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qbjs/export/play.html
2022-11-21 09:30:05 -06:00

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1.4 KiB
HTML

<html>
<head>
<meta charset="utf-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="qbjs.css"></link>
</head>
<body onresize="resizeScreen()">
<a href="#" onclick="return startProgram()" id="gx-load-screen">&nbsp;</a>
<div id="gx-container"></div>
<div id="gx-footer">
<div id="gx-link"><a href="https://github.com/boxgaming/qbjs/wiki" target="_blank" title="Powered by QBJS"><img src="logo.png"></a></div>
<div id="gx-fullscreen"><img src="fullscreen.png" title="Full Screen Mode" onclick="GX.fullScreen(true)"></div>
</div>
</body>
<script language="javascript" src="vfs.js"></script>
<script language="javascript" src="gx/gx.js"></script>
<script language="javascript" src="qb.js"></script>
<script language="javascript" src="program.js"></script>
<script language="javascript">
function startProgram() {
document.getElementById("gx-load-screen").style.display = "none";
document.getElementById("gx-footer").style.display = "none";
resizeScreen();
__qbjs_run();
return false;
}
function resizeScreen() {
var c = document.getElementById("gx-container");
c.style.width = window.innerWidth;
c.style.height = window.innerHeight;
QB.resize(c.clientWidth, c.clientHeight);
}
</script>
</html>