', '_sndpause', '_sndstop', '_sndvol', '_strcmp', '_stricmp',
'_tanh', '_title', '_trim', '_togglebit', '_width',
'abs', 'asc', 'atn', 'beep',
'chr', 'cdbl', 'cint', 'clng', 'csng', 'circle', 'cls', 'color', 'command', 'cos', 'cvi', 'cvl',
'data', 'date', 'draw', 'exp', 'fix', 'hex', 'input', 'inkey', 'instr', 'int',
'lbound', 'left', 'lcase', 'len', 'line', 'locate', 'log', 'ltrim', 'mid', 'mki', 'mkl',
'oct', 'paint', 'point', 'preset', 'print', 'pset',
'right', 'rtrim', 'randomize', 'read', 'restore', 'rnd',
'screen', 'shared', 'sgn', 'sin', 'sleep', 'space', 'sqr',
'str', 'swap', 'tan', 'time', 'timer', 'ubound', 'ucase',
'val', 'varptr', 'window',
// QBJS-specific
'export', 'from', 'import', '_label']

50
qb.js
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@ -34,6 +34,7 @@ var QB = new function() {
var _rndSeed;
var _runningFlag = false;
var _screenDiagInv;
var _screenMode;
var _sourceImage = 0;
var _strokeDrawLength = null;
var _strokeDrawAngle = null;
@ -127,6 +128,7 @@ var QB = new function() {
_rndSeed = 327680;
_runningFlag = true;
_sourceImage = 0;
_initColorTable();
GX._enableTouchMouse(true);
GX.registerGameEvents(function(e){});
QB.sub_Screen(0);
@ -412,6 +414,10 @@ var QB = new function() {
return tmpId;
};
this.sub__PaletteColor = function(x, y) {
_colormap[x] = _color(y);
};
this.sub__PrintString = function(x, y, s) {
// TODO: check the background opacity mode
// Draw the text background
@ -771,7 +777,11 @@ var QB = new function() {
_images[_activeImage].dirty = true;
ctx.beginPath();
ctx.clearRect(0, 0, _width(), _height());
//if (_screenMode == 1) { TODO: Finish implementing this.
ctx.fillStyle = color.rgba();
//} else {
// ctx.fillStyle = color.rgba();
//}
ctx.fillRect(0, 0, _width(), _height());
// reset the text position
@ -797,13 +807,24 @@ var QB = new function() {
return _rgb(0,0,0);
}
this.sub_Color = function(fg, bg) {
if (fg != undefined) {
_fgColor = _color(fg);
this.sub_Color = function(x, y) {
/*if (_screenMode == 1) { This code is fine.
if (x == 0) { _bgColor = _rgb(0, 0, 0);
} else if (x == 1) { _bgColor = _rgb(0, 0, 168);
} else if (x == 2) { _bgColor = _rgb(0, 168, 0);
} else if (x == 3) { _bgColor = _rgb(0, 168, 168); }
ctx = _images[_activeImage].ctx;
ctx.fillStyle = _bgColor.rgba();
ctx.beginPath();
ctx.fillRect(0, 0, _width(), _height());
} else {*/
if (x != undefined) {
_fgColor = _color(x);
}
if (bg != undefined) {
_bgColor = _color(bg);
if (y != undefined) {
_bgColor = _color(y);
}
//}
};
this.func_Command = function() {
@ -1335,7 +1356,7 @@ var QB = new function() {
screen.lastY = y;
ctx.lineWidth = _strokeLineThickness;
ctx.lineWidth += Math.tanh(8*radius*_screenDiagInv); // Adds some radius to compensate for antialiasing. The prefactor is arbitrary. //
ctx.lineWidth += Math.tanh(8*radius*_screenDiagInv); // Adds some radius to compensate for antialiasing. The prefactor 8 is arbitrary. //
ctx.strokeStyle = color.rgba();
ctx.beginPath();
if (aspect == undefined) {
@ -1617,7 +1638,7 @@ var QB = new function() {
var g = dat[p+1];
var b = dat[p+2];
//var a = dat[p+3]; // 0 < a < 255
var thresh = 2;
var thresh = 16; // usually 2
if ((Math.abs(r - c1.r) < thresh) && (Math.abs(g - c1.g) < thresh) && (Math.abs(b - c1.b) < thresh)) { return false; }
if ((Math.abs(r - c2.r) < thresh) && (Math.abs(g - c2.g) < thresh) && (Math.abs(b - c2.b) < thresh)) { return false; }
return true;
@ -1890,7 +1911,11 @@ var QB = new function() {
if (mode == 0) {
GX.sceneCreate(640, 400);
}
else if (mode < 2 || mode == 7 || mode == 13) {
else if (mode == 1) {
GX.sceneCreate(320, 200);
_fgColor = _rgb(168, 168, 168);
}
else if (mode == 2 || mode == 7 || mode == 13) {
GX.sceneCreate(320, 200);
}
else if (mode == 8) {
@ -1923,6 +1948,7 @@ var QB = new function() {
_screenDiagInv = 1/Math.sqrt(_images[0].canvas.width*_images[0].canvas.width + _images[0].canvas.height*_images[0].canvas.height);
// initialize the graphics
_screenMode = mode;
_fgColor = _color(7);
_bgColor = _color(0);
_locX = 0;
@ -1939,6 +1965,14 @@ var QB = new function() {
_keyHitBuffer = [];
_keyDownMap = {};
/*
if (mode == 1) {
ctx = _images[_activeImage].ctx;
ctx.beginPath();
ctx.fillStyle = _bgColor.rgba();
ctx.fillRect(0, 0, _width(), _height());
}
*/
};
this.func_Sgn = function(value) {

View file

@ -2833,6 +2833,7 @@ if (QB.halted()) { return; }
await sub_AddQBMethod( "FUNCTION", "_MouseY", False);
await sub_AddQBMethod( "FUNCTION", "_NewImage", False);
await sub_AddQBMethod( "FUNCTION", "_Pi", False);
await sub_AddQBMethod( "SUB", "_PaletteColor", False);
await sub_AddQBMethod( "SUB", "_PrintString", False);
await sub_AddQBMethod( "FUNCTION", "_PrintWidth", False);
await sub_AddQBMethod( "SUB", "_PutImage", False);

View file

@ -2,7 +2,9 @@ Option _Explicit
$Console:Only
'$ExeIcon:'./../gx/resource/gx.ico'
' In console, after creating qb2js.exe, run: qb2js qb2js.bas > ../qb2js.js
'1) Edit this file as needed.
'2) Compile to EXE only.
'3) In console, run: qb2js qb2js.bas > ../qb2js.js
Const FILE = 1
Const TEXT = 2
@ -3015,6 +3017,7 @@ Sub InitQBMethods
AddQBMethod "FUNCTION", "_MouseY", False
AddQBMethod "FUNCTION", "_NewImage", False
AddQBMethod "FUNCTION", "_Pi", False
AddQBMethod "SUB", "_PaletteColor", False
AddQBMethod "SUB", "_PrintString", False
AddQBMethod "FUNCTION", "_PrintWidth", False
AddQBMethod "SUB", "_PutImage", False