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34 commits

Author SHA1 Message Date
Matthew Kilgore aea4a6058e Fix linking audio when using $CONSOLE:ONLY
A quick fix, but providing `DEPENDENCY_CONSOLE_ONLY` when compiling
audio.cpp tells `common.h` to avoid pulling in `freeglut.h`, which fixes
the linking issue.

Fixes: #172
2022-09-17 03:06:24 -04:00
Samuel Gomes 8425f117a7 Fix #169 & #170 2022-09-10 04:08:31 +05:30
Matthew Kilgore cd5e312f5a Revert changes to miniaudio.h, move changes elsewhere
Changing midiaudio.h will make it harder to incorporate new versions
into QB64-PE as they come out. To fix that I have reverted all the
changes to midiaudio.h and moved the few private parts we were using
into a separate 'filepath' API that's part of libqb.
2022-09-08 23:59:19 -04:00
Matthew Kilgore 3e4477521a fix audio midi vtable linking 2022-09-04 23:35:14 -04:00
Matthew Kilgore 2b3403745c Add initial MIDI language support
This adds MIDI support to the language as a new unstable feature. There
are two new metacommands that come with this:

$Unstable: Midi
$MidiSoundFont: [Default|"filename"]

The $Unstable command is required to be able to use any of the other
commands, and just signifies that this is not a full part of the
language yet and may change in breaking ways before the API is
finalized.

The $MidiSoundFont command enables MIDI support in the compiled program,
and also specifies what sound font to use to play MIDI files. "Default"
will make use of the soundfont placed at
'./internal/support/default_soundfont.sf2', and otherwise a filename can
be specified to use any soundfont wanted.

In either case, the selected sound font is compiled into the executable
and then loaded at runtime.

Fixes: #115
2022-09-04 23:35:14 -04:00
Samuel Gomes d3854630cf Fix usage of mem_block type in _MEMSOUND 2022-09-04 05:16:41 +05:30
Matthew Kilgore c989be69f6 Disable MIDI support
This will be added back soon with with functionality to be able to
optionally enable it.
2022-08-27 14:27:55 -04:00
Matthew Kilgore 48208e2eda Change miniaudio build logic to always clean all files 2022-08-27 14:27:55 -04:00
Matthew Kilgore 41cc1e6569 Integrate the miniaudio backend into the build
This integrates the miniaudio backend, using a new `DEP_AUDIO_MINIAUDIO`
flag to enable it. This will allow consumers to choose which backend to
use.
2022-08-27 14:27:55 -04:00
Matthew Kilgore 481906977e Add a740g's miniaudio backend
This is a single commit adding all of a740g's audio backend. Later
commits will connect it together with QB64PE itself.
2022-08-27 14:27:55 -04:00
Matthew Kilgore 869e361ee4 Move QB64 compiler settings to libqb-common.h
This moves a lot of the preprocessor flags for what compiler/platform
we're using into a libqb-common.h header inside the libqb/include
folder. This gets included at the top of every libqb .cpp file, and is
intended to be fairly small, providing only necessary things like
_WIN32_WINNT (which needs to be defined before including <windows.h> or
friends).
2022-06-12 00:28:16 -04:00
Matthew Kilgore 437cfc3ab7 Remove old build system
Mostly old build scripts and helper files that are now covered by the
Makefile.

A notable deletion is the glew dll and lib files. These are unnecessary
because we compile `glew.c` directly rather than link against the dll or
lib copies we have.
2022-05-19 09:17:13 -04:00
Matthew Kilgore c1639b3979 Add basic make build system 2022-05-12 00:21:02 -04:00
Matthew Kilgore 55da5f4ce3 Format other various source files 2022-05-06 13:20:30 -04:00
Fellippe Heitor 4995175a16
Exits if without dev or ctx. 2021-09-25 23:15:12 -03:00
KindOne 4e91e559dd
Don't exit if missing speakers when using SOUND/BEEP. 2021-09-23 00:57:49 -04:00
FellippeHeitor fb2b916602 Frees mem lock for sound handles at _SNDCLOSE. 2021-01-01 23:16:49 -03:00
FellippeHeitor bd54eb0f39 Attempts at implementing _MEMSOUND 2020-12-31 01:40:54 -03:00
Fellippe Heitor 172583fd17 Replaces g++ with clang for the remaining macOS scripts.
If a user has Homebrew installed, calling g++ won't use Apple's Xcode version of the tool, which is required by QB64. This fix continues on with the patch introduced in 4dbdddc89e.

Extra "osx" references replaced with "macOS", but nothing substantial (almost aesthetic).
2020-02-20 20:52:30 -03:00
Pirachy 4dbdddc89e Updated build.command to specifically work with Apple's Clang
Fixed an issue where Apple's Clang is forcefully used instead of GCC for compiling QB64 applications. (Fixes issues for those using true GCC via Homebrew and not Clang that just has a symlink of GCC).
2020-02-19 12:50:50 +00:00
Luke Ceddia ae379cb29c Fix issue #81 2020-01-03 00:09:21 +11:00
Luke Ceddia 1c365c2bb8 Manually apply PR #93 chmod +x .command files 2020-01-02 14:13:56 +11:00
FellippeHeitor 31a855d642 Removes dead Android references. 2019-04-14 15:33:19 -03:00
FellippeHeitor 53d3341ec3 Undoes commit d9b3d7ed69
Fixes #68
2018-09-30 10:42:30 -03:00
Fellippe Heitor d9b3d7ed69
Fixes sound issue in Linux 64bit distros 2018-09-23 02:50:31 -03:00
Luke Ceddia e2bdbc01ad Correctly set speex's output buffer size 2017-10-23 00:51:17 +11:00
FellippeHeitor 7d3f1f9833 Temporary hack to reenable _SNDRAWLEN.
_SNDRAWLEN currently gets stuck at .3715192763764172; this reenables it by returning zero when < .375.
2017-09-09 13:17:03 -03:00
Luke Ceddia 8238feba75 Squash annoying message from openal on quit 2017-08-11 21:47:05 +10:00
Luke Ceddia 8c9390173e Reenable _SNDRAW and _SNDPLAYFILE 2017-08-11 21:19:52 +10:00
Luke Ceddia 237f42799b Fix initial positioning of sound 2017-08-10 22:06:20 +10:00
Luke Ceddia 2089a95b8b Separate left/right audio channels for stereo audio files.
No _SNDRAW or PLAY yet. Also removed need for sound capability strings.
2017-08-10 22:05:16 +10:00
Luke Ceddia 79ffcc50b3 Cosmetic changes to audio source files 2017-08-06 15:06:26 +10:00
Galleondragon accdaf1ce0 Added support for Android & Virtual Keyboards 2015-10-30 23:18:44 +11:00
Galleon 91e7ace500 (Automated push) Update internal/source/* from qb64.bas 2015-08-02 05:12:44 -07:00